World of Warcraft: ForeverBeta · Published by Blizzard Entertainment

WoW Forever Beta Development Notes (Oct 15, 2026): what changed

Buff 39Nerf 22Adjust 110New 4Removed 3Fix 48
Read the official notes ↗

Beta build: these notes are for the World of Warcraft: Forever beta test. Changes can be revised before they reach a release build.

TL;DRThe October 15 WoW Forever beta build reworks racial abilities, adds a new player tutorial and an Auto Attack/Auto Shot setting, and makes Wands and Hunter Auto Shot require standing still for 0.5 seconds before firing. Every class gets changes: Mages get the new Frost Blast spell and a redesigned Arcane Blast, Priest Devouring Plague and Vampiric Embrace cooldowns drop, Shaman Chain Lightning costs about 35% less Mana, and several party buffs and auras become raid wide. Hunter pet abilities Dismember, Sonic Blast and Mine! are weakened, Ice Lance and Consecration lose damage, and Battleground Marks of Honor now stack to 30.

Who this matters to

Hunters

Auto Shot now needs you to stand still for 0.5 seconds, the pet abilities Dismember, Sonic Blast and Mine! get weaker effects and longer cooldowns, and Trueshot Aura is now raid wide.

Mages

Frost Blast is a new level 24 spell, Arcane Blast and Fire Power are redesigned, Arcane Wrath is a new talent, and Ice Lance damage against Frozen targets drops to a 200% increase (was 300%).

Priests and Paladins

Devouring Plague and Vampiric Embrace cooldowns drop while Shadow Word: Death rises to 18 seconds; Paladins lose Consecration and Champion of the Light scaling, and Righteous Fury threat rises to 90%.

Every race

Racials are reworked: Human, Orc and Dwarf weapon specializations become critical strike bonuses, Troll Regeneration rises to 20%, and Tauren War Stomp and Cultivation cooldowns are cut.

All 226 changes

Bug fixes

Fix
Resolved an issue with extra bright fog at lower shadow settings.
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Resolved an issue with extra bright fog at lower shadow settings.
Fix
Fixed an issue allowing Horde players to gain Kirin Tor reputation.
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Fixed an issue allowing Horde players to gain Kirin Tor reputation.
Fix
Creatures will now properly regenerate health when out of combat.
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Creatures will now properly regenerate health when out of combat.
Fix
Fixed an issue with various Horde characters holding the Night Watchman's Torch.
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Fixed an issue with various Horde characters holding the Night Watchman's Torch.
Fix
Fixed an issue with various drink tooltips that were not displaying the correct amount of total Mana regeneration.
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Fixed an issue with various drink tooltips that were not displaying the correct amount of total Mana regeneration.

General

Adjust
Added a new tutorial experience for new players.
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Added a new tutorial experience for new players.

Graphics

Adjust
Lighting Bloom Intensity is now a slider in the Advanced graphics options.
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Improved control over Lighting 'Bloom Intensity' in options to be a slider that has moved to the 'Advanced' graphics section.

General

Adjust
A new Auto Attack/Auto Shot setting lets Hunters switch automatically between auto attack and Auto Shot, including on gamepad.
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Added 'Auto Attack/Auto Shot' setting. If enabled, Hunters will automatically switch between auto attack and auto shot. This is now also supported for gamepad.
Adjust
Endurance
Endurance now grants 2% increased critical damage and healing (was 1% hit chance).
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Endurance: Now grants 2% increased critical damage and healing (was 1% hit chance).
Buff
Plainsrunning
Plainsrunning also grants 3% increased mounted movement speed, stacking with other mounted speed increases.
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Plainsrunning: Also grants 3% increased mounted movement speed. This increase stacks with other mounted movement speed increases.
Nerf
Plainsrunning
Plainsrunning now requires the Tauren to keep moving a minimum distance per second to keep the effect.
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§Plainsrunning now requires the Tauren to move a minimum distance per second to keep the effect.
  • Developers' notes: Stutter-stepping is no longer sufficient to maintain the effect. This minimum does make some allowance for movement speed penalties.
Buff
Cultivation
Cultivation cooldown reduced to 15 minutes (was 60 minutes).
60 min→15 min
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§Cultivation: Cooldown reduced to 15 minutes (was 60 minutes).
Buff
War Stomp
War Stomp cooldown reduced to 90 seconds (was 2 minutes).
2 min→90 sec
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§War Stomp: Cooldown reduced to 90 seconds (was 2 minutes).

Dwarf

Adjust
Mace Specialization
Mace Specialization is replaced with Earth Fury, which grants 2% increased critical damage and healing.
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Mace Specialization: Replaced with Earth Fury: 2% increased critical damage and healing.
Buff
Find Treasure
Find Treasure now also grants a chance to find additional items in most chests.
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Find Treasure: Now also grants a chance to find additional items in most chests.

Skyborne

Buff
Wind Blessed
Wind Blessed haste bonus increased to 3% (was 1%).
Wind Blessed1%3%Direction not stated
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Wind Blessed: Haste bonus increased to 3% (was 1%).
Buff
Skysight
Skysight can now be cast while moving.
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Skysight: Now castable while moving.
Buff
Read Leyline
Read Leyline can now be cast while moving, and its minimum duration increased to 30 seconds (was 20 seconds).
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Read Leyline: Now castable while moving. Minimum duration increased to 30 seconds (was 20 seconds).
Buff
Walk on Air
Walk on Air cooldown reduced to 90 seconds (was 2 minutes).
2 min→90 sec
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Walk on Air: Cooldown reduced to 90 seconds (was 2 minutes).
Adjust
Increased the number of spawn locations of Elemental Convergences and Leylines in most Eastern Kingdoms and Kalimdor zones.
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Increased the number of spawn locations of Elemental Convergences and Leylines in most Eastern Kingdoms and Kalimdor zones.
Adjust
Sword Specialization
Sword Specialization is replaced with Ruthless, which grants 2% increased critical strike chance.
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Sword Specialization: Replaced with Ruthless: 2% increased critical strike chance.

