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What changed for Shaman?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
211 changes across 8 patches (Feb 25, 2026 to Oct 6, 2026), newest first.
Buff 68Nerf 21Adjust 84New 1Removed 1Fix 36
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BuffEnhancementAll ability and auto-attack damage increased by 4%. Does not affect PvP combat.
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All ability and auto-attack damage increased by 4%. Does not affect PvP combat.
BuffEnhancementLava Lash damage increased by 35%. Does not affect PvP combat.Source line
Lava Lash damage increased by 35%. Does not affect PvP combat.
AdjustPvPElectrocute damage increased by 100% and is now a rolling periodic.Source line
Electrocute damage increased by 100% and is now a rolling periodic.
AdjustPvP · RestorationCall of Al'Akir now increases the cooldown of Nature's Swiftness by 20 seconds (was 30 seconds).Source line
Call of Al'Akir now increases the cooldown of Nature's Swiftness by 20 seconds (was 30 seconds).
BuffPvP · RestorationEarth Shield healing increased by 15% in PvP combat.Source line
Earth Shield healing increased by 15% in PvP combat.
38 more changes in this patch →AdjustPvP · RestorationEarthen Harmony now causes Earth Shield to reduce damage taken by 8% in PvP combat (was 5%).Source line
Earthen Harmony now causes Earth Shield to reduce damage taken by 8% in PvP combat (was 5%).
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FixEnhancementFixed an issue where Static Accumulation could cause Maelstrom Weapon stacks to stop automatically generating if activated during certain points of Ascendance or Doom Winds being active.
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Fixed an issue where Static Accumulation could cause Maelstrom Weapon stacks to stop automatically generating if activated during certain points of Ascendance or Doom Winds being active.
AdjustRestorationExtending Riptide through Swelling Tides now causes Riptide's timer to extend rather than reset.Source line
Extending Riptide through Swelling Tides now causes Riptide's timer to extend rather than reset.
FixRestorationFixed an issue where Nature's Swiftness and Ancestral Swiftness did not properly make Healing Rain instant cast.Source line
Fixed an issue where Nature's Swiftness and Ancestral Swiftness did not properly make Healing Rain instant cast.
- WoW Retail: Curse of Ula'tek Content Update Notes (Aug 6, 2026)Buff 16Nerf 7Adjust 28New 1Removed 1Fix 6Official notes ↗BuffReactive Warding healing increased by 25%.
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Reactive Warding healing increased by 25%.
AdjustAscendance has a new icon for all three specializations.Source line
Ascendance has a new icon for all three specializations.
AdjustHero Talents · FarseerChain Lightning now hits up to 5 targets (was 3).Source line
Chain Lightning now hits up to 5 targets (was 3).
AdjustHero Talents · FarseerLava Burst now also increases damage by a percent equal to your critical strike chance.Source line
Lava Burst now also increases damage by a percent equal to your critical strike chance.
AdjustElementalPower of the Maelstrom has been redesigned – Lightning Bolt and Chain Lightning have a 15% chance to cause your next Lava Burst to deal 20% increased damage, stacking up to 2 times. Lava Burst consumes one stack at a time.Source line
Power of the Maelstrom has been redesigned – Lightning Bolt and Chain Lightning have a 15% chance to cause your next Lava Burst to deal 20% increased damage, stacking up to 2 times. Lava Burst consumes one stack at a time.
- Developers' notes: Supercharge and Power of the Maelstrom both were extra, random Elemental Overloads. We feel that the other changes will make your damage more consistent, while still allowing other parts of your talent tree to still increase the quantity or power of Elemental Overload spells.
53 more changes in this patch →AdjustElementalStormkeeper has been updated – No longer causes Lightning Bolt to generate an additional Elemental Overload.Source line
Stormkeeper has been updated – No longer causes Lightning Bolt to generate an additional Elemental Overload.
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BuffPvP · RestorationRiptide healing increased by 15% in PvP combat.
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Riptide healing increased by 15% in PvP combat.
FixElementalCorrected an issue where Purging Flames could cause Lava Burst to generate less Maelstrom than intended.Source line
Corrected an issue where Purging Flames could cause Lava Burst to generate less Maelstrom than intended.
BuffRestorationAll healing increased by 4%. This does not apply to PvP combat.Source line
All healing increased by 4%. This does not apply to PvP combat.
AdjustPvP · RestorationFarseer: Maelstrom Supremacy increases healing of affected spells in PvP by 20% (was 15%).Source line
Farseer: Maelstrom Supremacy increases healing of affected spells in PvP by 20% (was 15%).
AdjustPvP · RestorationFarseer: Hydrobubble's effectiveness is no longer reduced in PvP (was a 20% reduction).Source line
Farseer: Hydrobubble's effectiveness is no longer reduced in PvP (was a 20% reduction).
AdjustPvP · RestorationFarseer: Heals cast by Call of the Ancestors increased in PvP by 30% (was 20%).Source line
Farseer: Heals cast by Call of the Ancestors increased in PvP by 30% (was 20%).
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AdjustElementalFarseer: Ancestral Spirits from the Farseer Hero Talent tree now benefit from the critical damage increase of the Elemental Fury talent.
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Farseer: Ancestral Spirits from the Farseer Hero Talent tree now benefit from the critical damage increase of the Elemental Fury talent.
AdjustRestorationThe mana cost of Chain Heal, Healing Wave, and Riptide has been reduced by 5%.Source line
The mana cost of Chain Heal, Healing Wave, and Riptide has been reduced by 5%.
