Nerf Radar › ARC Raiders › 2.3.0
ARC Raiders · Published by Embark Studios

ARC Raiders: Live Update 2.3.0: what changed

ARC Raiders: Live Update 2.3.0 was published on Oct 27, 2026 and includes 2 buffs, 50 adjustments, 1 removal and 35 fixes.

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TL;DRUpdate 2.3 adds the Noxious Set and a new player project, Souls Offering. The Heavy Shield's base charge rises from 80 to 90 and Flame Spray hits harder with half the durability drain, the Firefly Burner now ignites on impact when thrown, and Adrenaline Shot works at max stamina but no longer stacks. Loot is redistributed in the Emperor and on the Frigate, the Expedition Vault is disabled with Bronze Statuettes as compensation, and there are many Grappling Hook, Pendola Pass collision, Frigate and crash fixes.

Who this matters to

Heavy Shield and Flame Spray users

Heavy Shield base charge goes from 80 to 90, and Flame Spray deals 13/s (from 10/s) with 50% less durability drain.

Players looting the Emperor and the Frigate

Containers near the Emperor entrance now give lower-tier rewards, with better loot deeper inside, and Frigate areas further in have a higher chance of higher-tier rewards.

Expedition Vault owners

The Vault is being disabled; its contents move to your stash and purchased slots are compensated with Bronze Statuettes.

All 88 changes

Emperor

Adjust
Adjusted loot distribution in the Emperor. Containers near the entrance now yield lower-tier rewards, with higher-tier loot placed deeper inside.
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Adjusted loot distribution in the Emperor. Containers near the entrance now yield lower-tier rewards, with higher-tier loot placed deeper inside.
Fix
Fixed a case where rolling enemies would continue to lay tracks after they died.
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Fixed a case where rolling enemies would continue to lay tracks after they died.
Adjust
Improved the way ARC move when they are close to the borders of the map.
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Improved the way ARC move when they are close to the borders of the map.
Fix
Fixed an issue where players could stand on the Skulker indefinitely.
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Fixed an issue where players could stand on the Skulker indefinitely.

Vaporizer

Adjust
Adjusted Vaporizer debris so they no longer fly away or jitter; responses now better match their weight and size.
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Adjusted Vaporizer debris so they no longer fly away or jitter; responses now better match their weight and size.
Adjust
Added new visual hatches to make it easier to see how far the Frigate puzzle has progressed.
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Added new visual hatches to make it easier to see how far the Frigate puzzle has progressed.
Fix
Fixed missing collision on the Frigate that allowed players to enter or hide inside geometry, and prevented players getting stuck on the wings.
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Fixed missing collision on the Frigate that allowed players to enter or hide inside geometry, and prevented players getting stuck on the wings.

Bull Rush

Adjust
Minor animation adjustment to the Bull Rush skill's camera animation on hit.
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Minor animation adjustment to the Bull Rush skill's camera animation on hit.

Bettina, Bobcat, and Kettle

Fix
Fixed an issue where magazines did not eject during reloads on Bettina, Bobcat, and Kettle.
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Fixed an issue where magazines did not eject during reloads on Bettina, Bobcat, and Kettle.

General

Adjust
Added clearer audio cues on the Frigate's power core vents and hatches to better signal progression, completion, and destruction states.
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Added clearer audio cues on the Frigate's power core vents and hatches to better signal progression, completion, and destruction states.
Adjust
Added sound effects when picking up and placing furniture in the Outpost, including when returning furniture to its original slot.
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Added sound effects when picking up and placing furniture in the Outpost, including when returning furniture to its original slot.
Adjust
Refined audio for Outpost crafting, placement, progress, and removal.
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Refined audio for Outpost crafting, placement, progress, and removal.

Bug fixes

Fix
Fixed an issue where cloth would not simulate correctly.
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Fixed an issue where cloth would not simulate correctly.

Ballistic Gondola

History · 2 patches →
Fix
Fixed an issue where downed Raiders continued to lose health after entering the Ballistic Gondola.
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Fixed an issue where downed Raiders continued to lose health after entering the Ballistic Gondola.