Orc

Adjust
Axe Specialization
Axe Specialization is replaced with Savage, which grants 1% increased critical strike chance.
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Axe Specialization: Replaced with Savage: 1% increased critical strike chance.
Nerf
Blood Fury
Blood Fury cooldown increased to 3 minutes (was 2 minutes).
2 min→3 min
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Blood Fury: Cooldown increased to 3 minutes (was 2 minutes).
Adjust
Shatter Curse
Shatter Curse now dispels Curses and Banes instead of granting immunity, and its Magic damage reduction is 5% (was 15%).
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Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%).
Adjust
Touch of the Grave
Touch of the Grave proc chance and cooldown are adjusted to make its benefit more consistent, with improved visuals.
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Touch of the Grave: Proc chance and cooldown adjusted to make benefit more consistent. Improvements made to visuals.
Nerf
Will of the Forsaken
Undead can no longer use Will of the Forsaken while under the effects of Scatter Shot.
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Undead will no longer have Will of the Forsaken available to them while under the effects of Scatter Shot.
Adjust
Touch of the Dead
Touch of the Dead now has a 30% activation chance for casters and 20% for Paladins, Rogues and Warriors, with a 25 second internal cooldown.
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Touch of the Dead now has a 30% chance to activate for casters and a 20% chance to activate for Paladins/Rogues/Warriors, as well as a 25 second internal cooldown.
Nerf
Touch of the Dead
Touch of the Dead no longer scales with Shadow damage increases on the target or the caster.
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Touch of the Dead no longer scales with Shadow increases on the target or the caster.
Buff
Touch of the Dead
Touch of the Dead no longer suffers a reduced multiplier when a lower-ranked spell is used.
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Touch of the Dead no longer suffers from a decreased multiplier when a lower ranked spell is used.
  • Developers' notes: This shouldn't have been in place because it's a racial, not a Class spell or ability.
Adjust
Eureka!
Eureka! is now an 8 second buff with no charges, with the same effect on damage and ability costs, and now also benefits Power Word: Shield.
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Eureka!: Now an 8 second buff with no charges. Same effect on damage and ability costs. Now also benefits Power Word: Shield.
Adjust
Eureka!
Eureka cannot be used while in stealth or invisibility.
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§ Eureka cannot correctly be used while in stealth or invisibility.

Night Elf

Buff
Quickness
Quickness movement speed increase now stacks with other movement speed increases.
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Quickness: Movement speed increase now stacks with other movement speed increases.
Adjust
Night Elves no longer display their shields while in Wisp Form.
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§ Night Elves no longer display their shields while in Wisp Form.

Troll

Buff
Regeneration
Regeneration health regeneration bonuses increased to 20% (was 10%).
Regeneration10%20%Direction not stated
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Regeneration: Health regeneration bonuses increased to 20% (was 10%).
Nerf
Wands now require you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.
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· Wands now require you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.
Fix
Fixed an issue where high ranks of Rejuvenation were preventing other Druids from applying Rejuvenation to the target.
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Fixed an issue where high ranks of Rejuvenation were preventing other Druids from applying Rejuvenation to the target.
Fix
Omen of Clarity
Fixed a bug where Faerie Fire could trigger Omen of Clarity in Cat Form, Bear Form or Dire Bear Form.
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Omen of Clarity: Fixed a bug where this could be triggered by Faerie Fire while in Cat Form, Bear Form, or Dire Bear Form. Since Faerie Fire costs no resources in those forms, it cannot trigger Omen of Clarity.
Buff
Faerie Fire
Faerie Fire now generates threat in Bear Form and Dire Bear Form (instead of starting combat at 0 threat).
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Faerie Fire: Now generates threat while in Bear Form or Dire Bear Form (instead of just initiating combat at 0 threat).
Fix
Fixed an issue allowing multiple Faerie Fire debuffs to be active on a target.
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Fixed an issue allowing multiple Faerie Fire debuffs to be active on a target.
Buff
Shred
Shred (Rank 1) is now learned at level 20 (was 22).
Level 22→Level 20
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Shred (Rank 1) is now learned at level 20 (was 22). It was possible to get Shredding Attacks before knowing Shred or Lacerate
Fix
Fixed Heart of the Wild, Feral Swiftness, Thick Hide and Leader of the Pack not applying correctly at login.
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Fixed an issue where Heart of the Wild, Feral Swiftness, Thick Hide, and Leader of the Pack were not applying correctly to characters when they logged in.
Adjust
Multiple instances of Insect Swarm will no longer continue to reduce the target's hit chance.
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Multiple instances of Insect Swarm will no longer continue to reduce the target's hit chance.
Adjust
Moonkin Aura now only increases Spell Critical Strike chance, and is Raid wide.
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Moonkin Aura now only increases Spell Critical Strike chance, and is Raid wide.
Adjust
Leader of the Pack now only increases Melee and Ranged Critical Strike chance, and is Raid wide.
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Leader of the Pack now only increases Melee and Ranged Critical Strike chance, and is Raid wide.
Fix
Shred
Shred's tooltip now correctly shows the Savage Fury damage increase; the actual damage is unchanged.
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The flat damage on Shred's tooltip will now correctly scale with the % damage increase of the Savage Fury talent.
  • Developers' notes: This was just a visual bug. The damage is unchanged.
Buff
Furor
Furor now allows the player to retain the Energy they had when they were last in Cat Form even if they go into Bear or Dire Bear Form.
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Furor now allows the player to retain the Energy they had when they were last in Cat Form even if they go into Bear or Dire Bear Form.
  • Developers' notes: Bear and Dire Bear Form still prevent Energy regeneration.
Nerf
Auto Shot
Auto Shot now requires you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.
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Auto Shot now requires you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.
  • Developers' notes: Your character will still fire Auto Shot while casting spells like Aimed Shot or Sniper Shot.
Adjust
Arrows should now be visible when a character has their bow drawn back.
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Arrows should now be visible when a character has their bow drawn back.
Adjust
Pets now correctly benefit from Expertise.
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Pets now correctly benefit from Expertise.
Adjust
The Hunter's Fire traps now correctly scale with Attack Power.
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The Hunter's Fire traps now correctly scale with Attack Power.
Buff
Hunters can now have 1 active Fire Trap and 1 active Ice Trap at the same time (was 1 trap among all types).
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The Hunter may now correctly have 1 active Fire Trap and 1 active Ice Trap (was 1 Trap among all types).
Fix
Fixed an issue where pets were only ever inheriting the player's Melee Critical Strike chance instead of whichever is higher, melee or ranged.
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Fixed an issue where pets were only ever inheriting the player's Melee Critical Strike chance instead of whichever is higher, melee or ranged.

