League of Legends · Published by Riot Games

League of Legends Patch 26.21: what changed

League of Legends Patch 26.21 was published on Oct 20, 2026 and includes 76 buffs, 53 nerfs, 24 adjustments, 46 additions, 14 removals and 15 fixes.

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TL;DRA chunky Worlds-era patch that nerfs Caitlyn, Jinx, Lee Sin, Rammus and Viktor, buffs Sion, Azir, Orianna, Ryze and Taliyah, and reworks top-lane Varus. Gluttonous Greaves and Hubris are nerfed for ranged champions, Dawncore gets more AP, and replay downloads are limited to 10 per hour. ARAM: Mayhem adds Headliners and a large batch of new augments, Classic adds Mordekaiser, Yorick, Hecarim and Lucian, and Arena gets a broad balance pass.

Who this matters to

Bot lane marksman players

Caitlyn's late-game Headshot damage and Jinx's attack damage and health go down, while Hubris and Gluttonous Greaves are nerfed for ranged users.

Junglers and top laners

Lee Sin, Rammus, Nidalee and Wukong are nerfed, while Sion, Darius, Nunu & Willump, Taliyah and Xin Zhao get buffs.

Mid lane mages

Azir, Orianna, Ryze and Vel'Koz get buffs, while Viktor's Siphon Power shield and move speed are cut.

Varus players

Q Piercing Arrow gets stronger scaling and W Blighted Quiver is toned down, aimed at top lane W-max Varus.

ARAM, Arena and Classic players

ARAM: Mayhem adds Headliners plus many new and removed augments, Arena retunes champions, items and augments, and Classic adds four returning champions and reverts Kassadin's nerfs.

All 228 changes

Replays

All modes
Adjust
Replay downloads are limited to 10 per hour starting during Patch 26.21; you can still download your own replays and replays from friends and other players.
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Starting during Patch 26.21, replay downloads will be limited to 10 per hour. You will still be able to download your own replays, as well as replays from your friends and other players.

Minimum system requirements

All modes
Adjust
The patch launcher now requires SSE 4.2, which raises the AMD minimum spec by one version.
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This improvement uses a software library that requires SSE 4.2, which results in us increasing our AMD minspec by one version.

Azir

Summoner's RiftHistory · 3 patches →
Buff
Base Stats · Mana Growth
Azir's mana growth increases from 40 per level to 50 per level.
40 per level→50 per level
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Mana Growth: 40/Level → 50/Level

Caitlyn

Summoner's RiftHistory · 2 patches →
Nerf
Passive - Headshot · Damage
Damage on Caitlyn's Headshot (Passive) decreases from 60–100% AD (+1% AD per 1% per crit chance) (+1% AD per 1% bonus crit damage) to 60–80% AD (+0.8% AD per 1% per crit chance) (+0.8% AD per 1% bonus crit damage).
60–100% AD (+1% AD per 1% per crit chance) (+1% AD per 1% bonus crit damage)→60–80% AD (+0.8% AD per 1% per crit chance) (+0.8% AD per 1% bonus crit damage)
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Damage: 60 - 100% AD (+1% AD per 1% per Crit Chance) (+1% AD per 1% Bonus Crit Damage) → 60 - 80% AD (+0.8% AD per 1% per Crit Chance) (+0.8% AD per 1% Bonus Crit Damage)
Buff
Q - Piltover Peacemaker · Base Damage
Base damage on Caitlyn's Piltover Peacemaker (Q) increases from 50 / 90 / 130 / 170 / 210 to 50 / 95 / 140 / 185 / 230.
Base Damage50 / 90 / 130 / 170 / 21050 / 95 / 140 / 185 / 230This is a buff
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Base Damage: 50 / 90 / 130 / 170 / 210 → 50 / 95 / 140 / 185 / 230

Darius

Summoner's Rift
Buff
Q - Decimate · Cooldown
Cooldown on Darius' Decimate (Q) decreases from 9 / 8 / 7 / 6 / 5s to 9 / 8 / 7 / 6 / 4s.
Cooldown9 / 8 / 7 / 6 / 5s9 / 8 / 7 / 6 / 4sThis is a buff
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Cooldown: 9 / 8 / 7 / 6 / 5s → 9 / 8 / 7 / 6 / 4s

Jinx

Summoner's Rift
Nerf
Base Stats · Attack Damage
Jinx's attack damage decreases from 59 + 3.25 per level to 59 + 3 per level.
59 + 3.25 per level→59 + 3 per level
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Attack Damage: 59 + 3.25/Level → 59 + 3/Level
Nerf
Base Stats · Health
Jinx's health decreases from 630 + 105 per level to 610 + 105 per level.
630 + 105 per level→610 + 105 per level
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Health: 630 + 105/Level → 610 + 105/Level

Lee Sin

Summoner's RiftHistory · 4 patches →
Nerf
W - Safeguard · Cooldown
Cooldown on Lee Sin's Safeguard (W) increases from 7s to 8s.
Cooldown7s8sThis is a nerf
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Cooldown: 7s → 8s
Fix
E - Tempest · Bugfix
No longer reveals invisible enemies if they stealth after being hit by Tempest.
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Bugfix: No longer reveals invisible enemies if they stealth after being hit by Tempest.
Nerf
R - Dragon's Rage · Kick Damage
Kick damage on Lee Sin's Dragon's Rage (R) decreases from 175 / 400 / 625 (+200% bonus AD) to 150 / 350 / 550 (+200% bonus AD).
175 / 400 / 625 (+200% bonus AD)→150 / 350 / 550 (+200% bonus AD)
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Kick Damage: 175 / 400 / 625 (+200% bonus AD) → 150 / 350 / 550 (+200% bonus AD)
Nerf
R - Dragon's Rage · Collision Damage
Collision damage on Lee Sin's Dragon's Rage (R) decreases from 175 / 400 / 625 (+200% bonus AD) (+12 / 15 / 18% Kicked Champion's health) to 150 / 350 / 550 (+200% bonus AD) (+12 / 15 / 18% Kicked Champion's health).
175 / 400 / 625 (+200% bonus AD) (+12 / 15 / 18% Kicked Champion's health)→150 / 350 / 550 (+200% bonus AD) (+12 / 15 / 18% Kicked Champion's health)
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Collision Damage: 175 / 400 / 625 (+200% bonus AD) (+12 / 15 / 18% Kicked Champion's Health) → 150 / 350 / 550 (+200% bonus AD) (+12 / 15 / 18% Kicked Champion's Health)

Locke

Summoner's RiftHistory · 7 patches →
Adjust
Q - Ritual Nails · Unused Charge Refund
Unused charge refund on Locke's Ritual Nails (Q) changes from 20–35% mana and cooldown refund to 10–40% mana and cooldown refund.
20–35% mana and cooldown refund→10–40% mana and cooldown refund
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Unused Charge Refund: 20 - 35% mana and cooldown refund → 10 - 40% mana and cooldown refund
Nerf
Base Stats · Mana Growth
Locke's mana growth decreases from 70 to 60.
Mana Growth7060Direction not stated
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Mana Growth: 70 → 60
Nerf
W - Soul Ignition · Mana Cost
Mana cost on Locke's Soul Ignition (W) increases from 50 / 55 / 60 / 65 / 70 to 60 / 65 / 70 / 75 / 80.
Mana Cost50 / 55 / 60 / 65 / 7060 / 65 / 70 / 75 / 80This is a nerf
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Mana Cost: 50 / 55 / 60 / 65 / 70 → 60 / 65 / 70 / 75 / 80
Nerf
W - Soul Ignition · Grey Health Store Based on Current Health
Grey health Store Based on Current health on Locke's Soul Ignition (W) decreases from 40–200 (both level based) to 20–200.
40–200 (both level based)→20–200
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Grey Health Store Based on Current Health: 40 - 200 (both level based) → 20 - 200
Adjust
W - Soul Ignition · Current Health Store
Current health store on Locke's Soul Ignition (W) changes from 150-450 (both level based) to 100-500 (+60% AP).
150–450 (both level based)→100–500 (+60% AP)
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Current Health Store: 150 - 450 (both level based) → 100 - 500 (+60% AP)
Buff
E - Ashen Pursuit · Blink Damage
Blink damage on Locke's Ashen Pursuit (E) increases from 40 / 50 / 60 / 70 / 80 (+40% AP) to 40 / 55 / 70 / 85 / 100 (+50% AP).
40 / 50 / 60 / 70 / 80 (+40% AP)→40 / 55 / 70 / 85 / 100 (+50% AP)
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Blink Damage: 40 / 50 / 60 / 70 / 80 (+40% AP) → 40 / 55 / 70 / 85 / 100 (+50% AP)

Miss Fortune

Summoner's RiftHistory · 4 patches →
Buff
E - Make It Rain · Damage
Damage on Miss Fortune's Make It Rain (E) increases from 70 / 100 / 130 / 160 / 190 (+120% AP) to 90 / 120 / 150 / 180 / 210 (+120% AP).
70 / 100 / 130 / 160 / 190 (+120% AP)→90 / 120 / 150 / 180 / 210 (+120% AP)
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Damage: 70 / 100 / 130 / 160 / 190 (+120% AP) → 90 / 120 / 150 / 180 / 210 (+120% AP)
Buff
R - Bullet Time · Critical Strike Damage
Critical Strike damage on Miss Fortune's Bullet Time (R) increases from 130% (+0.3% per 1% bonus crit damage) to 145% (+0.45% per 1% bonus crit damage).
130% (+0.3% per 1% bonus crit damage)→145% (+0.45% per 1% bonus crit damage)
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Critical Strike Damage: 130% (+0.3% per 1% Bonus Crit Damage) → 145% (+0.45% per 1% Bonus Crit Damage)

