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What changed for Player versus Player?

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World of Warcraft (Retail)

Player versus Player: change history

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61 changes across 7 patches (Feb 25, 2026 to Oct 6, 2026), newest first.

Adjust 39Fix 22
  1. Adjust
    Tank Specializations
    Increased the effectiveness of Tank specialization PvP talents that apply Focused Assault: Death Knight's Murderous Intent, Demon Hunter's Tormentor, Druid's Alpha Challenge, Monk's Admonishment, Paladin's Inquisition, and Warrior's Oppressor.
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    Increased the effectiveness of Tank specialization PvP talents that apply Focused Assault: Death Knight's Murderous Intent, Demon Hunter's Tormentor, Druid's Alpha Challenge, Monk's Admonishment, Paladin's Inquisition, and Warrior's Oppressor.
    • Focused Assault now stacks to 6 times (was 5).
    • Duration increased to 10 seconds (was 6 seconds).
    • Cooldown reduced to 15 seconds (was 20 seconds).
    • Range increased to 15 yards (was 10 yards).
    Adjust
    Significantly increased PvP rating inflation for all rated PvP modes with emphasis on Battleground Blitz, Rated Battlegrounds, and Rated 3v3 Arena.
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    Significantly increased PvP rating inflation for all rated PvP modes with emphasis on Battleground Blitz, Rated Battlegrounds, and Rated 3v3 Arena.
    • Developers' notes: We've seen your feedback that achievable PvP ratings are not meeting expectations, so we're applying a significant increase to PvP rating inflation starting now for all rated PvP modes with emphasis on Battleground Blitz, Rated Battlegrounds, and Rated 3v3 Arena. As with past changes to inflation, this adjustment is intended to improve progression as the season continues and support healthier ladder movement. We'll continue monitoring rating distribution and make further adjustments as necessary. Thank you for your continued feedback and we'll see you on the battlefield!
    Adjust
    Font of Venomous Rage trinket damage reduced by 50% in PvP combat.
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    Font of Venomous Rage trinket damage reduced by 50% in PvP combat.
    Adjust
    Gladiator's Distinction set bonus grants 5% primary stat for all healing specializations (was 10%).
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    Gladiator's Distinction set bonus grants 5% primary stat for all healing specializations (was 10%).
    Fix
    Fixed an issue where the Training Grounds quest for casting an interrupt was not properly granting credit. Note that you may need to abandon and re-accept the quest for this fix to apply.
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    Fixed an issue where the Training Grounds quest for casting an interrupt was not properly granting credit. Note that you may need to abandon and re-accept the quest for this fix to apply.
    Fix
    Fixed an issue that prevented players from earning progress towards their next Vicious Saddle.
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    Fixed an issue that prevented players from earning progress towards their next Vicious Saddle.
    10 more changes in this patch →
  2. Adjust
    Players will no longer be affected by knockback effects while under the effects of Fear and Disorient crowd control.
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    Players will no longer be affected by knockback effects while under the effects of Fear and Disorient crowd control.
    Adjust
    Gladiator's Distinction (PvP Trinket Set Bonus) now increases primary stat by 15% (was 12%) and Stamina by 5% (was 10%) for tank and damage dealer roles.
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    Gladiator's Distinction (PvP Trinket Set Bonus) now increases primary stat by 15% (was 12%) and Stamina by 5% (was 10%) for tank and damage dealer roles.
    Adjust
    Gladiator's Distinction (PvP Trinket Set Bonus) now increases Stamina by 10% (was 15%) for the healer role.
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    Gladiator's Distinction (PvP Trinket Set Bonus) now increases Stamina by 10% (was 15%) for the healer role.
    Adjust
    Battlegrounds
    Players will now receive 20% less healing in Battlegrounds.
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    Players will now receive 20% less healing in Battlegrounds.
    Adjust
    Solo Shuffle and Battleground Blitz
    To reduce win trading and queue manipulation, now when a player misses a Solo Shuffle or Battleground Blitz queue, a 1-minute debuff prevents further queueing. The debuff stacks for consecutive missed queues within a window of time and is account-wide.
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    To reduce win trading and queue manipulation, now when a player misses a Solo Shuffle or Battleground Blitz queue, a 1-minute debuff prevents further queueing. The debuff stacks for consecutive missed queues within a window of time and is account-wide.
    Adjust
    Spoils of War will grant 50% increased Conquest once Conquest has been uncapped for the season (was 30%).
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    Spoils of War will grant 50% increased Conquest once Conquest has been uncapped for the season (was 30%).
    • Developers' notes: We would like to speed up gearing for players who are participating late in the PvP season, so we are increasing Conquest gains from Spoils of War.
  3. Fix
    Fixed an issue where using Will of the Forsaken to break Mind Control would not show the cooldown on your PvP trinket.
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    Fixed an issue where using Will of the Forsaken to break Mind Control would not show the cooldown on your PvP trinket.
    Adjust