Hunter

Pets · Dismember (Crocolisk)History · 4 patches →
Nerf
Dismember
Dismember (Crocolisk) healing reduction reduced to 25% (was 50%).
Dismember50%25%Direction not stated
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Healing reduction reduced to 25% (was 50%).
Nerf
Dismember
Dismember (Crocolisk) duration reduced to 6 seconds (was 10 seconds).
Dismember10 sec6 secDirection not stated
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Duration reduced to 6 seconds (was 10 seconds).
Nerf
Dismember
Dismember (Crocolisk) cooldown increased to 15 seconds (was 6 seconds).
Dismember6 sec15 secDirection not stated
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Cooldown increased to 15 seconds (was 6 seconds).

Hunter

Pets · Sonic Blast (Bat)History · 4 patches →
Nerf
Sonic Blast
Sonic Blast (Bat) cast speed reduction reduced to 30% (was 60%).
Sonic Blast60%30%Direction not stated
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Cast speed reduction reduced to 30% (was 60%).
Nerf
Sonic Blast
Sonic Blast (Bat) duration reduced to 20 seconds (was 30 seconds).
Sonic Blast30 sec20 secDirection not stated
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Duration reduced to 20 seconds (was 30 seconds).
Nerf
Sonic Blast
Sonic Blast (Bat) cooldown increased to 60 seconds (was 30 seconds).
Sonic Blast30 sec60 secDirection not stated
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Cooldown increased to 60 seconds (was 30 seconds).

Hunter

Pets · Mine! (Bird of Prey)History · 4 patches →
Nerf
Mine!
Mine! (Bird of Prey) duration reduced to 3 seconds (was 4 seconds).
Mine!4 sec3 secDirection not stated
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Duration reduced to 3 seconds (was 4 seconds).
Nerf
Mine!
Mine! (Bird of Prey) cooldown increased to 90 seconds (was 60 seconds).
Mine!60 sec90 secDirection not stated
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Cooldown increased to 90 seconds (was 60 seconds).

Hunter

Beast MasteryHistory · 4 patches →
Adjust
Summon Hawk
Summon Hawk now correctly spawns the Hawk at the spell's target.
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Summon Hawk will now correctly cause the Hawk to spawn at the target the spell was cast on.
Adjust
Summon Hawk
Summon Hawk now keeps your Hawk attached to its summon target.
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Summon Hawk will now stick your Hawk to the target that it was summoned on.
Fix
Fixed an issue causing the Improved Mend Pet talent to increase the Mana cost of Mend Pet instead of decrease.
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Fixed an issue causing the Improved Mend Pet talent to increase the Mana cost of Mend Pet instead of decrease.