Nidalee

Summoner's RiftHistory · 2 patches →
Nerf
W - Pounce · Damage
Damage on Nidalee's Pounce (W) decreases from 55 / 88.75 / 122.5 / 156.25 / 190 (+50% bonus AD) (+30% AP) to 50 / 80 / 110 / 140 / 170 (+50% bonus AD) (+30% AP).
55 / 88.75 / 122.5 / 156.25 / 190 (+50% bonus AD) (+30% AP)→50 / 80 / 110 / 140 / 170 (+50% bonus AD) (+30% AP)
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Damage: 55 / 88.75 / 122.5 / 156.25 / 190 (+50% bonus AD) (+30% AP) → 50 / 80 / 110 / 140 / 170 (+50% bonus AD) (+30% AP)
Nerf
E - Primal Surge · Attack Speed
Attack speed on Nidalee's Primal Surge (E) decreases from 30 / 40 / 50 / 60 / 70% to 20 / 30 / 40 / 50 / 60%.
Attack Speed30 / 40 / 50 / 60 / 70%20 / 30 / 40 / 50 / 60%This is a nerf
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Attack Speed: 30 / 40 / 50 / 60 / 70% → 20 / 30 / 40 / 50 / 60%

Nunu & Willump

Summoner's Rift
Buff
R - Absolute Zero · Maximum Damage
Maximum damage on Nunu & Willump's Absolute Zero (R) increases from 625 / 925 / 1275 (+300% AP) to 750 / 1100 / 1450 (+300% AP).
625 / 925 / 1275 (+300% AP)→750 / 1100 / 1450 (+300% AP)
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Maximum Damage: 625 / 925 / 1275 (+300% AP) → 750 / 1100 / 1450 (+300% AP)

Orianna

Summoner's RiftHistory · 2 patches →
Buff
Q - Command: Attack · Damage
Damage on Orianna's Command: Attack (Q) increases from 60 / 90 / 120 / 150 / 180 (+55% AP) to 60 / 90 / 120 / 150 / 180 (+60% AP).
60 / 90 / 120 / 150 / 180 (+55% AP)→60 / 90 / 120 / 150 / 180 (+60% AP)
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Damage: 60 / 90 / 120 / 150 / 180 (+55% AP) → 60 / 90 / 120 / 150 / 180 (+60% AP)
Buff
W - Command: Dissonance · Damage
Damage on Orianna's Command: Dissonance (W) increases from 70 / 110 / 150 / 190 / 230 (+80% AP) to 70 / 110 / 150 / 190 / 230 (+85% AP).
70 / 110 / 150 / 190 / 230 (+80% AP)→70 / 110 / 150 / 190 / 230 (+85% AP)
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Damage: 70 / 110 / 150 / 190 / 230 (+80% AP) → 70 / 110 / 150 / 190 / 230 (+85% AP)

Qiyana

Summoner's RiftHistory · 5 patches →
Nerf
Q - Elemental Wrath / Edge of Ixtal · Damage
Damage on Qiyana's Elemental Wrath / Edge of Ixtal (Q) decreases from 80 / 110 / 140 / 170 / 200 (+90% bonus AD) to 70 / 100 / 130 / 160 / 190 (+90% bonus AD).
80 / 110 / 140 / 170 / 200 (+90% bonus AD)→70 / 100 / 130 / 160 / 190 (+90% bonus AD)
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Damage: 80 / 110 / 140 / 170 / 200 (+90% bonus AD) → 70 / 100 / 130 / 160 / 190 (+90% bonus AD)

Rammus

Summoner's RiftHistory · 2 patches →
Nerf
W - Defensive Ball Curl · Bonus Armor
Bonus armor on Rammus' Defensive Ball Curl (W) decreases from 27 / 32 / 37 / 42 / 47 (+30–60% armor) to 25 / 30 / 35 / 40 / 45 (+30–50% armor).
27 / 32 / 37 / 42 / 47 (+30–60% armor)→25 / 30 / 35 / 40 / 45 (+30–50% armor)
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Bonus Armor: 27 / 32 / 37 / 42 / 47 (+30 - 60% Armor) → 25 / 30 / 35 / 40 / 45 (+30 - 50% Armor)
Nerf
W - Defensive Ball Curl · Bonus Magic Resistance
Bonus magic resistance on Rammus' Defensive Ball Curl (W) decreases from 20 / 25 / 30 / 35 / 40 (+30–60% magic resistance) to 20 / 25 / 30 / 35 / 40 (+30–50% magic resistance).
20 / 25 / 30 / 35 / 40 (+30–60% magic resistance)→20 / 25 / 30 / 35 / 40 (+30–50% magic resistance)
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Bonus Magic Resistance: 20 / 25 / 30 / 35 / 40 (+30 - 60% Magic Resistance) → 20 / 25 / 30 / 35 / 40 (+30 - 50% Magic Resistance)

Ryze

Summoner's RiftHistory · 4 patches →
Adjust
Q - Overload · Flux Bonus Damage
Flux bonus damage on Ryze's Overload (Q) changes from 15% / 40% / 65% / 90% increased damage to 10% / 40% / 70% / 100% increased damage.
15% / 40% / 65% / 90% increased damage→10% / 40% / 70% / 100% increased damage
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Flux Bonus Damage: 15% / 40% / 65% / 90% increased damage → 10% / 40% / 70% / 100% increased damage
Buff
Q - Overload · Bonus Move Speed
Bonus move speed on Ryze's Overload (Q) increases from 28% / 32% / 36% / 40% / 44% to 30% / 35% / 40% / 45% / 50%.
Bonus Move Speed28% / 32% / 36% / 40% / 44%30% / 35% / 40% / 45% / 50%This is a buff
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Bonus Move Speed: 28% / 32% / 36% / 40% / 44% → 30% / 35% / 40% / 45% / 50%
Buff
W - Rune Prison · Damage
Damage on Ryze's Rune Prison (W) increases from 60 / 90 / 120 / 150 / 180 (+60% AP) (+3% bonus mana) to 60 / 90 / 120 / 150 / 180 (+70% AP) (+3% bonus mana).
60 / 90 / 120 / 150 / 180 (+60% AP) (+3% bonus mana)→60 / 90 / 120 / 150 / 180 (+70% AP) (+3% bonus mana)
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Damage: 60 / 90 / 120 / 150 / 180 (+60% AP) (+3% bonus mana) → 60 / 90 / 120 / 150 / 180 (+70% AP) (+3% bonus mana)

Sion

Summoner's RiftHistory · 3 patches →
Buff
Base Stats · Health
Sion's health increases from 655 + 87 per level to 655 + 95 per level.
655 + 87 per level→655 + 95 per level
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Health: 655 + 87/Level → 655 + 95/Level
Buff
R - Unstoppable Onslaught · Damage Increase over the First 3s of Channeling
Damage Increase over the first 3s of Channeling on Sion's Unstoppable Onslaught (R) increases from +0–166.67% base damage, 0–100% ratio damage to +0–200%.
+0–166.67% base damage, 0–100% ratio damage→+0–200%
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Damage Increase over the First 3s of Channeling: +0 - 166.67% Base Damage, 0 - 100% Ratio Damage → +0 - 200%
Fix
R - Unstoppable Onslaught · Bugfix
Tooltip now displays the correct minimum and maximum bonus AD ratios (40-120%). It displayed an incorrect Bonus AD Scaling (60%-120%). It was never actually changed in patch 25.16 beyond the tooltip.
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Bugfix: Tooltip now displays the correct minimum and maximum bonus AD ratios (40-120%). It displayed an incorrect Bonus AD Scaling (60%-120%). It was never actually changed in patch 25.16 beyond the tooltip.

Taliyah

Summoner's Rift
Buff
E - Unraveled Earth · Damage
Damage on Taliyah's Unraveled Earth (E) increases from 60 / 105 / 150 / 195 / 240 (+60% AP) to 70 / 115 / 160 / 205 / 250 (+70% AP).
60 / 105 / 150 / 195 / 240 (+60% AP)→70 / 115 / 160 / 205 / 250 (+70% AP)
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Damage: 60 / 105 / 150 / 195 / 240 (+60% AP) → 70 / 115 / 160 / 205 / 250 (+70% AP)
Buff
E - Unraveled Earth · Detonation Damage
Detonation damage on Taliyah's Unraveled Earth (E) increases from 25 / 40 / 55 / 70 / 85 (+30% AP) to 30 / 45 / 60 / 75 / 90 (+30% AP).
25 / 40 / 55 / 70 / 85 (+30% AP)→30 / 45 / 60 / 75 / 90 (+30% AP)
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Detonation Damage: 25 / 40 / 55 / 70 / 85 (+30% AP) → 30 / 45 / 60 / 75 / 90 (+30% AP)
Adjust
E - Unraveled Earth · Monster Damage
Monster damage on Taliyah's Unraveled Earth (E): deals 225% damage to monsters.
Deals 225% damage to monsters
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Monster Damage: Deals 225% damage to monsters.

Taric

Summoner's Rift
Adjust
Q - Starlight's Touch · Cast Behavior
Cast Behavior on Taric's Starlight's Touch (Q): q casts when allies are untargetable will now successfully fire.
Q casts when allies are untargetable will now successfully fire
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Cast Behavior: Q casts when allies are untargetable will now successfully fire.
Adjust
E - Dazzle · Cast Behavior
Cast Behavior on Taric's Dazzle (E): e casts when allies are untargetable will now successfully fire.
E casts when allies are untargetable will now successfully fire
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Cast Behavior: E casts when allies are untargetable will now successfully fire.
Adjust
E - Dazzle · Tooltip
Tooltip on Taric's Dazzle (E): updated to include "Dazzle will not cast from Vanished allies".
Updated to include "Dazzle will not cast from Vanished allies"
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Tooltip: Updated to include "Dazzle will not cast from Vanished allies".
Adjust
R - Cosmic Radiance · Cast Behavior
Cast Behavior on Taric's Cosmic Radiance (R): r casts when allies are untargetable will now successfully fire.
R casts when allies are untargetable will now successfully fire
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Cast Behavior: R casts when allies are untargetable will now successfully fire.

