Nerf Radar › Search
What changed for Warrior?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
140 changes across 8 patches (Feb 25, 2026 to Oct 6, 2026), newest first.
Buff 31Nerf 8Adjust 95New 3Removed 1Fix 2
-
BuffPvPDragon Charge damage increased by 300%.
Source line
Dragon Charge damage increased by 300%.
BuffFury · Mountain ThaneLightning Strike damage increased by 50%. Does not apply to PvP combat.Source line
Lightning Strike damage increased by 50%. Does not apply to PvP combat.
BuffFury · Mountain ThaneGround Current damage increased by 50%. Does not apply to PvP combat.Source line
Ground Current damage increased by 50%. Does not apply to PvP combat.
AdjustPvP · Arms · ColossusPracticed Strikes increases the damage of Slam and Mortal Strike by 40% in PvP combat (was 25%).Source line
Practiced Strikes increases the damage of Slam and Mortal Strike by 40% in PvP combat (was 25%).
AdjustPvP · Arms · ColossusArterial Bleed now increases Rend and Deep Wounds damage by 5% per stack in PvP combat (was 3%).Source line
Arterial Bleed now increases Rend and Deep Wounds damage by 5% per stack in PvP combat (was 3%).
14 more changes in this patch →AdjustPvP · Arms · ColossusCut to the Bone now increases Rend and Deep Wounds damage by 30% in PvP combat (was 15%).Source line
Cut to the Bone now increases Rend and Deep Wounds damage by 30% in PvP combat (was 15%).
-
BuffProtectionExecute damage increased by 30%.
Source line
Execute damage increased by 30%.
AdjustProtection · ColossusPracticed Strikes now has an additional effect – Execute and Revenge Rage cost reduced by 10.Source line
Practiced Strikes now has an additional effect – Execute and Revenge Rage cost reduced by 10.
- WoW Retail: Curse of Ula'tek Content Update Notes (Aug 6, 2026)Buff 5Nerf 2Adjust 38New 3Removed 1Official notes ↗AdjustThe Rend ability is now exclusive to Arms, has returned to being a single-target ability, and its Rage cost is reduced to 10. Cleave will apply Rend to all targets if the Warrior knows Rend.
Source line
The Rend ability is now exclusive to Arms, has returned to being a single-target ability, and its Rage cost is reduced to 10. Cleave will apply Rend to all targets if the Warrior knows Rend.
NewNew Talent (Fury): Storm of Blood – Whirlwind applies Rend to all targets. Crashing Thunder causes Storm of Blood to also apply to Thunder Clap for Mountain Thane.Source line
New Talent (Fury): Storm of Blood – Whirlwind applies Rend to all targets. Crashing Thunder causes Storm of Blood to also apply to Thunder Clap for Mountain Thane.
NewNew Talent (Protection): Blood and Thunder – Thunder Clap applies Rend to all targets.Source line
New Talent (Protection): Blood and Thunder – Thunder Clap applies Rend to all targets.
AdjustThunder Clap no longer innately applies Rend if known.Source line
Thunder Clap no longer innately applies Rend if known.
AdjustJavelineer has a new icon.Source line
Javelineer has a new icon.
43 more changes in this patch →AdjustHero Talents · ColossusNo Stranger to Pain has been updated – Damage prevented by each use of Ignore Pain increased by 30% (was 20%).Source line
No Stranger to Pain has been updated – Damage prevented by each use of Ignore Pain increased by 30% (was 20%).
-
AdjustPvP · Arms, ProtectionMountain of Muscle and Scars reduces damage taken by 3% in PvP combat (was 5%).
Source line
Mountain of Muscle and Scars reduces damage taken by 3% in PvP combat (was 5%).
-
AdjustArmsColossus: Practiced Strikes — Mortal Strike and Slam damage increased by 25% (was 15%). Does not apply to PvP.
Source line
Colossus: Practiced Strikes - Mortal Strike and Slam damage increased by 25% (was 15%). Does not apply to PvP.
BuffFuryMountain Thane: Thunder Blast damage increased by 30%. Does not apply to PvP.Source line
Mountain Thane: Thunder Blast damage increased by 30%. Does not apply to PvP.
AdjustProtectionColossus: Practiced Strikes — Shield Slam damage increased by 25% (was 15%). Does not apply to PvP.Source line
Colossus: Practiced Strikes - Shield Slam damage increased by 25% (was 15%). Does not apply to PvP.
AdjustPvPBerserker Roar's duration reduced to 5 seconds (was 10 seconds).Source line
Berserker Roar's duration reduced to 5 seconds (was 10 seconds).