Hunter

MarksmanshipHistory · 4 patches →
Buff
Trueshot Aura
Trueshot Aura is now Raid wide.
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Trueshot Aura is now Raid wide.
Fix
Fixed an issue where Sniper Shot was not benefitting from a few Marksmanship talents.
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Fixed an issue where Sniper Shot was not benefitting from a few Marksmanship talents.
Buff
Strider Kick
Strider Kick can now be used while disarmed or while no weapon is equipped in your Main Hand.
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Strider Kick can now be used while disarmed or while no weapon is equipped in your Main Hand.
Adjust
Resourcefulness now correctly reduces the Mana cost of Strider Kick.
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Resourcefulness now correctly reduces the Mana cost of Strider Kick.
Adjust
Resourcefulness now correctly activates when landing a critical strike, but it has been changed to only activating on melee and ranged ability critical strikes to prevent spamming.
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Resourcefulness now correctly activates when landing a critical strike, but it has been changed to only activating on melee and ranged ability critical strikes to prevent spamming.
  • Developers' notes: Is not activated by Traps.
Adjust
Updated the tooltip for Predator's Edge changed to better convey that it only increases the critical strike damage of your abilities.
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Updated the tooltip for Predator's Edge changed to better convey that it only increases the critical strike damage of your abilities.
New
Frost Blast
New spell Frost Blast, learned at level 24: a 1.5 second cast that deals damage, slows movement by 40%, and benefits from all Frostbolt talents.
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Frost Blast: This new spell is learned at level 24. It deals damage and slows the target's movement by 40%. It has a 1.5 second cast time, and is affected by all talents that affect Frostbolt.
  • Developers' notes: The purpose of this spell is to provide the functionality formerly granted by Rank 1 Frostbolt despite the penalization of "down-ranking". It does have a higher Mana cost and deals a little more damage as well.
Fix
Fixed an issue where Presence of Mind would not be consumed by spell casts.
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Fixed an issue where Presence of Mind would not be consumed by spell casts.
Fix
Fixed an issue where Missile Barrage could reduce the cost and duration of a second Arcane Missiles cast.
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Fixed an issue where Missile Barrage could reduce the cost and duration of a second Arcane Missiles cast.
Adjust
Missile Barrage
Missile Barrage: This talent has moved to the first row and become a 2-point talent. It now also grants a chance for Arcane Missiles hits to trigger Missile Barrage.
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Missile Barrage: This talent has moved to the first row and become a 2-point talent. It now also grants a chance for Arcane Missiles hits to trigger Missile Barrage.
Adjust
Arcane Blast
Arcane Blast is redesigned as a 1.5 second cast that grants 15% of Intellect as Spell Damage per stack for 15 seconds (up to 4 stacks), while its damage and Spell Damage coefficients are reduced 40%.
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Arcane Blast: Redesigned. This spell is now a 1.5 second cast, and each time it is cast it grants the casting Mage 15% of their Intellect as additional Spell Damage. This effect also increases the cost of Arcane Blast as before and still stacks to 4 times. However, the effect now lasts 15 seconds from when it is first applied, instead of just until the next spell cast. Mana cost unchanged, but damage done and Spell Damage coefficients both reduced 40%.
New
Arcane Wrath
New 16-point gold medal talent Arcane Wrath: a 3.5 second cast with Fireball-like base damage plus bonus Spell Power equal to 5% of maximum Mana, on a 6 second cooldown.
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Arcane Wrath: New 16-point gold medal talent. This new spell deals base damage similar to Fireball, with a 3.5 second cast, but also deals damage as if the Mage had additional Spell Power equal to 5% of the Mage's maximum Mana. 6 second cooldown.
Buff
Heating Up
Heating Up is no longer consumed by Presence of Mind Pyroblasts and always gains an extra charge from Fire Blast, so Fire Blast crits generate 2 charges.
Source line
Heating Up is no longer consumed if the Mage also had Presence of Mind active for the Pyroblast cast. Heating up also always gains an additional charge each time the Mage casts Fire Blast. This does mean Fire Blast critical strikes generate 2 charges.
Adjust
Wake of Fire
Wake of Fire: Talent reverted back to Improved Fire Blast and no longer grants a bonus when the Mage kills a target. It also now increases the range of Fireblast by 8/15 yards.
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Wake of Fire: Talent reverted back to Improved Fire Blast and no longer grants a bonus when the Mage kills a target. It also now increases the range of Fireblast by 8/15 yards.
Adjust
Critical Mass
Critical Mass: Mages can now spend up to 5 points in this talent for 10% total critical strike increase.
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Critical Mass: Mages can now spend up to 5 points in this talent for 10% total critical strike increase.
Adjust
Fire Power
Fire Power is redesigned as a 3-point talent: Fire spells deal 1/2/3% more damage per Fire effect on the target, up to 12%.
Source line
Fire Power: Redesigned. Now only 3 talent points. Increases damage done by Fire spells by 1/2/3% per the Mage's Fire effects on the target, up to a maximum increase of 12%. Spells that mix multiple schools of magic do not grant this bonus.
  • Developers' notes: Specifically, the effects which can grant increased Fire damage from this talent are Ignite, Improved Scorch, Fireball, and Pyroblast, and Impact. Frostfire Bolt does not grant the damage increase but can benefit from it.
Adjust
Frost Channeling now correctly reduces the Mage's threat.
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Frost Channeling now correctly reduces the Mage's threat.
Fix
Fixed an issue where Ice Block was too transparent.
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Fixed an issue where Ice Block was too transparent.
Fix
Fixed various issues around Clearcasting. Clearingcast now correctly does not roll for every target struck by a spell. Clearcasting no longer has a chance to activate off of Dampen Magic and Amplify Magic. Clearcasting no longer has a chance to be activated by abilities cast when not in combat.
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Fixed various issues around Clearcasting. Clearingcast now correctly does not roll for every target struck by a spell. Clearcasting no longer has a chance to activate off of Dampen Magic and Amplify Magic. Clearcasting no longer has a chance to be activated by abilities cast when not in combat.
Fix
Fixed an issue preventing Frostbite and Fingers of Frost from activating from your Ice Armor and Frost Armor spells.
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Fixed an issue preventing Frostbite and Fingers of Frost from activating from your Ice Armor and Frost Armor spells.
Nerf
Ice Lance
Ice Lance damage against Frozen targets is now a 200% increase (was 300%).
Ice Lance300%200%Direction not stated
Source line
Ice Lance damage against Frozen targets changed to a 200% increase (Was 300%).
Buff
Cone of Cold
Cone of Cold slows the first 4 targets hit by an additional 10%, and the slow lasts 3 seconds longer on them.
Source line
Cone of Cold: Movement speed of the first 4 targets hit is decreased by an additional 10% and the slow lasts an additional 3 seconds on those targets.
  • Developers' notes: The ability of this spell to control massive number of targets was the primary reason it was previously reduced in effectiveness and duration. It feels reasonable to let it retain this level of power when used against 4 or fewer targets.
Adjust
Winter's Chill
Winter's Chill is redesigned: it no longer increases critical strike chance and instead makes Cone of Cold deal 40% more damage per stack, consumed by the next Cone of Cold.
Source line
Winter's Chill: Redesigned. No longer increases critical strike chance. Instead, it causes Cone of Cold to deal 40% increase damage per stack of Winter's Chill on the target, consumed by next Cone of Cold.
Adjust
Cone of Cold
Slightly changed the positioning of the spell visual for Cone of Cold.
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Slightly changed the positioning of the spell visual for Cone of Cold.
Adjust
Winter's Chill
Winter's Chill now gives Frostbolt, Frost Blast and Fingers of Frost Ice Lance a 20-100% chance to raise the target's damage taken from your next Cone of Cold by 5% plus 7% of spell damage, stacking 5 times.
Source line
Winter's Chill change to: Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 20/40/60/80/100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.
Adjust
Seal of Fury is no longer overwritten by Power Word: Shield.
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Seal of Fury is no longer overwritten by Power Word: Shield.
Adjust
Blessing of Salvation and Greater Blessing of Salvation are replaced with Salvation and Mass Salvation, which are no longer exclusive with blessings.
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Blessing of Salvation and Greater Blessing of Salvation have been replaced with Salvation and Mass Salvation. These are applied in the same manner as the blessings were, but are not exclusive with blessings.
New
Revoke
Paladins now learn Revoke with Salvation, which removes Salvation or Mass Salvation from a party or raid member.
Source line
Paladins now also learn Revoke when Salvation is learned. Revoke removes target party or raid member's Salvation or Mass Salvation.
  • Developers' notes: This is to restore the functionality of giving the Paladin more finesse and control over who has Salvation active and who doesn't.
Adjust
Judgement of Righteousness and Judgement of Fury now have the correct spell power coefficients for instant cast spells.
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Judgement of Righteousness and Judgement of Fury now have the correct spell power coefficients for instant cast spells.
Fix
Fixed an issue causing Seal of Righteousness to gain almost twice as much benefit from Spell Damage than intended.
Source line
Fixed an issue causing Seal of Righteousness to gain almost twice as much benefit from Spell Damage than intended.
Fix
Fixed an issue where Judgement of Righteousness had an incorrect Spell Damage coefficient.
Source line
Fixed an issue where Judgement of Righteousness had an incorrect Spell Damage coefficient.
Nerf
Consecration
Consecration spell power coefficient per tick reduced to 0.042 (was 0.095).
Consecration0.0950.042Direction not stated
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Consecration's Spell Power Coefficient per tick has been changed to 0.042 (was 0.095).
Buff
Righteous Fury
Righteous Fury Holy damage threat generation increased to 90% (was 60%).
Righteous Fury60%90%Direction not stated
Source line
Righteous Fury's Holy damage threat generation increased to 90% (was 60%).
Adjust
Seal of Fury Rank 3 is now correctly available for training at level 26 (was incorrectly level 25).
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Seal of Fury Rank 3 is now correctly available for training at level 26 (was incorrectly level 25).
Fix
Fixed an issue where using a focus macro to cast Light's Vigil was causing it to not go onto the appropriate target.
Source line
Fixed an issue where using a focus macro to cast Light's Vigil was causing it to not go onto the appropriate target.
Fix
Fixed an issue causing Infusion of Light to grant Holy Shock 50% increased damage against enemies.
Source line
Fixed an issue causing Infusion of Light to grant Holy Shock 50% increased damage against enemies.