Tristana

Summoner's RiftHistory · 5 patches →
Nerf
Q - Rapid Fire · Attack Speed
Attack speed on Tristana's Rapid Fire (Q) decreases from 60 / 75 / 90 / 105 / 120% to 40 / 60 / 80 / 100 / 120%.
Attack Speed60 / 75 / 90 / 105 / 120%40 / 60 / 80 / 100 / 120%This is a nerf
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Attack Speed: 60 / 75 / 90 / 105 / 120% → 40 / 60 / 80 / 100 / 120%

Twisted Fate

Summoner's RiftHistory · 3 patches →
Adjust
R - Destiny · Reveal
Reveal on Twisted Fate's Destiny (R): now reveals untargetable units.
Now reveals untargetable units
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Reveal: Now reveals untargetable units.

Varus

Summoner's RiftHistory · 4 patches →
Adjust
Q - Piercing Arrow · Damage Calculation
Damage Calculation on Varus' Piercing Arrow (Q) changes from Max damage scaling, 53.33–240 (+80% bonus AD) to 80–360 (+120% bonus AD) to Min damage scaling, 50–230 (+80% bonus AD) to 85–391 (+136% bonus AD).
Max damage scaling, 53.33–240 (+80% bonus AD) to 80–360 (+120% bonus AD)→Min damage scaling, 50–230 (+80% bonus AD) to 85–391 (+136% bonus AD)
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Damage Calculation: Max Damage scaling, 53.33 - 240 (+80% bonus AD) to 80 - 360 (+120% bonus AD) → Min Damage scaling, 50 - 230 (+80% bonus AD) to 85 - 391 (+136% bonus AD)
Buff
Q - Piercing Arrow · Damage Increase over Channel Time
Damage Increase over Channel time on Varus' Piercing Arrow (Q) increases from up to 50% to up to 70%.
Up to 50%→Up to 70%
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Damage Increase over Channel Time: Up to 50% → Up to 70%
Adjust
W - Blighted Quiver · On-Hit Damage
On-hit damage on Varus' Blighted Quiver (W) changes from 4 / 13 / 22 / 31 / 40 (+15% bonus AD) (+25% AP) to 4 / 10 / 16 / 22 / 28 (+20% bonus AD) (+30% AP).
4 / 13 / 22 / 31 / 40 (+15% bonus AD) (+25% AP)→4 / 10 / 16 / 22 / 28 (+20% bonus AD) (+30% AP)
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On-Hit Damage: 4 / 13 / 22 / 31 / 40 (+15% bonus AD) (+25% AP) → 4 / 10 / 16 / 22 / 28 (+20% bonus AD) (+30% AP)
Adjust
W - Blighted Quiver · Per Stack Damage
Per stack damage on Varus' Blighted Quiver (W) changes from 3–5% (+1.3% per 100 AP) target maximum health to 2.5–4.5% (+1.4% per 100 AP) target maximum health.
3–5% (+1.3% per 100 AP) target maximum health→2.5–4.5% (+1.4% per 100 AP) target maximum health
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Per Stack Damage: 3 - 5% (+1.3% per 100 AP) Target Maximum Health → 2.5 - 4.5% (+1.4% per 100 AP) Target Maximum Health
Adjust
W - Blighted Quiver · Active Missing Health Damage
Active missing health damage on Varus' Blighted Quiver (W) changes from 6–14%, increased by up to 50% based on Q Channel to 6–10%, increased by up to 70% based on Q Channel.
6–14%, increased by up to 50% based on Q Channel→6–10%, increased by up to 70% based on Q Channel
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Active Missing Health Damage: 6 - 14%, increased by up to 50% based on Q Channel → 6 - 10%, increased by up to 70% based on Q Channel
Adjust
W - Blighted Quiver · Basic Ability Cooldown Refund
Basic ability cooldown refund on Varus' Blighted Quiver (W) changes from 13% per stack, increased by up to 50% based on Q Channel to 11%, increased by up to 70% based on Q Channel.
13% per stack, increased by up to 50% based on Q Channel→11%, increased by up to 70% based on Q Channel
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Basic Ability Cooldown Refund: 13% per stack, increased by up to 50% based on Q Channel → 11%, increased by up to 70% based on Q Channel

Vel'Koz

Summoner's RiftHistory · 2 patches →
Buff
Passive - Organic Deconstruction · Damage
Damage on Vel'Koz's Organic Deconstruction (Passive) increases from 35–180 (+60% AP) to 35–205 (+65% AP).
35–180 (+60% AP)→35–205 (+65% AP)
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Damage: 35 - 180 (+60% AP) → 35 - 205 (+65% AP)
Buff
Q - Plasma Fission · Cooldown
Cooldown on Vel'Koz's Plasma Fission (Q) decreases from 7s to 6s.
Cooldown7s6sThis is a buff
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Cooldown: 7s → 6s

Viktor

Summoner's Rift
Nerf
Base Stats · Move Speed
Viktor's move speed decreases from 335 to 330.
Move Speed335330This is a nerf
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Move Speed: 335 → 330
Nerf
Q - Siphon Power · Shield
Shield on Viktor's Siphon Power (Q) decreases from 40–140 (based on level) (+25% AP) to 30–130 (+20% AP).
40–140 (based on level) (+25% AP)→30–130 (+20% AP)
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Shield: 40 - 140 (based on level) (+25% AP) → 30 - 130 (+20% AP)
Nerf
Q - Siphon Power · Shield Uptime
Shield Uptime on Viktor's Siphon Power (Q) decreases from 2.5s to 2s.
Shield Uptime2.5s2sDirection not stated
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Shield Uptime: 2.5s → 2s

Wukong

Summoner's Rift
Buff
Base Stats · Health Regeneration
Wukong's health regeneration increases from 3.5 + 0.65 per level to 5.5 + 0.65 per level.
3.5 + 0.65 per level→5.5 + 0.65 per level
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Health Regeneration: 3.5 + 0.65/Level → 5.5 + 0.65/Level
Nerf
Passive - Stone Skin · Armor per Stack
Armor per stack on Wukong's Stone Skin (Passive) decreases from 6–10 (based on Champion level) to 4.5–10 (based on Champion level).
6–10 (based on Champion level)→4.5–10 (based on Champion level)
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Armor per Stack: 6 - 10 (based on Champion Level) → 4.5 - 10 (based on Champion Level)

Xin Zhao

Summoner's RiftHistory · 5 patches →
Buff
Q - Three Talon Strike · Damage per Strike
Damage per Strike on Xin Zhao's Three Talon Strike (Q) increases from 15 / 30 / 45 / 60 / 75 (+40% bonus AD) to 15 / 30 / 45 / 60 / 75 (+45% bonus AD).
15 / 30 / 45 / 60 / 75 (+40% bonus AD)→15 / 30 / 45 / 60 / 75 (+45% bonus AD)
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Damage per Strike: 15 / 30 / 45 / 60 / 75 (+40% bonus AD) → 15 / 30 / 45 / 60 / 75 (+45% bonus AD)
Buff
E - Audacious Charge · Attack Speed Scaling
Attack speed scaling on Xin Zhao's Audacious Charge (E) improves from 1% per 5% bonus attack speed from permanent sources to 1% per 4%.
1% per 5% bonus attack speed from permanent sources→1% per 4% bonus attack speed from permanent sources
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Attack Speed Scaling: 1% per 5% bonus Attack Speed from permanent sources → 1% per 4% bonus Attack Speed from permanent sources

Yone

Summoner's RiftHistory · 4 patches →
Nerf
Q - Mortal Steel · Damage
Damage on Yone's Mortal Steel (Q) decreases from 25 / 50 / 75 / 100 / 125 (+110% AD) to 25 / 50 / 75 / 100 / 125 (+105% AD).
25 / 50 / 75 / 100 / 125 (+110% AD)→25 / 50 / 75 / 100 / 125 (+105% AD)
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Damage: 25 / 50 / 75 / 100 / 125 (+110% AD) → 25 / 50 / 75 / 100 / 125 (+105% AD)

Zyra

Summoner's Rift
Buff
W - Rampant Growth · Seed Ammo Cooldown
Seed Ammo cooldown on Zyra's Rampant Growth (W) decreases from 18 / 16 / 14 / 12 / 10s to 16 / 14.5 / 13 / 11.5 / 10s.
Seed Ammo Cooldown18 / 16 / 14 / 12 / 10s16 / 14.5 / 13 / 11.5 / 10sThis is a buff
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Seed Ammo Cooldown: 18 / 16 / 14 / 12 / 10s → 16 / 14.5 / 13 / 11.5 / 10s

Bastion Breaker

Summoner's Rift
Nerf
Lethality
Lethality on Bastion Breaker decreases from 22 to 18.
Lethality2218Direction not stated
Source line
Lethality: 22 → 18
Nerf
Shaped Charge Damage
Shaped charge damage on Bastion Breaker decreases from 50 Melee + 1.5/Lethality / 25 Ranged + 0.75/Lethality to 40 Melee + 1.5/Lethality / 20 Ranged + 0.75/Lethality.
50 Melee + 1.5/Lethality / 25 Ranged + 0.75/Lethality→40 Melee + 1.5/Lethality / 20 Ranged + 0.75/Lethality
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Shaped Charge Damage: 50 Melee + 1.5/Lethality / 25 Ranged + 0.75/Lethality → 40 Melee + 1.5/Lethality / 20 Ranged + 0.75/Lethality
Adjust
Sabotage Duration
Sabotage duration on Bastion Breaker changes from 90s to Infinite.
90s→Infinite
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Sabotage Duration: 90s → Infinite

Dawncore

Summoner's RiftHistory · 2 patches →
Buff
Ability Power per 100% Base Mana Regeneration
Ability power per 100% base mana regeneration on Dawncore increases from 10 to 15.
Ability Power per 100% Base Mana Regeneration1015Direction not stated
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Ability Power per 100% Base Mana Regeneration: 10 → 15