AdjustPvP · ElementalBloodlust and Heroism from Shamanism now increases haste by 15% (was 20%).Source line
Bloodlust and Heroism from Shamanism now increases haste by 15% (was 20%)
AdjustPvP · ElementalAscendance now increases Elemental Overload damage by 10% in PvP Combat (was 25%).Source line
Ascendance now increases Elemental Overload damage by 10% in PvP Combat (was 25%).
BuffPvP · ElementalLava Burst damage increased by 15% in PvP combat.Source line
Lava Burst damage increased by 15% in PvP combat.
15 more changes in this patch →BuffPvP · ElementalLightning Bolt damage increased by 15% in PvP combat.Source line
Lightning Bolt damage increased by 15% in PvP combat.
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AdjustEnhancementOverflowing Maelstrom secondary effect has been updated – Each Maelstrom Weapon stack consumed grants Overflowing Maelstrom, reducing the cast time and increasing the healing of your next Healing Surge or Chain Heal by 10%. Overflowing Maelstrom can accumulate up to 20 stacks, benefiting each cast by up to 10 stacks.
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Overflowing Maelstrom secondary effect has been updated – Each Maelstrom Weapon stack consumed grants Overflowing Maelstrom, reducing the cast time and increasing the healing of your next Healing Surge or Chain Heal by 10%. Overflowing Maelstrom can accumulate up to 20 stacks, benefiting each cast by up to 10 stacks.
AdjustEnhancementThe names of Raging Maelstrom and Overflowing Maelstrom talents have been swapped to better reflect their effects.Source line
The names of Raging Maelstrom and Overflowing Maelstrom talents have been swapped to better reflect their effects.
BuffRestorationAll healing done increased by 8%. This does not apply to PvP combat.Source line
All healing done increased by 8%. This does not apply to PvP combat.
AdjustRestorationAll damage dealt increased by 30%.Source line
All damage dealt increased by 30%.
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BuffEnhancementLightning Bolt damage increased by 8%. Not applied to PvP combat.
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Lightning Bolt damage increased by 8%. Not applied to PvP combat.
BuffEnhancementChain Lightning damage increased by 25%. Not applied to PvP combat.Source line
Chain Lightning damage increased by 25%. Not applied to PvP combat.
BuffEnhancementCrash Lightning initial impact damage increased by 20%. Not applied to PvP combat.Source line
Crash Lightning initial impact damage increased by 20%. Not applied to PvP combat.
BuffEnhancementCrash Lightning weapon enhancement effect damage increased by 10%. Not applied to PvP combat.Source line
Crash Lightning weapon enhancement effect damage increased by 10%. Not applied to PvP combat.
BuffEnhancementStormstrike and Windstrike damage increased by 15%. Not applied to PvP combat.Source line
Stormstrike and Windstrike damage increased by 15%. Not applied to PvP combat.
41 more changes in this patch →BuffPvP · RestorationHealing Wave healing increased by 20% in PvP combat.Source line
Healing Wave healing increased by 20% in PvP combat.
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AdjustMana Spring now accumulates its mana restoration and grants it every few seconds instead of occurring immediately on each cast of Riptide, Lava Burst, or Stormstrike.
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Mana Spring now accumulates its mana restoration and grants it every few seconds instead of occurring immediately on each cast of Riptide, Lava Burst, or Stormstrike.
FixFixed a bug causing Mana Spring to not scale up to level 90.Source line
Fixed a bug causing Mana Spring to not scale up to level 90.
AdjustBrimming with Life now increases Stamina by 8%/15% (was 5%/10%).Source line
Brimming with Life now increases Stamina by 8%/15% (was 5%/10%).
AdjustElemental Warding now reduces magic damage taken by 8% (was 6%).Source line
Elemental Warding now reduces magic damage taken by 8% (was 6%).
AdjustNature's Guardian now instant heals for Shaman for 40% of their maximum life when brought to low health (was 20%).Source line
Nature's Guardian now instant heals for Shaman for 40% of their maximum life when brought to low health (was 20%).
21 more changes in this patch →BuffElementalEarthquake damage increased by 15%.Source line
Earthquake damage increased by 15%.
Other matches
2 more changes in 2 patches, newest first.
World of Warcraft (Retail)
WoW Retail: Midnight Content Update Notes (Mar 2, 2026)
Mar 2, 2026Official notes ↗New
Haranir
The Haranir are a new allied race, unlocked through a series of quests. They can join either the Horde or the Alliance and play as a Druid, Hunter, Mage, Monk, Priest, Rogue, Shaman, Warlock or Warrior.
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Earn the trust of the Haranir through a series of quests to unlock this new allied race. Haranir will be able to join either the Horde or the Alliance and play as a Druid, Hunter, Mage, Monk, Priest, Rogue, Shaman, Warlock, or Warrior.
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Raid frames
Several healer spells, including Echo, Riptide, Atonement, Renewing Mist, Rejuvenation, Lifebloom and Beacon of Light, are now prioritized on raid frames and always sorted near the beginning of tracked spells.
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The following spells are now prioritized on raid frames and always sorted near the beginning of tracked spells: (Preservation Evoker) Echo, (Restoration Shaman) Riptide, (Discipline Priest) Atonement, (Mistweaver Monk) Renewing Mist and Enveloping Mist, (Restoration Druid) Rejuvenation, Germination, and Lifebloom, and (Holy Paladin) Beacon of Light and Beacon of Faith.