Paladin

ProtectionHistory · 4 patches →
Nerf
Shield Specialization
Shield Specialization Mana restore lowered to 4% (was 6%), still with a 3 second internal cooldown.
Shield Specialization6%4%Direction not stated
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Shield Specialization Mana restored to the Paladin lowered to 4% with a 3 second internal cooldown (was 6% with a 3 second internal cooldown).
Adjust
Reckoning
Reckoning now stores a charge each time it triggers, up to 4, and your next melee swing spends all charges for 1 extra attack each.
Source line
Reckoning: This talent has been adjusted so you gain a charge of Reckoning each time it triggers. Your next melee swing (auto attack) will trigger all accumulated charges for 1 extra attack each. You may have a maximum of 4 charges.
  • This restores the Classic Era functionality of storing up to 4 charges and delays all the triggers until your next swing so that it does not cause the auto attack timer to be reset by instant attacks.

Paladin

RetributionHistory · 4 patches →
Nerf
Champion of the Light
Champion of the Light now increases spell damage by 10/20/30% of Intellect (was 20/40/60%).
Champion of the Light20/40/60%10/20/30%Direction not stated
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Champion of the Light now increases your spell damage by 10/20/30% of your Intellect (was 20/40/60%).
Adjust
Sanctified Judgement's Mana restore effect no longer generates threat.
Source line
Sanctified Judgement's Mana restore effect no longer generates threat.
Fix
Fixed an issue where high ranks of Renew were preventing other Priests from applying Renew to the target.
Source line
Fixed an issue where high ranks of Renew were preventing other Priests from applying Renew to the target.
Fix
Fixed an issue causing Holy Fire Rank 5 periodic damage to be higher than Rank 6.
Source line
Fixed an issue causing Holy Fire Rank 5 periodic damage to be higher than Rank 6.
Adjust
Power Word: Shield
Power Word: Shield will now correctly tell the player they can't replace a Power Word: Shield on a target if the Power Word: Shield they have is stronger.
Source line
Power Word: Shield will now correctly tell the player they can't replace a Power Word: Shield on a target if the Power Word: Shield they have is stronger.
Fix
Fixed an issue where casting Power Word: Shield would say SHIELDED twice in your scrolling combat text.
Source line
Fixed an issue where casting Power Word: Shield would say SHIELDED twice in your scrolling combat text.
Buff
Devouring Plague
Devouring Plague cooldown reduced to 24 seconds (was 1 minute).
1 min→24 sec
Source line
Devouring Plague cooldown reduced to 24 seconds (was 1 minute).
Nerf
Shadow Word: Death
Shadow Word: Death cooldown increased to 18 seconds (was 12 seconds).
Shadow Word: Death12 sec18 secDirection not stated
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Shadow Word: Death cooldown increased to 18 seconds (was 12 seconds).
Fix
Fixed an issue where casting Mind Vision would cause the target to stand up and interrupt drinks.
Source line
Fixed an issue where casting Mind Vision would cause the target to stand up and interrupt drinks.