Gluttonous Greaves

Summoner's Rift
Nerf
Total Cost
Total cost on Gluttonous Greaves increases from 1000g to 1100g.
Total Cost1000g1100gThis is a nerf
Source line
Total Cost: 1000g → 1100g

Hubris

Summoner's Rift
Adjust
Base Bonus Attack Damage
Base bonus attack damage on Hubris changes from 12 to 15 Melee / 10 Ranged.
12→15 Melee / 10 Ranged
Source line
Base Bonus Attack Damage: 12 → 15 Melee / 10 Ranged
Nerf
Bonus Attack Damage per Stack
Bonus attack damage per stack on Hubris decreases from 3 to 3 Melee / 2 Ranged.
3→3 Melee / 2 Ranged
Source line
Bonus Attack Damage per Stack: 3 → 3 Melee / 2 Ranged

Headliners

ARAM: Mayhem
New
K/DA
New ARAM: Mayhem Headliner K/DA: Collect 4 K/DA Cards to earn an extra Augment!
Collect 4 K/DA Cards to earn an extra Augment!
Source line
K/DA: Collect 4 K/DA Cards to earn an extra Augment!
New
HEARTSTEEL
New ARAM: Mayhem Headliner HEARTSTEEL: Augments can come with unique modifiers making them extra strong.
Augments can come with unique modifiers making them extra strong
Source line
HEARTSTEEL: Augments can come with unique modifiers making them extra strong.
New
True Damage
New ARAM: Mayhem Headliner True Damage: Takedowns and destroying towers can drop Anvils for your team.
Takedowns and destroying towers can drop Anvils for your team
Source line
True Damage: Takedowns and destroying towers can drop Anvils for your team.
New
Pentakill
New ARAM: Mayhem Headliner Pentakill: Increase the power of one of your abilities at the start of the game and at level 18.
Increase the power of one of your abilities at the start of the game and at level 18
Source line
Pentakill: Increase the power of one of your abilities at the start of the game and at level 18.
New
Disco
New ARAM: Mayhem Headliner Disco: Dance under the disco ball to earn Gold for everyone.
Dance under the disco ball to earn gold for everyone
Source line
Disco: Dance under the disco ball to earn Gold for everyone.
New
Cafe Cuties
New ARAM: Mayhem Headliner Cafe Cuties: Health relics are especially powerful.
Health relics are especially powerful
Source line
Cafe Cuties: Health relics are especially powerful.
New
Bees
New ARAM: Mayhem Headliner Bees: Collect the honey pots and avoid the bees that fly across the map.
Collect the honey pots and avoid the bees that fly across the map
Source line
Bees: Collect the honey pots and avoid the bees that fly across the map.
New
Command Line
New ARAM: Mayhem Headliner Command Line: Reroll one of your augments to be a higher tier in every selection.
Reroll one of your augments to be a higher tier in every selection
Source line
Command Line: Reroll one of your augments to be a higher tier in every selection.

Silver Blue Barrier

ARAM: Mayhem
New
New ARAM: Mayhem augment Silver Blue Barrier: Gain a Shield whenever you cast an Ability based on the mana cost.
Source line
Gain a Shield whenever you cast an Ability based on the mana cost.

Flow of Spirit

ARAM: Mayhem
New
New ARAM: Mayhem augment Flow of Spirit: Using a specific ability grants you stacking Attack Speed.
Source line
Using a specific ability grants you stacking Attack Speed.

Fruitify

ARAM: Mayhem
New
New ARAM: Mayhem augment Fruitify: Enemy Champion takedowns create Fruit that can be picked up by you and your allies for healing.
Source line
Enemy Champion takedowns create Fruit that can be picked up by you and your allies for healing.

Gift of the Drowned

ARAM: Mayhem
New
New ARAM: Mayhem augment Gift of the Drowned: All Bonus Health from your items is converted to Lethality.
Source line
All Bonus Health from your items is converted to Lethality.

Hands Off The Talent

ARAM: Mayhem
New
New ARAM: Mayhem augment Hands Off The Talent: Your Attacks deal extra damage if fired from max range.
Source line
Your Attacks deal extra damage if fired from max range.

Lich Brain

ARAM: Mayhem
New
New ARAM: Mayhem augment Lich Brain: Gain Ability Power based on your Bonus Health.
Source line
Gain Ability Power based on your Bonus Health.

Lonely Warrior

ARAM: Mayhem
New
New ARAM: Mayhem augment Lonely Warrior: Gain Armor, Magic Resistance, and Attack Speed for every enemy Champion around you.
Source line
Gain Armor, Magic Resistance, and Attack Speed for every enemy Champion around you.

No Mana, No Problem

ARAM: Mayhem
New
New ARAM: Mayhem augment No Mana, No Problem: All mana from your items is converted to Ability Power.
Source line
All mana from your items is converted to Ability Power.

Sound Barrier

ARAM: Mayhem
New
New ARAM: Mayhem augment Sound Barrier: Your shields grant Move Speed.
Source line
Your shields grant Move Speed.

Ultimate Recursion

ARAM: Mayhem
New
New ARAM: Mayhem augment Ultimate Recursion: Gain 50 Ultimate Ability Haste.
Source line
Gain 50 Ultimate Ability Haste.

Gold Arcane Axiom

ARAM: Mayhem
New
New ARAM: Mayhem augment Gold Arcane Axiom: Takedowns refund a portion of your Ultimate Cooldown.
Source line
Takedowns refund a portion of your Ultimate Cooldown.

Armored Impact

ARAM: Mayhem
New
New ARAM: Mayhem augment Armored Impact: Using an Ability causes your next Attack to deal additional damage based on your Armor.
Source line
Using an Ability causes your next Attack to deal additional damage based on your Armor.

BEES!!!

ARAM: Mayhem
New
New ARAM: Mayhem augment BEES!!!: Your abilities occasionally fling an exploding beehive at your enemies that deals damage, slows, and applies On-Hit effects.
Source line
Your abilities occasionally fling an exploding beehive at your enemies that deals damage, slows, and applies On-Hit effects.

Brass Blast

ARAM: Mayhem
New
New ARAM: Mayhem augment Brass Blast: Gain a Summoner Spell that allows you to charge up a horn blast to knock back and damage your enemies.
Source line
Gain a Summoner Spell that allows you to charge up a horn blast to knock back and damage your enemies.

CRIMSON COBALT

ARAM: Mayhem
New
New ARAM: Mayhem augment CRIMSON COBALT: One of your Abilities marks enemy champions; consuming the mark deals extra damage and reduces the cooldown of your Ability.
Source line
One of your Abilities marks enemy champions; consuming the mark deals extra damage and reduces the cooldown of your Ability.

Double Time

ARAM: Mayhem
New
New ARAM: Mayhem augment Double Time: Damaging enemy champions with two separate abilities in quick succession grants permanent Mana and deals additional damage.
Source line
Damaging enemy champions with two separate abilities in quick succession grants permanent Mana and deals additional damage.

Enchanting Butterflies

ARAM: Mayhem
New
New ARAM: Mayhem augment Enchanting Butterflies: Healing and Shielding allies summons butterflies. Once you have enough butterflies, they'll fly at enemies you damage, dealing additional damage.
Source line
Healing and Shielding allies summons butterflies. Once you have enough butterflies, they'll fly at enemies you damage, dealing additional damage.

Get Jinxed

ARAM: Mayhem
New
New ARAM: Mayhem augment Get Jinxed: Gain a Summoner Spell that allows you to jump on a destructive rocket and drive it into your enemies.
Source line
Gain a Summoner Spell that allows you to jump on a destructive rocket and drive it into your enemies.

Heavy Is The Crown

ARAM: Mayhem
New
New ARAM: Mayhem augment Heavy Is The Crown: Gain Attack Damage, Ability Power, and Attack Speed but decrease your own Move Speed. Every Takedown increases this effect and dying decreases the effect.
Source line
Gain Attack Damage, Ability Power, and Attack Speed but decrease your own Move Speed. Every Takedown increases this effect and dying decreases the effect.

Jeweled Bracelet

ARAM: Mayhem
New
New ARAM: Mayhem augment Jeweled Bracelet: Your Ultimate Ability can now critically strike.
Source line
Your Ultimate Ability can now critically strike.

Recoil

ARAM: Mayhem
New
New ARAM: Mayhem augment Recoil: One of your abilities will launch you backwards when you fire it.
Source line
One of your abilities will launch you backwards when you fire it.

Salvation

ARAM: Mayhem
New
New ARAM: Mayhem augment Salvation: Falling to low Health pushes back enemies and heals allies.
Source line
Falling to low Health pushes back enemies and heals allies.

Sap Magic

ARAM: Mayhem
New
New ARAM: Mayhem augment Sap Magic: Every 10 seconds, your next Attack deals additional damage and heals you.
Source line
Every 10 seconds, your next Attack deals additional damage and heals you.

Still Here

ARAM: Mayhem
New
New ARAM: Mayhem augment Still Here: Gain Attack Damage, Ability Power, and Lifesteal based on how low your Health is.
Source line
Gain Attack Damage, Ability Power, and Lifesteal based on how low your Health is.

The Boom and the Bass

ARAM: Mayhem
New
New ARAM: Mayhem augment The Boom and the Bass: After casting an Ability, your next attack deals bonus damage and grants you a burst of Move Speed.
Source line
After casting an Ability, your next attack deals bonus damage and grants you a burst of Move Speed.

Tickle Monster

ARAM: Mayhem
New
New ARAM: Mayhem augment Tickle Monster: All Attack Damage from your items is converted to Attack Speed.
Source line
All Attack Damage from your items is converted to Attack Speed.

