Nerf Radar › League of Legends › History › Imperial Mandate
Imperial Mandate: change history
10 changes across 3 patches (May 27, 2026 to Jun 23, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for League of Legends, back to May 27, 2026.
Buff 4Nerf 2Adjust 4
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AdjustSummoner's Rift Build PathImperial Mandate now builds from Amp Tome (400g) + Bandleglass Mirror (900g) + Amp Tome (400g) + 700g instead of Blasting Wand (850g) + Bandleglass Mirror (900g) + 650g.
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Build Path: Blasting Wand (850g) + Bandleglass Mirror (900g) + 650g → Amp Tome (400g) + Bandleglass Mirror (900g) + Amp Tome (400g) + 700g
NerfSummoner's Rift Ability PowerAbility power on Imperial Mandate decreases from 65 to 60.65→60Source line
Ability Power: 65 → 60
BuffSummoner's Rift Unique - ControlImperial Mandate's Control passive grants 20 ability haste for immobilizing abilities instead of 15.15 AH for Immobilizing Abilities→20 AH for Immobilizing AbilitiesSource line
Unique - Control: 15 AH For Immobilizing Abilities → 20 AH For Immobilizing Abilities
BuffSummoner's Rift Unique - CommandImperial Mandate's Command passive applies 7% Vulnerable instead of 6%.6% Vulnerable→7% VulnerableSource line
Unique - Command: 6% Vulnerable → 7% Vulnerable
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AdjustArenaImperial Mandate now matches the Summoner's Rift version.
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Matches the SR version
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AdjustSummoner's RiftImperial Mandate now builds from Blasting Wand (850g) + Bandleglass Mirror (900g) + 650g = 2400g instead of Fiendish Codex (850g) + Bandleglass Mirror (900g) + 500g = 2250g.
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Build Path: Fiendish Codex (850g) + Bandleglass Mirror (900g) + 500g = 2250g → Blasting Wand (850g) + Bandleglass Mirror (900g) + 650g = 2400g
BuffSummoner's RiftAbility power on Imperial Mandate increases from 60 to 65.Source line
Ability Power: 60 → 65
NerfSummoner's RiftAbility haste on Imperial Mandate decreases from 20 to 15.Source line
Ability Haste: 20 → 15
BuffSummoner's RiftMana regen on Imperial Mandate increases from 125% to 150%.Source line
Mana Regen: 125% → 150%
AdjustSummoner's RiftImperial Mandate loses its Coordinated Fire unique and gains two new ones: Control grants 15 ability haste for abilities with immobilizing effects, and Command marks immobilized enemy champions as 6% Vulnerable for 4s.Source line
REMOVED Unique - Coordinated Fire
- NEW Unique - Control: Gain 15 Ability Haste for your abilities with Immobilizing effects
- NEW Unique - Command: On immobilizing an enemy champion, mark them as 6% Vulnerable for 4s (Vulnerable enemies take % increased damage)
Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.