Priest

DisciplineHistory · 4 patches →
Adjust
Inner Focus will now correctly only be used on a single spell, even if you spell queue another spell into Penance's channel.
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Inner Focus will now correctly only be used on a single spell, even if you spell queue another spell into Penance's channel.
Adjust
Added to the tooltip for Divine Aegis explicitly that it is activated by Non-Periodic critical heals.
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Added to the tooltip for Divine Aegis explicitly that it is activated by Non-Periodic critical heals.
Adjust
Added to the tooltip for Divine Aegis what the maximum value for the shield is.
Source line
Added to the tooltip for Divine Aegis what the maximum value for the shield is.
Adjust
Power in Light now increases Smite and Penance if the target is afflicted by Holy Fire or Shadow Word Pain.
Source line
Power in Light now increases Smite and Penance if the target is afflicted by Holy Fire or Shadow Word Pain.
Buff
Silence Resolve threat reduction now applies to all spells.
Source line
Silence Resolve threat reduction now applies to all spells.
Adjust
Mental Strength moved to Row 2 from Row 4 and changed to increase your intellect by 2/4/6/8/10%.
Source line
Mental Strength moved to Row 2 from Row 4 and changed to increase your intellect by 2/4/6/8/10%.
Adjust
Improved Power Word: Shield
Improved Power Word: Shield moved to Row 3 from Row 2.
Source line
Improved Power Word: Shield moved to Row 3 from Row 2.
Adjust
Twin Disciplines now correctly benefits Shadow Word: Death, Mind Flay, Starshards and Penance.
Source line
Twin Disciplines now correctly benefits Shadow Word: Death, Mind Flay, Starshards and Penance.
Fix
Fixed an issue where Shadow Word: Death was not benefitting from Shadowform's increase to critical strike damage.
Source line
Fixed an issue where Shadow Word: Death was not benefitting from Shadowform's increase to critical strike damage.
Fix
Fixed an issue where Devouring Contagion was causing the bounced Devouring Plague to cost Mana, perform a cast animation, and put the caster's Devouring Plague back on full cooldown.
Source line
Fixed an issue where Devouring Contagion was causing the bounced Devouring Plague to cost Mana, perform a cast animation, and put the caster's Devouring Plague back on full cooldown.
Buff
Vampiric Embrace
Vampiric Embrace can no longer be resisted.
Source line
Changed Vampiric Embrace so that it can't be resisted.
Buff
Vampiric Embrace
Vampiric Embrace cooldown reduced to 30 seconds (was 1 minute).
1 min→30 sec
Source line
Vampiric Embrace cooldown reduced to 30 seconds (was 1 minute).
Removed
Improved Fade
The Improved Fade talent is removed.
Source line
Improved Fade removed.
Removed
Shadow Infinity
The Shadow Infinity talent is removed.
Source line
Shadow Infinity removed.
Adjust
Improved Mind Blast moved from Row 3 to Row 2.
Source line
Improved Mind Blast moved from Row 3 to Row 2.
New
Dark Inspiration
New Row 4 talent Dark Inspiration: Mind Blast and fully channeled Mind Flay raise your and your party's Spirit by 3/6/9/12/15% for 10 seconds.
Source line
New talent (Row 4): Dark Inspiration – Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3/6/9/12/15% for 10 seconds.
Adjust
Improved Mind Flay
Improved Mind Flay now makes each Mind Flay tick deal 10/20% more damage than the previous one.
Source line
Improved Mind Flay changes to: Each instance of damage of Mind Flay deals 10/20% more damage than its previous instance of damage.
Adjust
Devouring Contagion now spreads to 2 targets.
Source line
Devouring Contagion now spreads to 2 targets.
Fix
Fixed an issue with Shadow Weaving's Tooltip. It now correctly states that it causes the target to take increased damage from you.
Source line
Fixed an issue with Shadow Weaving's Tooltip. It now correctly states that it causes the target to take increased damage from you.
Adjust
Rogue Poisons will no longer incorrectly activate against targets that are attacking them.
Source line
Rogue Poisons will no longer incorrectly activate against targets that are attacking them.
Adjust
Sap no longer has a chance to activate weapon procs.
Source line
Sap no longer has a chance to activate weapon procs.
Fix
Fixed an issue where Rogues could swap specializations to keep their energy full.
Source line
Fixed an issue where Rogues could swap specializations to keep their energy full.