Upgrade: Stormsurge

ARAM: Mayhem
New
New ARAM: Mayhem augment Upgrade: Stormsurge: When Stormsurge applies Squall, it now detonates in an area, dealing additional damage and marking enemies with a secondary Squall.
Source line
When Stormsurge applies Squall, it now detonates in an area, dealing additional damage and marking enemies with a secondary Squall.

Weapon Of Destiny

ARAM: Mayhem
New
New ARAM: Mayhem augment Weapon Of Destiny: The first Legendary Item you buy gets stronger stats with every takedown.
Source line
The first Legendary Item you buy gets stronger stats with every takedown.

Prismatic Big Shot

ARAM: Mayhem
New
New ARAM: Mayhem augment Prismatic Big Shot: A large percent of your Attack Speed is converted to Critical Strike Damage.
Source line
A large percent of your Attack Speed is converted to Critical Strike Damage.

Bouncing Bees

ARAM: Mayhem
New
New ARAM: Mayhem augment Bouncing Bees: After using an ability, your next Attack bounces to nearby enemies, prioritizing enemy champions. Complete the quest by bouncing your Attacks to enemy champions to gain additional bounces and Attack Damage.
Source line
After using an ability, your next Attack bounces to nearby enemies, prioritizing enemy champions. Complete the quest by bouncing your Attacks to enemy champions to gain additional bounces and Attack Damage.

Group Hug

ARAM: Mayhem
New
New ARAM: Mayhem augment Group Hug: One of your Abilities that heals or shields also heals or shields nearby allies.
Source line
One of your Abilities that heals or shields also heals or shields nearby allies.

Mosh Monster

ARAM: Mayhem
New
New ARAM: Mayhem augment Mosh Monster: Using your Ultimate Ability grants you increased Health and creates a zone around you that slows Enemy Champions. Takedowns increase the amount of Bonus Health you get and the size of the slow zone.
Source line
Using your Ultimate Ability grants you increased Health and creates a zone around you that slows Enemy Champions. Takedowns increase the amount of Bonus Health you get and the size of the slow zone.

Third Times The Harm

ARAM: Mayhem
New
New ARAM: Mayhem augment Third Times The Harm: Attacking an enemy champion three times deals a burst of damage and grants you a burst of Attack Speed.
Source line
Attacking an enemy champion three times deals a burst of damage and grants you a burst of Attack Speed.

Totentanz

ARAM: Mayhem
New
New ARAM: Mayhem augment Totentanz: Gain a Summoner Spell that lets you "Dance with Death", granting you immortality for 5 seconds, but if you don't get a takedown during that time, you'll get dragged to the underworld.
Source line
Gain a Summoner Spell that lets you "Dance with Death", granting you immortality for 5 seconds, but if you don't get a takedown during that time, you'll get dragged to the underworld.

Combusting Interest

ARAM: MayhemHistory · 2 patches →
Removed
The Combusting Interest augment is removed from ARAM: Mayhem.
Source line
Combusting Interest

Crit 'n Cast

ARAM: MayhemHistory · 2 patches →
Removed
The Crit 'n Cast augment is removed from ARAM: Mayhem.
Source line
Crit 'n Cast

Critical Missile

ARAM: MayhemHistory · 4 patches →
Removed
The Critical Missile augment is removed from ARAM: Mayhem.
Source line
Critical Missile

Dimension Shift

ARAM: MayhemHistory · 2 patches →
Removed
The Dimension Shift augment is removed from ARAM: Mayhem.
Source line
Dimension Shift

DropBear

ARAM: Mayhem
Removed
The DropBear augment is removed from ARAM: Mayhem.
Source line
DropBear

Dropkick

ARAM: MayhemHistory · 2 patches →
Removed
The Dropkick augment is removed from ARAM: Mayhem.
Source line
Dropkick

Fan the Hammer

ARAM: Mayhem
Removed
The Fan the Hammer augment is removed from ARAM: Mayhem.
Source line
Fan the Hammer

Hide on Bush

ARAM: Mayhem
Removed
The Hide on Bush augment is removed from ARAM: Mayhem.
Source line
Hide on Bush

High Roller

ARAM: MayhemHistory · 2 patches →
Removed
The High Roller augment is removed from ARAM: Mayhem.
Source line
High Roller

Our Healing

ARAM: Mayhem
Removed
The Our Healing augment is removed from ARAM: Mayhem.
Source line
Our Healing

Poro Stampede

ARAM: MayhemHistory · 2 patches →
Removed
The Poro Stampede augment is removed from ARAM: Mayhem.
Source line
Poro Stampede

Spiritual Purification

ARAM: Mayhem
Removed
The Spiritual Purification augment is removed from ARAM: Mayhem.
Source line
Spiritual Purification

Ult Bot

ARAM: Mayhem
Removed
The Ult Bot augment is removed from ARAM: Mayhem.
Source line
Ult Bot

Mordekaiser

League ClassicHistory · 5 patches →
New
Mordekaiser joins League Classic with an old version of his kit.
Source line
NEW - Mordekaiser
  • Mordekaiser is back with his kit from 2010-2015! Would you like to eat every single possible minion wave, plus both your and your enemy's Wraith camps? Mordekaiser is the champion for you. All his abilities cost health, but damaging enemies generates a shield, so you can keep fighting no matter how low you go. And when it's time to win a fight, your ultimate can turn it into a 6v4. Beat them with their own AD Carry!
  • Mordekaiser converts damage dealt by his abilities into a decaying shield.
  • Mordekaiser's next attack damages multiple nearby enemies. If his target is isolated, he deals extra damage to them.
  • Mordekaiser buffs an ally with a swarm of shrapnel that grants bonus armor and MR and damages nearby enemies over time.
  • Mordekaiser deals magic damage to enemies in a cone. That's it. That's the tooltip.
  • Mordekaiser curses an enemy champion, dealing damage over time and stealing their stats. If the target dies while cursed, Mordekaiser raises their spirit as a controllable ghost.

Yorick

League ClassicHistory · 2 patches →
New
Yorick joins League Classic with an old version of his kit.
Source line
NEW - Yorick
  • Ghostman yannik cannot compete to mojo style master yu, but he can do the babushka trick to make him double the champion and unleash omen of smell and omen of battle. If that didn't make any sense to you, you missed out on an all-timer of a forum post.
  • Yorick is back to his original version from 2011-2016, summoning ghouls with every ability he casts and cloning or temporarily reviving his teammates. If you want a quick jumpstart to playing Yorick to his frustratingly immovable best, consider maxing Omen of Famine and getting an early Chalice of Harmony so that you'll never run out of mana as you constantly drain your opponents and heal while doing so.
  • Yorick takes reduced damage and his attacks deal bonus damage for every summon he has active. This counts his Q, W, E, and R.
  • Yorick's next attack deals bonus damage and summons a Spectral Ghoul. Spectral Ghouls have bonus attack damage and movement speed, and give Yorick bonus movement speed while they live.
  • Yorick summons a Decaying Ghoul in an explosion that damages and slows all nearby enemies. Decaying Ghouls continue to slow enemies around them.
  • Yorick summons a Ravenous Ghoul, damaging an enemy and healing himself in the process. Ravenous Ghouls heal Yorick every time they attack an enemy.
  • Yorick conjured the revenant of an allied champion, who can attack for a portion of their total attack damage. If the ally dies while the revenant is active, they are temporarily revived to fight at full power.

Hecarim

League Classic
New
Hecarim joins League Classic with an old version of his kit.
Source line
NEW - Hecarim
  • Hecarim was released in 2012 and hasn't changed that much over the years, only undergoing some minor mechanical updates to his Q and W. Overall, he goes fast, dives in, and has strong sustained damage while galloping alongside his foes.
  • Hecarim is ghosted and gains Attack Damage based on his bonus Move Speed.
  • Hecarim cleaves nearby enemies. If he hits an enemy with it, the cooldown of the next cast will be reduced.
  • Hecarim damages nearby enemies over time and heals based on damage dealt to enemies in the area.
  • Hecarim gains Move Speed and causes his next attack to deal bonus damage and knock the target back.
  • Hecarim charges forward, summoning spectral riders that damage enemies they hit. Hecarim inflicts fear on all nearby enemies when ending his charge.

Lucian

League ClassicHistory · 4 patches →
New
Lucian joins League Classic with an old version of his kit.
Source line
NEW - Lucian
  • Lucian is the newest champion to grace League Classic, as he was released in the back half of 2013, but we couldn't release a bunch of Shadow Isles champions without having our old pal back to keep them in check. There are a few small differences to Lucian here compared to the one you may have played recently. Most notably, he has 550 attack range, which makes him an extremely potent laner.
  • After casting an ability, Lucian's next attack fires twice.
  • Lucian fires a piercing shot that damages enemies in a line.
  • Lucian fires a cross-shaped missile that damages and marks enemies. Damaging marked enemies gives Lucian bonus move speed.
  • Lucian dashes and removes all slows affecting him. Unlike the modern version of this spell, it doesn't reset his attack timer and its cooldown is only refreshed by champion kills during his R.
  • Lucian rapidly fires shots in a straight line. He can move and cast Relentless Pursuit while firing.