    Rune of Lingering damage-over-time damage no longer interrupts flag captures in PVP.
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    Rune of Lingering damage-over-time damage no longer interrupts flag captures in PVP.
    Fix
    Fixed an issue where some important effects and major defensives were not displaying on enemy player nameplates.
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    Fixed an issue where some important effects and major defensives were not displaying on enemy player nameplates.
    Fix
    Resolved an issue that could cause Horde to lose reinforcements instead of Alliance when they capture the Sparring Grounds in Slayer's Rise.
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    Resolved an issue that could cause Horde to lose reinforcements instead of Alliance when they capture the Sparring Grounds in Slayer's Rise.
  4. Adjust
    Solo Shuffle and Battleground Blitz cutoffs for Galactic Legend, Galactic Marshal, and Galactic Warlord have been updated to the top 8 players for each specialization.
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    Solo Shuffle and Battleground Blitz cutoffs for Galactic Legend, Galactic Marshal, and Galactic Warlord have been updated to the top 8 players for each specialization.
    • Developers' notes: In order to better balance the Galactic Legend, Galactic Marshal, and Galactic Warlord awards across specializations, we are updating the cutoffs in Solo Shuffle and Battleground Blitz to guarantee these rewards for the top 8 players for each specialization. This should prevent the situation of some specializations having only a few Legend, Marshal, or Warlord titles and allows more players to gain these rewards.
  5. Adjust
    There is no longer a cap on the total number of Bloody Tokens a player may accumulate.
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    There is no longer a cap on the total number of Bloody Tokens a player may accumulate.
    Fix
    Resolved an issue that could prevent players from earning Slayer's Rise Dominance while holding all bases.
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    Resolved an issue that could prevent players from earning Slayer's Rise Dominance while holding all bases.
    Adjust
    There is no longer a cap on the amount of Conquest that can be earned, for the rest of Season 1.
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    There is no longer a cap on the amount of Conquest that can be earned, for the rest of Season 1.
    Adjust
    Significantly increased rating gains from completing 2v2, 3v3, and Solo Shuffle matches.
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    Significantly increased rating gains from completing 2v2, 3v3, and Solo Shuffle matches.
    Adjust
    Gladiator's Distinction (PvP trinket set bonus) now increases player Stamina by an additional 5%.
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    Gladiator's Distinction (PvP trinket set bonus) now increases player Stamina by an additional 5%.
    Adjust
    Voidstone Shielding Array absorption is reduced by 50% in PvP combat.
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    Voidstone Shielding Array absorption is reduced by 50% in PvP combat.
  6. Fix
    Resolved an issue that prevented Honor earned in Slayer's Rise to count towards progress in the "Enshrouded in War" quest.
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    Resolved an issue that prevented Honor earned in Slayer's Rise to count towards progress in the "Enshrouded in War" quest.
    Adjust
    Nassar and Sergeant Wilson have arrived in Silvermoon near the PvP vendors to assist in handing out Mercenary Contracts for battlegrounds.
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    Nassar and Sergeant Wilson have arrived in Silvermoon near the PvP vendors to assist in handing out Mercenary Contracts for battlegrounds.
    Fix
    Fixed an issue where the "Enshrouded Solo" quest was not giving credit for rounds completed.
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    Fixed an issue where the "Enshrouded Solo" quest was not giving credit for rounds completed.
    Fix
    Resolved an issue where the Rated Battleground version of Eye of the Storm spawned additional capture points.
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    Resolved an issue where the Rated Battleground version of Eye of the Storm spawned additional capture points.
    Adjust
    PvP World Quests in Slayer's Rise should only award Bloody Tokens while in War Mode.
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    PvP World Quests in Slayer's Rise should only award Bloody Tokens while in War Mode.
    Adjust
    Tooltips for PvP gear now state that the item level increase also applies in War Mode.
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    Tooltips for PvP gear now state that the item level increase also applies in War Mode.
    19 more changes in this patch →
  7. Adjust
    The diminishing returns icons on enemy Arena frames for incapacitates and disorients have been updated to be more clear.
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    The diminishing returns icons on enemy Arena frames for incapacitates and disorients have been updated to be more clear.
    Adjust
    Astral Combatant's Heraldry, Astral Aspirant's Heraldry, and Astral Gladiator's Heraldry can now be destroyed.
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    Astral Combatant's Heraldry, Astral Aspirant's Heraldry, and Astral Gladiator's Heraldry can now be destroyed.
    Fix
    Resolved an issue that prevented players with the correct item level from queueing for Solo Shuffle and Battleground Blitz.
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    Resolved an issue that prevented players with the correct item level from queueing for Solo Shuffle and Battleground Blitz.