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League of Legends

Miss Fortune: change history

14 changes across 3 patches (Jul 28, 2026 to Aug 25, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for League of Legends, back to May 27, 2026.
Buff 7Nerf 1Adjust 3Fix 3
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  1. Buff
    League Classic Base Stats · Move Speed
    Miss Fortune's move speed increases from 325 to 335.
    325→335
    Source line
    Move Speed: 325 → 335
    Buff
    League Classic Q - Double Up · Damage
    Damage on Miss Fortune's Double Up (Q) increases from 25 / 60 / 95 / 130 / 165 + 75% total AD to 35 / 70 / 105 / 140 / 175 + 75% total AD; the second target still takes 120% of the damage.
    25 / 60 / 95 / 130 / 165 + 75% total AD→35 / 70 / 105 / 140 / 175 + 75% total AD. Secondary target still takes 120% of the damage
    Source line
    Damage: 25 / 60 / 95 / 130 / 165 + 75% total AD → 35 / 70 / 105 / 140 / 175 + 75% total AD. Secondary target still takes 120% of the damage.
    Fix
    League Classic Q - Double Up · Bug Fix
    Fixed a bug with Miss Fortune's Double Up (Q) where Double Up could fail to bounce.
    Source line
    Bug Fix: Fixed a bug where Double Up could fail to bounce.
    Buff
    League Classic E - Make It Rain · Total Damage
    Total damage on Miss Fortune's Make It Rain (E) increases from 90 / 145 / 200 / 255 / 310 to 95 / 155 / 215 / 275 / 335.
    90 / 145 / 200 / 255 / 310→95 / 155 / 215 / 275 / 335
    Source line
    Total Damage: 90 / 145 / 200 / 255 / 310 → 95 / 155 / 215 / 275 / 335
    Buff
    League Classic E - Make It Rain · Slow Duration
    Slow duration on Miss Fortune's Make It Rain (E) increases from 0.25s to 1s; the refresh rate is unchanged.
    0.25s→1s. Refresh rate unchanged
    Source line
    Slow Duration: 0.25s → 1s. Refresh rate unchanged.
    Adjust
    League Classic E - Make It Rain · Mana Cost
    Mana cost on Miss Fortune's Make It Rain (E) changes from 80 to 70 / 75 / 80 / 85 / 90.
    80→70 / 75 / 80 / 85 / 90
    Source line
    Mana Cost: 80 → 70 / 75 / 80 / 85 / 90
    Buff
    League Classic R - Bullet Time · Damage Per Wave
    Damage per wave on Miss Fortune's Bullet Time (R) increases from 65 / 95 / 125 + 40% bonus AD + 20% AP to 65 / 95 / 125 + 45% bonus AD + 30% AP.
    65 / 95 / 125 + 40% bonus AD + 20% AP→65 / 95 / 125 + 45% bonus AD + 30% AP
    Source line
    Damage Per Wave: 65 / 95 / 125 + 40% bonus AD + 20% AP → 65 / 95 / 125 + 45% bonus AD + 30% AP
    Fix
    League Classic R - Bullet Time · Bug Fix
    Fixed a bug with Miss Fortune's Bullet Time (R) where Miss Fortune could fail to shoot all 8 waves.
    Source line
    Bug Fix: Fixed a bug where Miss Fortune could fail to shoot all 8 waves.
    Fix
    League Classic R - Bullet Time · Bug Fix
    Fixed a bug with Miss Fortune's Bullet Time (R) where Bullet Time could fail to damage an enemy all 8 times.
    Source line
    Bug Fix: Fixed a bug where Bullet Time could fail to damage an enemy all 8 times.
  2. League of Legends Patch 26.16Buff 2Nerf 1Adjust 1Official notes ↗
    Buff
    League Classic W - Impure Shots · Bonus Damage Per Stack
    Bonus damage per stack on Miss Fortune's Impure Shots (W) increases from 4 / 6 / 8 / 10 / 12 to 6 / 8 / 10 / 12 / 14.
    4 / 6 / 8 / 10 / 12→6 / 8 / 10 / 12 / 14
    Source line
    Bonus Damage Per Stack: 4 / 6 / 8 / 10 / 12 → 6 / 8 / 10 / 12 / 14
    Nerf
    League Classic W - Impure Shots · Maximum Stacks
    Maximum stacks on Miss Fortune's Impure Shots (W) decrease from 5 to 4.
    5→4
    Source line
    Maximum Stacks: 5 → 4
    Adjust
    League Classic W - Impure Shots · Maximum Bonus Damage
    Maximum bonus damage on Miss Fortune's Impure Shots (W) changes from 20 / 30 / 40 / 50 / 60 to 24 / 32 / 40 / 48 / 56.
    20 / 30 / 40 / 50 / 60→24 / 32 / 40 / 48 / 56
    Source line
    Maximum Bonus Damage: 20 / 30 / 40 / 50 / 60 → 24 / 32 / 40 / 48 / 56
    Buff
    League Classic R - Bullet Time · Damage Per Wave
    Damage per wave on Miss Fortune's Bullet Time (R) increases from 65 / 95 / 125 + 35% bonus attack damage to 65 / 95 / 125 + 40% bonus attack damage.
    65 / 95 / 125 + 35% bonus attack damage→65 / 95 / 125 + 40% bonus attack damage
    Source line
    Damage Per Wave: 65 / 95 / 125 + 35% bonus Attack Damage → 65 / 95 / 125 + 40% bonus Attack Damage
  3. Adjust
    ARAM: Mayhem Damage Taken
    Miss Fortune's damage taken modifier changes from -5% to 0%.
    -5%→0%
    Source line
    Damage Taken: -5% → 0%

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.