Aatrox

League ClassicHistory · 4 patches →
Buff
Passive - Blood Well · Cooldown
Cooldown on Aatrox's Blood Well (Passive) decreases from 225s to 225 / 200 / 175 / 150s (Levels 1 / 6 / 11 / 16).
225s→225 / 200 / 175 / 150s (Levels 1 / 6 / 11 / 16)
Source line
Cooldown: 225s → 225 / 200 / 175 / 150s (Levels 1 / 6 / 11 / 16)

Irelia

League ClassicHistory · 3 patches →
Nerf
Base Stats · Base Health
Irelia's base health decreases from 546 to 515.
Base Health546515This is a nerf
Source line
Base Health: 546 → 515
Nerf
Base Stats · Health Regeneration
Irelia's health regeneration decreases from 8.15 to 6.5.
Health Regeneration8.156.5This is a nerf
Source line
Health Regeneration: 8.15 → 6.5
Nerf
Passive - Ionian Fervor · Stacking with Tenacity Items
Stacking with tenacity Items on Irelia's Ionian Fervor (Passive) changes from Additive to Multiplicative.
Additive→Multiplicative
Source line
Stacking with Tenacity Items: Additive → Multiplicative

Karma

League ClassicHistory · 2 patches →
Buff
Q - Heavenly Wave · Damage
Damage on Karma's Heavenly Wave (Q) increases from 70 / 110 / 150 / 190 / 230 / 270 to 85 / 125 / 165 / 205 / 245 / 285.
Damage70 / 110 / 150 / 190 / 230 / 27085 / 125 / 165 / 205 / 245 / 285This is a buff
Source line
Damage: 70 / 110 / 150 / 190 / 230 / 270 → 85 / 125 / 165 / 205 / 245 / 285
Buff
Q - Heavenly Wave · Base Mantra Heal
Base Mantra heal on Karma's Heavenly Wave (Q) increases from 35 / 55 / 75 / 95 / 115 / 135 to 50 / 70 / 90 / 110 / 130 / 150.
Base Mantra Heal35 / 55 / 75 / 95 / 115 / 13550 / 70 / 90 / 110 / 130 / 150This is a buff
Source line
Base Mantra Heal: 35 / 55 / 75 / 95 / 115 / 135 → 50 / 70 / 90 / 110 / 130 / 150
Adjust
W - Spirit Bond · Base Damage
Base damage on Karma's Spirit Bond (W) changes from 80 / 125 / 170 / 215 / 260 / 305 to 100 / 140 / 180 / 220 / 260 / 300.
Base Damage80 / 125 / 170 / 215 / 260 / 305100 / 140 / 180 / 220 / 260 / 300Direction not stated
Source line
Base Damage: 80 / 125 / 170 / 215 / 260 / 305 → 100 / 140 / 180 / 220 / 260 / 300
Buff
W - Spirit Bond · Move Speed
Move speed on Karma's Spirit Bond (W) increases from 10 / 12 / 14 / 16 / 18 / 20% to 15 / 16 / 17 / 18 / 19 / 20%.
Move Speed10 / 12 / 14 / 16 / 18 / 20%15 / 16 / 17 / 18 / 19 / 20%This is a buff
Source line
Move Speed: 10 / 12 / 14 / 16 / 18 / 20% → 15 / 16 / 17 / 18 / 19 / 20%

Kassadin

League ClassicHistory · 4 patches →
Buff
Q - Null Sphere · Base Damage
Base damage on Kassadin's Null Sphere (Q) increases from 60 / 105 / 150 / 195 / 240 to 80 / 130 / 180 / 230 / 280.
Base Damage60 / 105 / 150 / 195 / 24080 / 130 / 180 / 230 / 280This is a buff
Source line
Base Damage: 60 / 105 / 150 / 195 / 240 → 80 / 130 / 180 / 230 / 280
Buff
Q - Null Sphere · Silence Duration
Silence duration on Kassadin's Null Sphere (Q) increases from 1 / 1.25 / 1.5 / 1.75 / 2s to 1 / 1.4 / 1.8 / 2.2 / 2.6s.
Silence Duration1 / 1.25 / 1.5 / 1.75 / 2s1 / 1.4 / 1.8 / 2.2 / 2.6sDirection not stated
Source line
Silence Duration: 1 / 1.25 / 1.5 / 1.75 / 2s → 1 / 1.4 / 1.8 / 2.2 / 2.6s
Buff
R - Riftwalk · Ability Power Ratio
Ability power ratio on Kassadin's Riftwalk (R) increases from 70% to 80%.
Ability Power Ratio70%80%This is a buff
Source line
Ability Power Ratio: 70% → 80%

Atma's Impaler

League Classic
Buff
Critical Strike Chance
Critical Strike chance on Atma's Impaler increases from 15% to 18%.
Critical Strike Chance15%18%Direction not stated
Source line
Critical Strike Chance: 15% → 18%
Buff
Maximum Health to Bonus Attack Damage Conversion
Maximum health to bonus attack damage Conversion on Atma's Impaler increases from 1.5% to 2%.
Maximum Health to Bonus Attack Damage Conversion1.5%2%Direction not stated
Source line
Maximum Health to Bonus Attack Damage Conversion: 1.5% → 2%

Bug fixes

League Classic
Fix
Fixed a bug where Rammus' Powerball (Q) trail VFX remained visible beyond its intended duration after hitting an enemy unit or after the ability ended.
Source line
Fixed a bug where Rammus' Powerball (Q) trail VFX remained visible beyond its intended duration after hitting an enemy unit or after the ability ended.
Fix
Fixed a bug where Force of Nature used its modern item icon in-game instead of its Classic icon.
Source line
Fixed a bug where Force of Nature used its modern item icon in-game instead of its Classic icon.
Fix
Fixed a bug where Quinn's Valor Form (R) wasn't tagged as a champion.
Source line
Fixed a bug where Quinn's Valor Form (R) wasn't tagged as a champion.
Fix
Fixed a bug where Aatrox's model outlines did not cover his entire model.
Source line
Fixed a bug where Aatrox's model outlines did not cover his entire model.
Fix
Fixed bugs where The Brutalizer's Onslaught (P) cooldown reduction stacked when multiple copies of The Brutalizer were owned.
Source line
Fixed bugs where The Brutalizer's Onslaught (P) cooldown reduction stacked when multiple copies of The Brutalizer were owned.
Fix
Fixed a bug where Zilean's Chronoshift (R) removed the Hand of Baron buff when reviving a champion.
Source line
Fixed a bug where Zilean's Chronoshift (R) removed the Hand of Baron buff when reviving a champion.
Fix
Fixed a bug where Sivir's Spell Shield (E) did not block Ezreal's Mystic Shot (Q).
Source line
Fixed a bug where Sivir's Spell Shield (E) did not block Ezreal's Mystic Shot (Q).
Nerf
Q - Void Surge · Attack Damage Ratio
Attack damage ratio on Bel'Veth's Void Surge (Q) decreases from 105% to 95%.
Attack Damage Ratio105%95%This is a nerf
Source line
Attack Damage Ratio: 105% → 95%
Nerf
R - Endless Banquet · Bonus Attack Damage Ratio per Stack
Bonus attack damage ratio per stack on Bel'Veth's Endless Banquet (R) decreases from 1% to 0.5%.
Bonus Attack Damage Ratio per Stack1%0.5%Direction not stated
Source line
Bonus Attack Damage Ratio per Stack: 1% → 0.5%

Briar

Arena
Nerf
Q - Head Rush · Stun Duration
Stun duration on Briar's Head Rush (Q) decreases from 0.85s to 0.5s.
Stun Duration0.85s0.5sThis is a nerf
Source line
Stun Duration: 0.85s → 0.5s
Buff
E - Chilling Scream · Full Charge Ability Power Ratio
Full charge ability power ratio on Briar's Chilling Scream (E) increases from 100% to 150%.
Full Charge Ability Power Ratio100%150%This is a buff
Source line
Full Charge Ability Power Ratio: 100% → 150%
Buff
E - Chilling Scream · Full Charge Wall Hit Ability Power Ratio
Full charge Wall hit ability power ratio on Briar's Chilling Scream (E) increases from 240% to 350%.
Full Charge Wall Hit Ability Power Ratio240%350%This is a buff
Source line
Full Charge Wall Hit Ability Power Ratio: 240% → 350%
Buff
E - Chilling Scream · Total Maximum Ability Power Ratio
Total maximum ability power ratio on Briar's Chilling Scream (E) increases from 340% to 500%.
Total Maximum Ability Power Ratio340%500%This is a buff
Source line
Total Maximum Ability Power Ratio: 340% → 500%
Nerf
E - Cocoon · Cooldown
Cooldown on Elise's Cocoon (E) increases from 8 / 7.5 / 7 / 6.5 / 6s to 10s.
8 / 7.5 / 7 / 6.5 / 6s→10s
Source line
Cooldown: 8 / 7.5 / 7 / 6.5 / 6s → 10s
Buff
W - Skittering Frenzy · Spiderlings
Spiderlings on Elise's Skittering Frenzy (W) increase from 2 / 3 / 4 / 5 to 4 / 6 / 8 / 10.
Spiderlings2 / 3 / 4 / 54 / 6 / 8 / 10Direction not stated
Source line
Spiderlings: 2 / 3 / 4 / 5 → 4 / 6 / 8 / 10
Removed
W - Skittering Frenzy · Old Spider Damage Buff
Old Spider damage Buff on Elise's Skittering Frenzy (W): removed.
Removed
Source line
REMOVED Old Spider Damage Buff: Removed.
Buff
R - Trueshot Barrage · Bonus Attack Damage Ratio
Bonus attack damage ratio on Ezreal's Trueshot Barrage (R) increases from 100% to 150%.
Bonus Attack Damage Ratio100%150%This is a buff
Source line
Bonus Attack Damage Ratio: 100% → 150%
Buff
R - Trueshot Barrage · Cooldown
Cooldown on Ezreal's Trueshot Barrage (R) decreases from 50 / 40 / 30s to 40 / 30 / 20s.
Cooldown50 / 40 / 30s40 / 30 / 20sThis is a buff
Source line
Cooldown: 50 / 40 / 30s → 40 / 30 / 20s
Nerf
Passive - Duelist's Dance · Bonus Attack Damage Ratio
Bonus attack damage ratio on Fiora's Duelist's Dance (Passive) decreases from 3% per 100 bonus AD to 2% per 100 bonus AD.
3% per 100 bonus AD→2% per 100 bonus AD
Source line
Bonus Attack Damage Ratio: 3% per 100 bonus AD → 2% per 100 bonus AD
Buff
Q - Lunge · Ability Power Ratio
Ability power ratio on Fiora's Lunge (Q) increases from 0 to 25%.
0→25%
Source line
Ability Power Ratio: 0 → 25%
Nerf
W - Shield of Durand · Passive Shield Health Ratio
Passive shield health ratio on Galio's Shield of Durand (W) decreases from 7.5–15% to 6–10%.
Passive Shield Health Ratio7.5–15%6–10%Direction not stated
Source line
Passive Shield Health Ratio: 7.5 - 15% → 6 - 10%
Nerf
W - Shield of Durand · Fully-Channeled Taunt Duration
Fully-Channeled Taunt duration on Galio's Shield of Durand (W) decreases from 1.5s to 1s.
Fully-Channeled Taunt Duration1.5s1sDirection not stated
Source line
Fully-Channeled Taunt Duration: 1.5s → 1s
Nerf
R - Hero's Entrance · Knockup Duration
Knockup duration on Galio's Hero's Entrance (R) decreases from 1.5s to 1s.
Knockup Duration1.5s1sDirection not stated
Source line
Knockup Duration: 1.5s → 1s
Buff
W - Remove Scurvy · Ability Power Ratio
Ability power ratio on Gangplank's Remove Scurvy (W) increases from 90% to 135%.
Ability Power Ratio90%135%This is a buff
Source line
Ability Power Ratio: 90% → 135%
Buff
W - Remove Scurvy · Cooldown
Cooldown on Gangplank's Remove Scurvy (W) decreases from 22 / 20 / 18 / 16 / 14s to 18 / 16 / 14 / 12 / 10s.
Cooldown22 / 20 / 18 / 16 / 14s18 / 16 / 14 / 12 / 10sThis is a buff
Source line
Cooldown: 22 / 20 / 18 / 16 / 14s → 18 / 16 / 14 / 12 / 10s
Buff
R - Cannon Barrage · Cooldown
Cooldown on Gangplank's Cannon Barrage (R) decreases from 130 / 110 / 90s to 100 / 80 / 60s.
Cooldown130 / 110 / 90s100 / 80 / 60sThis is a buff
Source line
Cooldown: 130 / 110 / 90s → 100 / 80 / 60s
Nerf
W - Hyper · Duration
Duration on Gnar's Hyper (W) decreases from 4s to 2s.
Duration4s2sDirection not stated
Source line
Duration: 4s → 2s
Buff
W - Hyper · Movement Speed
Movement speed on Gnar's Hyper (W) increases from 20 / 40 / 60 / 80 to 40 / 80 / 120 / 160.
Movement Speed20 / 40 / 60 / 8040 / 80 / 120 / 160This is a buff
Source line
Movement Speed: 20 / 40 / 60 / 80 → 40 / 80 / 120 / 160
Buff
R - GNAR! · Ability Power Ratio
Ability power ratio on Gnar's GNAR! (R) increases from 100% to 150%.
Ability Power Ratio100%150%This is a buff
Source line
Ability Power Ratio: 100% → 150%

