Nerf Radar › League of Legends › History › Eclipse
League of Legends

Eclipse: change history

8 changes across 3 patches (Jun 9, 2026 to Aug 11, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for League of Legends, back to May 27, 2026.
Buff 7Nerf 1
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  1. Buff
    Summoner's Rift Damage
    Damage on Eclipse increases from [6% Melee || 4% Ranged] target maximum health to [8% Melee || 5% Ranged] target maximum health.
    [6% Melee || 4% Ranged] target maximum health→[8% Melee || 5% Ranged] target maximum health
    Source line
    Damage: [6% Melee || 4% Ranged] Target Maximum Health → [8% Melee || 5% Ranged] Target Maximum Health
    Nerf
    Summoner's Rift Shield
    Shield on Eclipse decreases from [160 + 40% bonus attack damage Melee || 80 + 20% bonus attack damage Ranged] to [150 + 40% bonus attack damage Melee || 75 + 20% bonus attack damage Ranged].
    [160 + 40% bonus attack damage Melee || 80 + 20% bonus attack damage Ranged]→[150 + 40% bonus attack damage Melee || 75 + 20% bonus attack damage Ranged]
    Source line
    Shield: [160 + 40% bonus Attack Damage Melee || 80 + 20% bonus Attack Damage Ranged] → [150 + 40% bonus Attack Damage Melee || 75 + 20% bonus Attack Damage Ranged]
    Buff
    Arena Damage
    Damage on Eclipse increases from [6% Melee || 4% Ranged] target maximum health to [8% Melee || 5% Ranged] target maximum health.
    [6% Melee || 4% Ranged] target maximum health→[8% Melee || 5% Ranged] target maximum health
    Source line
    Damage: [6% Melee || 4% Ranged] Target Maximum Health → [8% Melee || 5% Ranged] Target Maximum Health
  2. Buff
    Arena Attack Damage
    Attack damage on Eclipse increases from 50 to 60.
    50→60
    Source line
    Attack Damage: 50 → 60
    Buff
    Arena Ability Haste
    Ability haste on Eclipse increases from 10 to 15.
    10→15
    Source line
    Ability Haste: 10 → 15
    Buff
    Arena Max Health Damage
    Max health damage on Eclipse increases from 8% / 5.3% to 10% / 6.6%.
    8% / 5.3%→10% / 6.6%
    Source line
    Max Health Damage: 8% / 5.3% → 10% / 6.6%
  3. Buff
    Arena Melee Shield Base Value
    Melee shield base value on Eclipse increases from 250 to 300.
    250→300
    Source line
    Melee Shield Base Value: 250 → 300
    Buff
    Arena Ranged Shield Base Value
    Ranged shield base value on Eclipse increases from 125 to 150.
    125→150
    Source line
    Ranged Shield Base Value: 125 → 150

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.