NerfPvP · ArmsAll damage reduced by 3% in PvP combat.Source line
All damage reduced by 3% in PvP combat.
14 more changes in this patch →AdjustProtectionFight Through Flames reduces magic damage taken by 6% (was 4%).Source line
Fight Through Flames reduces magic damage taken by 6% (was 4%).
-
AdjustRend radius increased to 10 yards (was 8 yards).
Source line
Rend radius increased to 10 yards (was 8 yards).
AdjustWrecking Throw will now be highlighted when the Warrior targets a unit with an active Absorb shield.Source line
Wrecking Throw will now be highlighted when the Warrior targets a unit with an active Absorb shield.
AdjustShattering Throw will now be highlighted when the Warrior targets a unit with an active Immunity effect, or a Mage's Ice Wall.Source line
Shattering Throw will now be highlighted when the Warrior targets a unit with an active Immunity effect, or a Mage's Ice Wall.
AdjustArmsMortal Wounds now triggers from Mortal Strike and Slam (was Mortal Strike and Cleave).Source line
Mortal Wounds now triggers from Mortal Strike and Slam (was Mortal Strike and Cleave).
AdjustArmsCrushing Combo removes the cooldown from your next 2 uses of Cleave (was 3).Source line
Crushing Combo removes the cooldown from your next 2 uses of Cleave (was 3).
9 more changes in this patch →AdjustArms · ColossusPracticed Strikes now increases Mortal Strike and Slam damage by 15% and Cleave and Whirlwind damage by 15%.Source line
Practiced Strikes now increases Mortal Strike and Slam damage by 15% and Cleave and Whirlwind damage by 15%.
-
BuffPvP · ArmsAll damage increased by 3% in PvP combat.
Source line
All damage increased by 3% in PvP combat.
BuffPvP · ArmsRend damage increased by 15% in PvP combat.Source line
Rend damage increased by 15% in PvP combat.
BuffPvP · ArmsDeep Wounds damage increased by 100% in PvP combat.Source line
Deep Wounds damage increased by 100% in PvP combat.
NerfPvP · ArmsColossus: Demolish damage reduced by 15% in PvP combat.Source line
Colossus: Demolish damage reduced by 15% in PvP combat.
AdjustPvP · ArmsColossus: Celeritous Conclusion now causes the final strike from Demolish to increase the critical strike chance of your next Mortal Strike by 15% (was 100%).Source line
Colossus: Celeritous Conclusion now causes the final strike from Demolish to increase the critical strike chance of your next Mortal Strike by 15% (was 100%).
18 more changes in this patch →BuffArmsExecute damage increased by 20%. Does not affect PvP combat.Source line
Execute damage increased by 20%. Does not affect PvP combat.
-
AdjustArmsOverpowering Finish bonus damage to Overpower reduced to 15% (was 25%).
Source line
Overpowering Finish bonus damage to Overpower reduced to 15% (was 25%).
AdjustArmsMass Execution bonus damage to Cleave reduced to 20% (was 25%).Source line
Mass Execution bonus damage to Cleave reduced to 20% (was 25%).
NerfArmsColossus: Demolish AOE damage reduced by 20%.Source line
Colossus: Demolish AOE damage reduced by 20%.
AdjustArmsColossus: Cut to the Bone — Bonus damage to Rend and Deep Wounds reduced to 15% (was 25%).Source line
Colossus: Cut to the Bone - Bonus damage to Rend and Deep Wounds reduced to 15% (was 25%).
AdjustFurySlayer: Reap the Storm chance to trigger reduced to 30% (was 35%).Source line
Slayer: Reap the Storm chance to trigger reduced to 30% (was 35%).
3 more changes in this patch →BuffProtectionExecute damage increased by 20%.Source line
Execute damage increased by 20%.
Other matches
1 more change in 1 patch, newest first.
World of Warcraft (Retail)
WoW Retail: Midnight Content Update Notes (Mar 2, 2026)
Mar 2, 2026Official notes ↗New
Haranir
The Haranir are a new allied race, unlocked through a series of quests. They can join either the Horde or the Alliance and play as a Druid, Hunter, Mage, Monk, Priest, Rogue, Shaman, Warlock or Warrior.
Source line
Earn the trust of the Haranir through a series of quests to unlock this new allied race. Haranir will be able to join either the Horde or the Alliance and play as a Druid, Hunter, Mage, Monk, Priest, Rogue, Shaman, Warlock, or Warrior.