Kayn

Arena
Adjust
Passive - The Darkin Scythe · Transformation Progress
Transformation Progress on Kayn's The Darkin Scythe (Passive): increased rate.
Increased rate
Source line
Transformation Progress: Increased rate.
Adjust
R - Death Lotus · On-Hit Ratio
On-hit ratio on Katarina's Death Lotus (R) changes from 20 / 25 / 30% to 25% flat.
20 / 25 / 30%→25% flat
Source line
On-Hit Ratio: 20 / 25 / 30% → 25% flat
Buff
R - Death Lotus · Ability Power Ratio per Dagger
Ability power ratio per Dagger on Katarina's Death Lotus (R) increases from 26% to 35%.
Ability Power Ratio per Dagger26%35%Direction not stated
Source line
Ability Power Ratio per Dagger: 26% → 35%
Buff
E - Tempest · Ability Power Ratio
Ability power ratio on Lee Sin's Tempest (E) increases from 0 to 75%.
0→75%
Source line
Ability Power Ratio: 0 → 75%
Adjust
W - Void Swarm · Maximum Voidling Charges
Maximum Voidling Charges on Malzahar's Void Swarm (W): can now store up to 6 charges.
Can now store up to 6 charges
Source line
Maximum Voidling Charges: Can now store up to 6 charges.

Milio

Arena
Nerf
Q - Ultra Mega Fire Kick · Cooldown
Cooldown on Milio's Ultra Mega Fire Kick (Q) increases from 8s to 10s.
Cooldown8s10sThis is a nerf
Source line
Cooldown: 8s → 10s
Buff
Q - Ultra Mega Fire Kick · Ability Power Ratio
Ability power ratio on Milio's Ultra Mega Fire Kick (Q) increases from 120% to 200%.
Ability Power Ratio120%200%This is a buff
Source line
Ability Power Ratio: 120% → 200%
Nerf
R - Breath Of Life · Cooldown
Cooldown on Milio's Breath Of Life (R) increases from 160 / 145 / 130s to 180 / 150 / 130s.
Cooldown160 / 145 / 130s180 / 150 / 130sThis is a nerf
Source line
Cooldown: 160 / 145 / 130s → 180 / 150 / 130s

Miss Fortune

ArenaHistory · 4 patches →
Buff
Q - Double Up · Ability Power Ratio
Ability power ratio on Miss Fortune's Double Up (Q) increases from 55% to 70%.
Ability Power Ratio55%70%This is a buff
Source line
Ability Power Ratio: 55% → 70%
Buff
R - Bullet Time · Ability Power Ratio
Ability power ratio on Miss Fortune's Bullet Time (R) increases from 35% to 40%.
Ability Power Ratio35%40%This is a buff
Source line
Ability Power Ratio: 35% → 40%
Nerf
Q - Dark Binding · Cooldown
Cooldown on Morgana's Dark Binding (Q) increases from 12s to 14s.
Cooldown12s14sThis is a nerf
Source line
Cooldown: 12s → 14s
Nerf
E - Black Shield · Cooldown
Cooldown on Morgana's Black Shield (E) increases from 26 / 23.5 / 21 / 18.5 / 16s to 30 / 27.5 / 25 / 22.5 / 20s.
Cooldown26 / 23.5 / 21 / 18.5 / 16s30 / 27.5 / 25 / 22.5 / 20sThis is a nerf
Source line
Cooldown: 26 / 23.5 / 21 / 18.5 / 16s → 30 / 27.5 / 25 / 22.5 / 20s
Buff
W - Bushwhack · Trap Cooldown
Trap cooldown on Nidalee's Bushwhack (W) decreases from 14 / 13 / 12 / 11 / 10s to 8s.
14 / 13 / 12 / 11 / 10s→8s
Source line
Trap Cooldown: 14 / 13 / 12 / 11 / 10s → 8s
Buff
R - Aspect of the Cougar · Cougar Ability Cooldowns
Cougar ability Cooldowns on Nidalee's Aspect of the Cougar (R) decrease from 6s to 4s.
Cougar Ability Cooldowns6s4sDirection not stated
Source line
Cougar Ability Cooldowns: 6s → 4s

Rengar

Arena
Buff
W - Battle Roar · Ability Power Ratio
Ability power ratio on Rengar's Battle Roar (W) increases from 95% to 120%.
Ability Power Ratio95%120%This is a buff
Source line
Ability Power Ratio: 95% → 120%
Buff
W - Battle Roar · Empowered Ability Power Ratio
Empowered ability power ratio on Rengar's Battle Roar (W) increases from 105% to 120%.
Empowered Ability Power Ratio105%120%This is a buff
Source line
Empowered Ability Power Ratio: 105% → 120%

Renata Glasc

ArenaHistory · 2 patches →
Nerf
R - Hostile Takeover · Cooldown
Cooldown on Renata Glasc's Hostile Takeover (R) increases from 150 / 130 / 110s to 170 / 150 / 130s.
Cooldown150 / 130 / 110s170 / 150 / 130sThis is a nerf
Source line
Cooldown: 150 / 130 / 110s → 170 / 150 / 130s
Nerf
W - Bailout · Cooldown
Cooldown on Renata Glasc's Bailout (W) increases from 28 / 27 / 26 / 25 / 24s to 32 / 31 / 30 / 29 / 28s.
Cooldown28 / 27 / 26 / 25 / 24s32 / 31 / 30 / 29 / 28sThis is a nerf
Source line
Cooldown: 28 / 27 / 26 / 25 / 24s → 32 / 31 / 30 / 29 / 28s
Buff
Q - Shattered Earth · Bonus Attack Damage Ratio
Bonus attack damage ratio on Skarner's Shattered Earth (Q) increases from 90% to 150%.
Bonus Attack Damage Ratio90%150%This is a buff
Source line
Bonus Attack Damage Ratio: 90% → 150%
Buff
W - Seismic Bastion · Cooldown
Cooldown on Skarner's Seismic Bastion (W) decreases from 10 / 9 / 8 / 7 / 6s to 8 / 7 / 6 / 5 / 4s.
Cooldown10 / 9 / 8 / 7 / 6s8 / 7 / 6 / 5 / 4sThis is a buff
Source line
Cooldown: 10 / 9 / 8 / 7 / 6s → 8 / 7 / 6 / 5 / 4s
Buff
W - Seismic Bastion · Ability Power Ratio
Ability power ratio on Skarner's Seismic Bastion (W) increases from 80% to 120%.
Ability Power Ratio80%120%This is a buff
Source line
Ability Power Ratio: 80% → 120%
Buff
E - Toxic Shot · Initial Hit Attack Damage Ratio
Initial hit attack damage ratio on Teemo's Toxic Shot (E) increases from 5% to 10%.
Initial Hit Attack Damage Ratio5%10%This is a buff
Source line
Initial Hit Attack Damage Ratio: 5% → 10%
Buff
E - Toxic Shot · Damage over Time Attack Damage Ratio
Damage over time attack damage ratio on Teemo's Toxic Shot (E) increases from 10% to 20%.
Damage over Time Attack Damage Ratio10%20%This is a buff
Source line
Damage over Time Attack Damage Ratio: 10% → 20%