Heavy Shield

Buff
Base charge
Heavy Shield base charge is increased from 80 to 90, slightly increasing survivability against most weapons.
Base charge8090Direction not stated
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Increased Heavy Shield base charge value from 80 to 90.
Adjust
When on or near the Frigate, pings now mark the exact location instead of labeling the Frigate.
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When on or near the Frigate, pings now mark the exact location instead of labeling the Frigate.

Emperor

Adjust
Expanded on the exploit prevention feature used in locked rooms to provide a more fair experience inside the Emperor.
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Expanded on the exploit prevention feature used in locked rooms to provide a more fair experience inside the Emperor.

Barricade Kit

Adjust
Blocked placing barricade kits where they intersect with solid walls or in spaces that are too tight.
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Blocked placing barricade kits where they intersect with solid walls or in spaces that are too tight.

Emperor

Adjust
Tweaked killboxes at the top of the compactor inside the Emperor in Pendola Pass to eliminate some scenarios where players would be unfairly killed.
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Tweaked killboxes at the top of the compactor inside the Emperor in Pendola Pass to eliminate some scenarios where players would be unfairly killed.

Heavy landing

Fix
Heavy landings now trigger correctly while dodge-rolling or when already in a heavy landing, and retriggering a heavy landing during a Dodge Roll no longer negates fall damage.
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Fixed an issue where heavy landings weren't being triggered correctly when dodgerolling or when already in a heavy landing.and where retriggering a heavy landing during a Dodge Roll could negate fall damage; heavy landings now trigger correctly while rolling.

Scrappy

Fix
Fixed an issue where Scrappy would rotate in the Outpost outside of customization.
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Fixed an issue where Scrappy would rotate in the Outpost outside of customization.
Fix
Fixed an issue where Scrappy would not appear in the Outpost until entering the Workshop or customization.
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Fixed an issue where Scrappy would not appear in the Outpost until entering the Workshop or customization.
Adjust
You can now ping the Frigate from long range while it is entering the area.
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You can now ping the Frigate from long range while it is entering the area.
Adjust
Frigate loot is redistributed so areas further in have a higher chance of higher-tier rewards.
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Adjusted loot distribution so areas further in have a higher chance of higher-tier rewards;
Adjust
Updated the cargo gate to a newer version.
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Updated the cargo gate to a newer version.

Mines

Fix
Fixed an issue where mines could be placed on dismantling barricades, causing them to float in midair.
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Fixed an issue where mines could be placed on dismantling barricades, causing them to float in midair.

Flame Spray

Fix
Fixed an issue where fire from Flame Spray could pass through a wall.
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Fixed an issue where fire from Flame Spray could pass through a wall.
Buff
Damage
Flame Spray damage is increased to 13/s (from 10/s) and its durability drain is reduced by 50%.
10/s→13/s
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Increased Flame Spray damage to 13/s (from 10/s) and reduced durability drain by 50%.

Firefly Burner

Adjust
The Firefly Burner now activates on impact when thrown, traveling while leaving a trail of fire before exploding after about 3 seconds. Previously, it had to be shot to vent fire.
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The Firefly Burner now activates on impact when thrown, traveling while leaving a trail of fire before exploding after about 3 seconds. Previously, it had to be shot to vent fire.

Adrenaline Shot

Adjust
You can now use Adrenaline Shot even at max stamina. Its effect no longer stacks; using another Adrenaline Shot refreshes the duration.
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You can now use Adrenaline Shot even at max stamina. Its effect no longer stacks; using another Adrenaline Shot refreshes the duration.

Furniture Designs

Fix
Fixed inverted drop rates for furniture Designs; rarer items now drop less frequently.
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Fixed inverted drop rates for furniture Designs; rarer items now drop less frequently.

Blueprints

Adjust
Dolabra, Bobcat, Equalizer, Jupiter, Tempest, and Vulcano blueprints can now drop in any major map condition. Slightly lowered the drop chance of that pool to account for the increased value.
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Dolabra, Bobcat, Equalizer, Jupiter, Tempest, and Vulcano blueprints can now drop in any major map condition. Slightly lowered the drop chance of that pool to account for the increased value.

