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What changed for Classes?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
9 changes across 6 patches (Feb 25, 2026 to Oct 6, 2026), newest first.
Adjust 8Fix 1
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AdjustSpirit Walk in the Vaults of Atal'Utek should now apply to pets.
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Spirit Walk in the Vaults of Atal'Utek should now apply to pets.
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AdjustPlayer health and creature damage has been increased by 25% at max level. Health consumable values have been adjusted to match new health values.
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Player health and creature damage has been increased by 25% at max level. Health consumable values have been adjusted to match new health values.
- Developers' notes: In Curse of Ula'tek, we've decided to increase player health and enemy damage by 25% for max level players. We've made similar adjustments at the start of Midnight and also in early Dragonflight. Our intent is for damage to be less spiky and for healing gameplay to be more satisfying. When healing is too bursty, enemies have to be tuned to deal spiky damage which requires quick reactions to survive, and we feel that leads to unsatisfying and more stressful gameplay. While we are increasing overall creature damage with this change, we are hand tuning encounter abilities to deal appropriate damage alongside these changes to meet our goals. We're also making adjustments to several healing and absorb spells for DPS and Tank specializations so that they retain their relative impact.
AdjustAll class interrupts (such as Kick, Pummel, Counterspell, etc) will now display a "missed" visual over the target's head if used while the target was not casting a spell. It will also play a separate sound to represent a missed interrupt.Source line
All class interrupts (such as Kick, Pummel, Counterspell, etc) will now display a "missed" visual over the target's head if used while the target was not casting a spell. It will also play a separate sound to represent a missed interrupt. This is intended to help players recognize when enemies or allies have used their interrupt ability even if a spell was not interrupted.
AdjustDiminishing return categories will reset after 20 seconds (was 16 seconds).Source line
Diminishing return categories will reset after 20 seconds (was 16 seconds).
- Developers' notes: We've been monitoring the changes made to the diminishing returns system for crowd control effects in PvP during Season 1 and are pleased with the reduction in the number of repeat CC effects a player can be affected by before they become immune to those effects, lowering it from 3 to 2. At this time we also decreased the amount of time it takes before this immunity or reduction resets, and we wanted to make updates to that portion of the system to continue to reduce the total amount of time that players are not in control of their characters. As a result, we're increasing the reset timer from 16 seconds to 20 seconds for Season 2.
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AdjustDelvesNemesis Squads should no longer spawn under the world in Parhelion Plaza.
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Nemesis Squads should no longer spawn under the world in Parhelion Plaza.
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AdjustThe following spells now show on Raid Frames when Center Big Defensives is enabled in the Raid Frames Interface menu: Fortifying Brew, Divine Protection, Divine Shield, Enraged Regeneration, and Life Cocoon.
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The following spells now show on Raid Frames when Center Big Defensives is enabled in the Raid Frames Interface menu: Fortifying Brew, Divine Protection, Divine Shield, Enraged Regeneration, and Life Cocoon.
AdjustPlayer-cast long term raid buffs can no longer be canceled while the player is in combat. These buffs can still be canceled when outside combat and can always be applied regardless of combat state.Source line
Player-cast long term raid buffs can no longer be canceled while the player is in combat. These buffs can still be canceled when outside combat and can always be applied regardless of combat state. The spells affected by this are: Mark of the Wild, Arcane Intellect, Battle Shout, Power Word: Fortitude, Skyfury, Source of Magic, Symbiotic Relationship, and Blessing of the Bronze.
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AdjustEvery class receives major combat design updates, with new rotations, stronger class identities and fresh talent choices.
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Every class in World of Warcraft receives major combat design updates. This means new rotations, stronger class identities, and fresh talent choices.
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FixResolved an issue that could cause players to unintentionally flag for PvP when casting spells such as Mage's Ice Lance or Rogue's Secret Technique.
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Resolved an issue that could cause players to unintentionally flag for PvP when casting spells such as Mage's Ice Lance or Rogue's Secret Technique.
Other matches
1 more change in 1 patch, newest first.
World of Warcraft (Retail)
WoW Retail: Revelations Content Update Notes (Jun 16, 2026)
Jun 16, 2026Official notes ↗Adjust
Items
Weapons and armor will no longer take durability damage from combat events (attacking, blocking, etc.).
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Weapons and armor will no longer take durability damage from combat events (attacking, blocking, etc.).
- Developers' notes: This type of durability damage affected different classes and specs in an asymmetrical way. With this change, all players should experience less durability damage in 12.0.7, but in particular, players who use shields or fast weapons should see significantly less durability damage from wear and tear.