Rogue

AssassinationHistory · 4 patches →
Adjust
Cold Blood is now correctly consumed when Mutilate lands a critical strike.
Source line
Cold Blood is now correctly consumed when Mutilate lands a critical strike.
Fix
Fixed an issue where Totemic Recall cost 70 silver on the trainer instead of 22 silver, as intended.
Source line
Fixed an issue where Totemic Recall cost 70 silver on the trainer instead of 22 silver, as intended.
Adjust
Grounding Totem is now correctly destroyed after redirecting a spell.
Source line
Grounding Totem is now correctly destroyed after redirecting a spell.
Adjust
Windfury Weapon's attacks now appear as White hits in the scrolling combat text.
Source line
Windfury Weapon's attacks now appear as White hits in the scrolling combat text.
Buff
Grace of Air Totem
Grace of Air Totem is no longer exclusive with Windfury Totem and Flametongue Totem.
Source line
Grace of Air Totem is no longer exclusive with Windfury Totem and Flametongue Totem.
  • Windfury Totem and Flametongue Totem retain their exclusivity.
Buff
Grace of Air Totem, Strength of Earth Totem, Windfury Totem, and Flametongue Totem are now Raid wide.
Source line
Grace of Air Totem, Strength of Earth Totem, Windfury Totem, and Flametongue Totem are now Raid wide.
Buff
Chain Lightning
Chain Lightning Mana cost reduced by about 35% on all four ranks.
-35% mana
Source line
Chain Lightning: Mana cost reduced by approximately 35% on all four ranks.
Nerf
Fire Nova
Fire Nova spell power coefficient reduced to 0.143 (was 0.214).
Fire Nova0.2140.143Direction not stated
Source line
Fire Nova's Spell Power Coefficient has been changed to 0.143 (was 0.214).
Nerf
Fire Nova
Fire Nova's base damage has been significantly reduced.
Source line
Fire Nova's base damage has been significantly reduced.
Buff
Fire Nova
Fire Nova's mana cost has been significantly reduced.
Source line
Fire Nova's mana cost has been significantly reduced.
Adjust
Flametongue Totem and Windfury Totem now correctly only affect players.
Source line
Flametongue Totem and Windfury Totem now correctly only affect players.
Adjust
Added a little green to the visual of Chain Heal without overpowering the original effect.
Source line
Added a little green to the visual of Chain Heal without overpowering the original effect.
Adjust
Your Clearcasting from the Elemental Focus talent will no longer have a way to be spent on the same Fire Nova that activates it.
Source line
Your Clearcasting from the Elemental Focus talent will no longer have a way to be spent on the same Fire Nova that activates it.
Adjust
Elemental Mastery
Elemental Mastery: This talent has returned as the new 31-point gold medal talent. Reduces the cast time of Lightning Bolt and Lava Burst by 0.5 seconds and removes the cooldown from Chain Lightning for 15 seconds. 3-minute CD. Lava Burst is pre-requisite.
Source line
Elemental Mastery: This talent has returned as the new 31-point gold medal talent. Reduces the cast time of Lightning Bolt and Lava Burst by 0.5 seconds and removes the cooldown from Chain Lightning for 15 seconds. 3-minute CD. Lava Burst is pre-requisite.
Adjust
Lava Burst
Lava Burst: Moved from the 7th row to the 5th row as the 21-point gold medal talent. New rank 4 added and ranks reflowed. No longer has any pre-requisite.
Source line
Lava Burst: Moved from the 7th row to the 5th row as the 21-point gold medal talent. New rank 4 added and ranks reflowed. No longer has any pre-requisite.
Adjust
Elemental Fury
Elemental Fury: Now has Lightning Overload as pre-requisite.
Source line
Elemental Fury: Now has Lightning Overload as pre-requisite.
Adjust
Lightning Overload
Lightning Overload: Now has Elemental Alacrity as pre-requisite.
Source line
Lightning Overload: Now has Elemental Alacrity as pre-requisite.
Adjust
Elemental Alacrity
Elemental Alacrity: Moved from 3rd row to 2nd row.
Source line
Elemental Alacrity: Moved from 3rd row to 2nd row.
Adjust
Elemental Warding
Elemental Warding: Moved from 2nd row to 3rd row.
Source line
Elemental Warding: Moved from 2nd row to 3rd row.
Removed
Call of Thunder
The Call of Thunder talent is removed.
Source line
Call of Thunder: Talent removed.
Adjust
Earthbound
Earthbound: Moved to 4th row as the 16-point gold medal talent.
Source line
Earthbound: Moved to 4th row as the 16-point gold medal talent.
Buff
Elemental Reach
Elemental Reach now also reduces the Totemic Projection cooldown by 10/20 seconds.
Source line
Elemental Reach: Now also reduces the cooldown on Totemic Projection by 10/20 seconds.
Buff
Call of Flame
Call of Flame now also extends Flame Shock's duration by 3/6/9 seconds.
Source line
Call of Flame: Now also extends duration of Flame Shock by 3/6/9 seconds.
Adjust
Column Arrangement
Column Arrangement: Many talents moved to make room for other talents and their connections.
Source line
Column Arrangement: Many talents moved to make room for other talents and their connections.
Buff
Clearcasting
Clearcasting will no longer be consumed by Lightning Overload activations.
Source line
Clearcasting will no longer be consumed by Lightning Overload activations.
Adjust
Fire Nova's tooltip now correctly increases when placing talents into Trial By Fire (the talent formerly known as Improved Fire Nova).
Source line
Fire Nova's tooltip now correctly increases when placing talents into Trial By Fire (the talent formerly known as Improved Fire Nova).

Shaman

EnhancementHistory · 4 patches →
Buff
Stormstrike
The Stormstrike debuff is no longer consumed if your spell does not land.
Source line
Your Stormstrike debuff is no longer consumed if your spell does not land.
Fix
Fixed an issue where Stormstrike could be consumed by other players or pets that weren't the casting Shaman.
Source line
Fixed an issue where Stormstrike could be consumed by other players or pets that weren't the casting Shaman.
Adjust
Stormstrike's cost changed to 8% of Base Mana (was 125 Mana at all points in the game).
Source line
Stormstrike's cost changed to 8% of Base Mana (was 125 Mana at all points in the game).

Shaman

RestorationHistory · 4 patches →
Buff
Mana Tide Totem
Mana Tide Totem gains a new rank at level 38, so ranks are now learned at 25, 38, 48 and 58 (was 25, 48 and 58).
Source line
Added an additional Rank of Mana Tide Totem that is learned at level 38, so now you have ranks at level 25, 38, 48, 58 (was levels 25, 48, 58).
Adjust
The Restorative Totems talent now correctly increases the effect of the entirety of Healing Stream totem (was the base value).
Source line
The Restorative Totems talent now correctly increases the effect of the entirety of Healing Stream totem (was the base value).
Adjust
Tidal Focus and Totemic Focus have swapped locations. Tidal Focus is now in the 1st row, and Totemic Focus is now in the 2nd row.
Source line
Tidal Focus and Totemic Focus have swapped locations. Tidal Focus is now in the 1st row, and Totemic Focus is now in the 2nd row.
Buff
Water Shield
Water Shield can now trigger from any critical spell cast by the Shaman (was only critical heals).
Source line
Water Shield: Can now trigger from any critical spell cast by the Shaman (was only critical heals).
Fix
Fixed an issue where Summon Incubus was available to summon at no Soul Shard cost with the Reagent Economy Legacy Perk.
Source line
Fixed an issue where Summon Incubus was available to summon at no Soul Shard cost with the Reagent Economy Legacy Perk.
Fix
Fixed an issue allowing multiple Cure of Recklessness debuffs to be active on a target.
Source line
Fixed an issue allowing multiple Cure of Recklessness debuffs to be active on a target.