Emperor Key blueprint

Adjust
Reduced the drop chance of the Emperor Key blueprint from Redirection pods, and added a small chance to find ARC parts and high-tier ARC loot to compensate.
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Reduced the drop chance of the Emperor Key blueprint from Redirection pods, and added a small chance to find ARC parts and high-tier ARC loot to compensate.
Fix
Fixed an issue where the Grappling Hook could not be used inside the Matriarch's shield while it was active.
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Fixed an issue where the Grappling Hook could not be used inside the Matriarch's shield while it was active.
Adjust
Tether items now affect players swinging from the grappling hook.
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Tether items now affect players swinging from the grappling hook.
Fix
Fixed an issue where the Grappling Hook could launch players at extreme speeds or into the air when the line snagged on geometry, reducing unintended launches and falls.
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Fixed an issue where the Grappling Hook could launch players at extreme speeds or into the air when the line snagged on geometry, reducing unintended launches and falls.
Adjust
Grappling hook now reattaches to debris when its target breaks apart, improving reliability when grappling destroyed ARC parts.
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Grappling hook now reattaches to debris when its target breaks apart, improving reliability when grappling destroyed ARC parts.
Fix
Fixed an issue where reeling an ARC with the Grappling Hook while the rope was wrapped around an obstacle pulled it toward the player instead of the wrap point; targets now reel toward the rope as intended, preventing unintended high-speed launches.
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Fixed an issue where reeling an ARC with the Grappling Hook while the rope was wrapped around an obstacle pulled it toward the player instead of the wrap point; targets now reel toward the rope as intended, preventing unintended high‑speed launches.
Fix
Fixed an issue that allowed reeling in the Grappling Hook while firing was blocked, which could also corrupt the animation during a Dodge Roll.
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Fixed an issue that allowed reeling in the Grappling Hook while firing was blocked, which could also corrupt the animation during a Dodge Roll.
Fix
Fixed a bug where the hand animation could get stuck after swapping from a thrown Grappling Hook to another item.
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Fixed a bug where the hand animation could get stuck after swapping from a thrown Grappling Hook to another item.

Camera

Adjust
Added Color Push and Black & White filters to the advanced Camera.
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Added Color Push and Black & White filters to the advanced Camera.
Adjust
Refined the film grain texture on the Classic Film filter.
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Refined the film grain texture on the Classic Film filter.
Adjust
Reduced depth-of-field blur on the Basic Camera to make selfies clearer.
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Reduced depth-of-field blur on the Basic Camera to make selfies clearer.

Zipline

Fix
Fixed an issue where entering a zipline from the ground would not move the character upward, making attachments behave oddly. Characters now move upward correctly on entry.
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Fixed an issue where entering a zipline from the ground would not move the character upward, making attachments behave oddly. Characters now move upward correctly on entry.
Fix
Fixed an issue where the Zipline preview cable could disappear when aiming at very long distances.
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Fixed an issue where the Zipline preview cable could disappear when aiming at very long distances.
Fix
Fixed multiple collision issues around the fallen Emperor in Pendola Pass to reduce getting stuck, missing collisions, and unintended out-of-bounds access.
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Fixed multiple collision issues around the fallen Emperor in Pendola Pass to reduce getting stuck, missing collisions, and unintended out-of-bounds access.
Fix
Fixed an issue where players could sometimes clip through the gondola extraction on Pendola Pass.
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Fixed an issue where players could sometimes clip through the gondola extraction on Pendola Pass.
Fix
Fixed missing ceiling collision in the Fallen Emperor on Pendola Pass that allowed players to leave the playable space.
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Fixed missing ceiling collision in the Fallen Emperor on Pendola Pass that allowed players to leave the playable space.
Adjust
Removed chairs in a shelter that could block looting due to collision issues.
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Removed chairs in a shelter that could block looting due to collision issues.
Adjust
Improved the placement of some containers inside the Storm Huts of Pendola Pass, which also fixes an issue with one of them where a Medical Bag could be interacted with through a wall.
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Improved the placement of some containers inside the Storm Huts of Pendola Pass, which also fixes an issue with one of them where a Medical Bag could be interacted with through a wall.
Fix
Fixed an issue with an ammo box in Pendola Pass not being interactable.
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Fixed an issue with an ammo box in Pendola Pass not being interactable.