Urgot

Arena
Buff
W - Purge · On-Hit Effectiveness
On-hit effectiveness on Urgot's Purge (W) increases from 50% to 75%.
On-Hit Effectiveness50%75%Direction not stated
Source line
On-Hit Effectiveness: 50% → 75%
Buff
E - Hail of Arrows · Cooldown
Cooldown on Varus' Hail of Arrows (E) decreases from 18 / 16 / 14 / 12 / 10s to 14 / 12 / 10 / 8 / 6s.
Cooldown18 / 16 / 14 / 12 / 10s14 / 12 / 10 / 8 / 6sThis is a buff
Source line
Cooldown: 18 / 16 / 14 / 12 / 10s → 14 / 12 / 10 / 8 / 6s
Buff
E - Hail of Arrows · Ability Power Ratio
Ability power ratio on Varus' Hail of Arrows (E) increases from 0 to 50%.
0→50%
Source line
Ability Power Ratio: 0 → 50%
Buff
R - Fate Sealed · Bonus Attack Damage Ratio
Bonus attack damage ratio on Yone's Fate Sealed (R) increases from 80% to 100%.
Bonus Attack Damage Ratio80%100%This is a buff
Source line
Bonus Attack Damage Ratio: 80% → 100%
Buff
R - Fate Sealed · Cooldown
Cooldown on Yone's Fate Sealed (R) decreases from 70 / 60 / 50s to 60 / 50 / 40s.
Cooldown70 / 60 / 50s60 / 50 / 40sThis is a buff
Source line
Cooldown: 70 / 60 / 50s → 60 / 50 / 40s
Nerf
W - You and Me! · Heal and Shield Power
Heal and shield power on Yuumi's You and Me! (W) decreases from 10–25% to 4–8%.
Heal and Shield Power10–25%4–8%Direction not stated
Source line
Heal and Shield Power: 10 - 25% → 4 - 8%
Nerf
Passive - Cultivation of War · Bonus Attack Damage per Stack
Bonus attack damage per stack on Zaahen's Cultivation of War (Passive) decreases from 1–2% to 1%.
1–2%→1%
Source line
Bonus Attack Damage per Stack: 1 - 2% → 1%

Turbo Chemtank

Arena
Buff
Restore
Restore on Turbo Chemtank increases from 4% to 20% maximum health.
4%→20% maximum health
Source line
Restore: 4% → 20% Maximum Health

Galeforce

Arena
Buff
Maximum Dash Range
Maximum Dash range on Galeforce increases from 600 to 900.
Maximum Dash Range600900This is a buff
Source line
Maximum Dash Range: 600 → 900

Night Harvester

Arena
Buff
Cooldown
Cooldown on Night Harvester decreases from 10s to 8s.
Cooldown10s8sThis is a buff
Source line
Cooldown: 10s → 8s
Nerf
Movement Speed Duration
Movement speed duration on Night Harvester decreases from 1.5s to 1s.
Movement Speed Duration1.5s1sDirection not stated
Source line
Movement Speed Duration: 1.5s → 1s
Buff
Movement Speed
Movement speed on Night Harvester increases from 40% to 60%.
Movement Speed40%60%This is a buff
Source line
Movement Speed: 40% → 60%

Mirage Blade

Arena
Nerf
Cooldown Refund
Cooldown refund on Mirage Blade decreases from 20% to 15%.
Cooldown Refund20%15%Direction not stated
Source line
Cooldown Refund: 20% → 15%

Moonflair Spellblade

ArenaHistory · 2 patches →
Nerf
Cooldown Refund per Attack
Cooldown refund per attack on Moonflair Spellblade decreases from 0.5 to 0.3.
Cooldown Refund per Attack0.50.3Direction not stated
Source line
Cooldown Refund per Attack: 0.5 → 0.3
Buff
Number of Enhanced Attacks
Number of Enhanced Attacks on Moonflair Spellblade increases from 2 to 3.
Number of Enhanced Attacks23Direction not stated
Source line
Number of Enhanced Attacks: 2 → 3

Big Brain

Arena
Adjust
Out-of-Combat Timer
Big Brain's out-of-combat timer changes from 3s to 5s.
Out-of-Combat Timer3s5sDirection not stated
Source line
Out-of-Combat Timer: 3s → 5s

Castle

Arena
Buff
Cooldown
Cooldown on Castle decreases from 12s to 10s.
Cooldown12s10sThis is a buff
Source line
Cooldown: 12s → 10s

Chroma Flux

ArenaHistory · 3 patches →
Buff
Cooldown
Cooldown on Chroma Flux decreases from 10s to 8s.
Cooldown10s8sThis is a buff
Source line
Cooldown: 10s → 8s

Courage of the Colossus

Arena
Nerf
Cooldown
Cooldown on Courage of the Colossus increases from 5s to 6s.
Cooldown5s6sThis is a nerf
Source line
Cooldown: 5s → 6s

Dawnbringer's Resolve

Arena
Buff
Healing
Healing on Dawnbringer's Resolve increases from 25 / 30 to 35 / 40.
Healing25 / 3035 / 40This is a buff
Source line
Healing: 25 / 30 → 35 / 40
Nerf
On-Hit Effectiveness
On-hit effectiveness on Dual Wield decreases from 40 / 50 / 60% to 40 / 45 / 50%.
On-Hit Effectiveness40 / 50 / 60%40 / 45 / 50%Direction not stated
Source line
On-Hit Effectiveness: 40 / 50 / 60% → 40 / 45 / 50%

Flashy

Arena
Buff
Charges
Charges on Flashy increase from 2 / 3 to 4 / 6.
Charges2 / 34 / 6Direction not stated
Source line
Charges: 2 / 3 → 4 / 6

Hive Mind

Arena
Buff
Starting Bees
Starting Bees on Hive Mind increase from 2 / 4 / 6 to 3 / 6 / 9.
Starting Bees2 / 4 / 63 / 6 / 9Direction not stated
Source line
Starting Bees: 2 / 4 / 6 → 3 / 6 / 9

Minionmancer

Arena
Buff
Increased Minion Power
Increased Minion power on Minionmancer increases from 40 / 55 to 55 / 70.
Increased Minion Power40 / 5555 / 70Direction not stated
Source line
Increased Minion Power: 40 / 55 → 55 / 70

Nesting Doll

ArenaHistory · 4 patches →
Nerf
Maximum Revives
Maximum Revives on Nesting Doll decrease from 1 / 2 / 3 to 0 / 1 / 2.
Maximum Revives1 / 2 / 30 / 1 / 2Direction not stated
Source line
Maximum Revives: 1 / 2 / 3 → 0 / 1 / 2

Rite of the Forge God

Arena
Buff
Item Stat Amplification
Item stat Amplification on Rite of the Forge God increases from 40% to 60%.
Item Stat Amplification40%60%Direction not stated
Source line
Item Stat Amplification: 40% → 60%

Spin to Win

ArenaHistory · 2 patches →
Buff
Damage Amplification
Damage Amplification on Spin to Win increases from 25 / 35% to 35 / 45%.
Damage Amplification25 / 35%35 / 45%Direction not stated
Source line
Damage Amplification: 25 / 35% → 35 / 45%

Trueshot Prodigy

ArenaHistory · 2 patches →
Nerf
Base Damage
Base damage on Trueshot Prodigy decreases from 175 / 350 / 525 to 175 / 275 / 375.
Base Damage175 / 350 / 525175 / 275 / 375This is a nerf
Source line
Base Damage: 175 / 350 / 525 → 175 / 275 / 375
Nerf
Attack Damage Ratio
Attack damage ratio on Trueshot Prodigy decreases from 100% to 50%.
Attack Damage Ratio100%50%This is a nerf
Source line
Attack Damage Ratio: 100% → 50%
Nerf
Cooldown
Cooldown on Trueshot Prodigy increases from 10 / 8 / 6s to 12 / 10 / 8s.
Cooldown10 / 8 / 6s12 / 10 / 8sThis is a nerf
Source line
Cooldown: 10 / 8 / 6s → 12 / 10 / 8s

Bug fixes

All modes
Fix
Fixed an issue where Zaahen (Q) would fail to complete if he does into Revive mid attack.
Source line
Fixed an issue where Zaahen (Q) would fail to complete if he does into Revive mid attack.
Fix
Fixed a bug where Summoner Teleport's channel VFX was visible for enemies when cast in brush.
Source line
Fixed a bug where Summoner Teleport's channel VFX was visible for enemies when cast in brush.
Fix
Fixed a bug where Titanic Hydra's cooldown timer would not be displayed after use.
Source line
Fixed a bug where Titanic Hydra's cooldown timer would not be displayed after use.
Fix
Fixed a bug where Zoe could get a 1000 damage smite from a minion drop earlier than expected.
Source line
Fixed a bug where Zoe can get a 1000 damage smite from a minion drop earlier than expected.
Fix
Fixed a bug where Hail of Blades did not trigger on auto reset if the first attack was cancelled.
Source line
Fixed a bug where Hail of Blades does not trigger on auto resets if the first attack was cancelled.
Fix
Fixed a bug where Nidalee's (Q) spear damage could go through spell shields at max range.
Source line
Fixed a bug where Nidalee's (Q) spear damage could go through spell shields at max range.
Adjust
Updated SFX to use the base skin's ult SFX for Briar, Kled, and Sion when playing against them to improve clarity.
Source line
Updated SFX to use the base skin's ult SFX for Briar, Kled, and Sion when playing against them to improve clarity.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Riot's official League of Legends patch notes as fetched; ARAM: Mayhem augment names that sit on their own line are matched to the description below them by hand, and skins, chromas and the upcoming Mythic Shop change are left out. Source: leagueoflegends.com · fetched Oct 20, 2026.