Spaceport

Fix
Fixed an issue on Spaceport where players could get stuck when trying to pass through a small fence gap.
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Fixed an issue on Spaceport where players could get stuck when trying to pass through a small fence gap.
Fix
Fixed various locations on Stella Montis where players could get stuck.
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Fixed various locations on Stella Montis where players could get stuck.

General

Adjust
Updated FidelityFX Super Resolution (FSR) plugin to version 4.1.1.
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Updated FidelityFX Super Resolution (FSR) plugin to version 4.1.1.

Daily Quests

Fix
Fixed an issue where Daily Quests did not refresh in the menus after they expired.
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Fixed an issue where Daily Quests did not refresh in the menus after they expired.

General

Adjust
Reduced audio memory usage on Xbox Series S to improve stability and mitigate out-of-memory crashes, particularly when navigating around the Frigate.
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Reduced audio memory usage on Xbox Series S to improve stability and mitigate out-of-memory crashes, particularly when navigating around the Frigate.

Bug fixes

Fix
Fixed an issue that could cause players to get stuck in the tunnel sequence after finishing a round; a failsafe now returns you to the front end if the end-of-round survey screen fails to load.
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Fixed an issue that could cause players to get stuck in the tunnel sequence after finishing a round; a failsafe now returns you to the front end if the end-of-round survey screen fails to load.

General

Adjust
Added a workaround that mitigates a ray tracing related GPU crash on AMD RX 7000 series GPUs.
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Added a workaround that mitigates a ray tracing related GPU crash on AMD RX 7000 series GPUs.
Adjust
Reduced memory usage for the Frigate to address rare crashes when exploring its cargo hold with larger groups.
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Reduced memory usage for the Frigate to address rare crashes when exploring its cargo hold with larger groups.
Adjust
Improved stability when exploring the Frigate, reducing the chance of crashes.
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Improved stability when exploring the Frigate, reducing the chance of crashes.

Bug fixes

Fix
Fixed a rare crash that could occur while using voice chat, improving overall voice chat stability.
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Fixed a rare crash that could occur while using voice chat, improving overall voice chat stability.

Expedition Vault

Removed
The Expedition Vault is disabled. Players get Bronze Statuettes as compensation for purchased slots, and everything in the Vault moves to their stash.
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We will be disabling the Expedition Vault and you will receive Bronze Statuettes as compensation for the purchased slots. Everything you had in the Vault will be moved to your stash.

Bug fixes

Fix
Fixed an issue where the HUD did not show the correct controller input hint for the Raider Tool and melee; it now displays the appropriate icon and Hold indicator based on your binding.
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Fixed an issue where the HUD did not show the correct controller input hint for the Raider Tool and melee; it now displays the appropriate icon and Hold indicator based on your binding.

General

Adjust
Camera HUD now extends to the edges of widescreen displays for a cleaner full-screen view.
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Camera HUD now extends to the edges of widescreen displays for a cleaner full-screen view.
Adjust
The End of Round screen now correctly shows attached Weapon Mods and applied Stencils; tooltips correctly display applied Stencil info.
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The End of Round screen now correctly shows attached Weapon Mods and applied Stencils; tooltips correctly display applied Stencil info.

Bug fixes

Fix
Fixed an issue where the mouse cursor could become confined to a small area after using the radial wheel with a controller, causing restricted cursor movement in inventory and looting interfaces when switching between mouse and controller.
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Fixed an issue where the mouse cursor could become confined to a small area after using the radial wheel with a controller, causing restricted cursor movement in inventory and looting interfaces when switching between mouse and controller.

General

Adjust
Added animated transitions and a subtle glint effect to collection items in menus to improve visual feedback.
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Added animated transitions and a subtle glint effect to collection items in menus to improve visual feedback.
Adjust
Unified On/Off toggle order in outfit customization: ON now appears first and OFF last across all items.
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Unified On/Off toggle order in outfit customization: ON now appears first and OFF last across all items.
Adjust
Added a camera bob option in Gameplay settings.
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Added a camera bob option in Gameplay settings.

Bug fixes

Fix
Fixed an issue where the health bar could display a healing preview while downed.
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Fixed an issue where the health bar could display a healing preview while downed.

Codex

Fix
Fixed an issue where the selected Codex entry could be cut off in the sidebar; the selected entry now remains visible when scrolling.
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Fixed an issue where the selected Codex entry could be cut off in the sidebar; the selected entry now remains visible when scrolling.
Adjust
Added a "Times Revived By A Stranger" stat to the Codex player stats page.
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Added a "Times Revived By A Stranger" stat to the Codex player stats page.
Fix
Fixed an issue where the Codex entry for "Bilguun's Hideout" did not unlock after visiting it on Spaceport.
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Fixed an issue where the Codex entry for "Bilguun's Hideout" did not unlock after visiting it on Spaceport.
Adjust
Updated the Basic and Advanced Camera tooltips to clarify where saved photos can be viewed in the Codex.
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Updated the Basic and Advanced Camera tooltips to clarify where saved photos can be viewed in the Codex.
Adjust
Improved framing of Outpost furniture icons for clearer previews.
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Improved framing of Outpost furniture icons for clearer previews.
Adjust
When placing furniture in the Outpost, camera cycling now skips views that don't show a compatible slot for the selected item.
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When placing furniture in the Outpost, camera cycling now skips views that don't show a compatible slot for the selected item.
Fix
Fixed a camera issue at the Workshop Bench slot near the Outpost door that caused the view to clip through the wall.
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Fixed a camera issue at the Workshop Bench slot near the Outpost door that caused the view to clip through the wall.
Adjust
Improved the Reward Pass upgrade screen: standardized panel heights, adjusted padding, and capitalized "Includes:"; list items are larger to better support longer translations.
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Improved the Reward Pass upgrade screen: standardized panel heights, adjusted padding, and capitalized "Includes:"; list items are larger to better support longer translations.
Adjust
Updated the Reward Pass screen: improved the Feats panel layout, renamed Daily Feats to Feats and Weekly Bonus to Milestones, and refined timers for better readability.
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Updated the Reward Pass screen: improved the Feats panel layout, renamed Daily Feats to Feats and Weekly Bonus to Milestones, and refined timers for better readability.

Weapon Amplification

History · 2 patches →
Adjust
In the Amplification tree, branch points now list the specific amplifications they would block in the tooltip, replacing the generic exclusivity message.
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In the Amplification tree, branch points now list the specific amplifications they would block in the tooltip, replacing the generic exclusivity message.
Adjust
The Amplify button in the Weapon Bench upgrade tab now shows its keybind when using keyboard and mouse.
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The Amplify button in the Weapon Bench upgrade tab now shows its keybind when using keyboard and mouse.

Projects

Fix
Resolved cases where the yellow dot on the Projects tab persisted after checking or starting projects.
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Resolved cases where the yellow dot on the Projects tab persisted after checking or starting projects.

Workshop

Adjust
Reordered the Workshop subnavigation to match the tile order, placing Basic Workbench immediately after Resource Generator.
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Reordered the Workshop subnavigation to match the tile order, placing Basic Workbench immediately after Resource Generator.

General

Adjust
Improved volumetric smoke visuals by reducing jitter and ensuring effects align more accurately with smoke density, resulting in more stable and coherent VFX.
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Improved volumetric smoke visuals by reducing jitter and ensuring effects align more accurately with smoke density, resulting in more stable and coherent VFX
Adjust
Improvements to skin shading.
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Improvements to skin shading.

VFX

Adjust
An ambient occlusion technique is improved, which should significantly reduce ghosting and flickering of ambient occlusion in some areas.
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Improved one of our ambient occlusion techniques that should significantly reduce ghosting and flickering of ambient occlusion in some areas

Ballistic Gondola

History · 2 patches →
Adjust
Added missing downwash visual effects when the Ballistic Gondola takes off.
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Added missing downwash visual effects when the Ballistic Gondola takes off.
Adjust
Improved lighting on Frigates by preserving global illumination to prevent overly dark interiors.
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Improved lighting on Frigates by preserving global illumination to prevent overly dark interiors.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Official ARC Raiders patch notes from the Steam news feed (Embark Studios). Tracked: described gameplay, item, map and balance changes and bug fixes. Lore text, store listings and known issues are not tracked. Dates are the Steam post time. Source: store.steampowered.com · fetched Oct 27, 2026.