Warlock

AfflictionHistory · 4 patches →
Adjust
Grim Reach
Malediction replaced with Grim Reach, which increases the range of your Affliction spells by 10/20%.
Source line
Malediction replaced with Grim Reach, which increases the range of your Affliction spells by 10/20%.
Buff
Shadow Mastery
Shadow Mastery now increases Shadow spell damage by 2/4/6/8/10% (was 1/2/3/4/5%).
Shadow Mastery1/2/3/4/5%2/4/6/8/10%Direction not stated
Source line
Shadow Mastery changed to increasing your Shadow spell damage by 2/4/6/8/10% (Was 1/2/3/4/5%).

Warlock

DemonologyHistory · 4 patches →
Fix
Fixed an issue where you couldn't cast Soul Link on your pet.
Source line
Fixed an issue where you couldn't cast Soul Link on your pet.

Warlock

DestructionHistory · 4 patches →
Adjust
Destructive Reach
Destructive Reach now increases the range of Destruction spells by 10/20%.
Source line
Destructive Reach changed to Increases the range of your Destruction spells by 10/20%.
Buff
Battle Shout
Battle Shout is now Raid wide.
Source line
Battle Shout is now Raid wide.
Buff
Slam
Slam is no longer subject to spell pushback.
Source line
Slam is no longer subject to spell pushback.
Fix
Fixed an issue where Overpower was not able to activate vs. significantly lower level enemies.
Source line
Fixed an issue where Overpower was not able to activate vs. significantly lower level enemies.
Fix
Fixed an issue where Weaponmaster's Sword Specialization could be activated by Shield Bash and Shield Slam.
Source line
Fixed an issue where Weaponmaster's Sword Specialization could be activated by Shield Bash and Shield Slam.
Buff
Lingering Rage
Lingering Rage no longer stops the player's Health Regeneration after combat.
Source line
Lingering Rage no longer stops the player's Health Regeneration after combat.
Fix
Fixed an issue where Improved Berserker Rage was not removing Movement Impairing Effects.
Source line
Fixed an issue where Improved Berserker Rage was not removing Movement Impairing Effects.
Adjust
Added a swing timer to the center reticle.
Source line
Added a swing timer to the center reticle.
Adjust
Added bindings to enable and disable Voice Channel Transcription via the Chat Channels menu.
Source line
Added bindings to enable and disable Voice Channel Transcription via the Chat Channels menu.
Adjust
Ensured your own fishing bobber is always targetable.
Source line
Ensured your own fishing bobber is always targetable.
Fix
Fixed using ground-targeted items. Using them a second time will now confirm the placement.
Source line
Fixed using ground-targeted items. Using them a second time will now confirm the placement.
Fix
Fixed an issue causing the gamepad action bar to be invisible upon relogging after creating and selecting a custom Edit Mode layout.
Source line
Fixed an issue causing the gamepad action bar to be invisible upon relogging after creating and selecting a custom Edit Mode layout.
Fix
Fixed an issue causing the cast bar to not be properly customizable with Edit Mode.
Source line
Fixed an issue causing the cast bar to not be properly customizable with Edit Mode.
Fix
Fixed an issue making it difficult to activate actions using the class-specific flyouts.
Source line
Fixed an issue making it difficult to activate actions using the class-specific flyouts.
Fix
Fixed an issue with quest reward selection that prevented completion of certain quests.
Source line
Fixed an issue with quest reward selection that prevented completion of certain quests.
Fix
Fixed an issue where quests offered by interactive objects or other non-character quest givers could not be turned in with a gamepad.
Source line
Fixed an issue where quests offered by interactive objects or other non-character quest givers could not be turned in with a gamepad.
Adjust
Made the "Press and Hold Casting" setting compatible with gamepad.
Source line
Made the "Press and Hold Casting" setting compatible with gamepad.
Adjust
Updated the Trade confirmation dialog to be usable with a gamepad.
Source line
Updated the Trade confirmation dialog to be usable with a gamepad.
Adjust
Updated the Guild & Communities dialogs to be usable with a gamepad.
Source line
Updated the Guild & Communities dialogs to be usable with a gamepad.
Adjust
Updated the Chat Channels menu to be usable with a gamepad.
Source line
Updated the Chat Channels menu to be usable with a gamepad.
Adjust
Updated the Transmog frame to be useable with a gamepad.
Source line
Updated the Transmog frame to be useable with a gamepad.
Adjust
Mystic Mushroom now correctly increases Spirit.
Source line
Mystic Mushroom now correctly increases Spirit.
Adjust
The Insight enchant now correctly increases Spirit.
Source line
The Insight enchant now correctly increases Spirit.
Adjust
Morbent's Bane no longer causes other nearby players to play visual effects.
Source line
Morbent's Bane no longer causes other nearby players to play visual effects.
Adjust
Scrolls now incur a global cooldown when used.
Source line
Scrolls now incur a global cooldown when used.
Adjust
Many items created by professions have had their vendor sell price reduced.
Source line
Many items created by professions have had their vendor sell price reduced.
Nerf
Draught of Predatory Senses
Draught of Predatory Senses is now a Potion, on the Combat Potion cooldown, and had its duration reduced to fit within this design space.
Source line
Draught of Predatory Senses is now a Potion, on the Combat Potion cooldown, and had its duration reduced to fit within this design space.
Fix
Fixed an issue where Bartering was discounting training and repairing.
Source line
Fixed an issue where Bartering was discounting training and repairing.
Adjust
Visually moved the Master Chef and Luremaster perks 1 row to the left.
Source line
Visually moved the Master Chef and Luremaster perks 1 row to the left.
  • Developers' notes: They were already available with only 5 points committed, so this is only a visual change.
Buff
The Quick and the Dead now affects more Priest spells.
Source line
The Quick and the Dead should now affect more Priest spells.

General

Fix
Fixed several quest items that were multi-drop and should not be.
Source line
Fixed several quest items that were multi-drop and should not be.

Ashenvale

Adjust
More Bloodtooth Guards are available during the quest "Raene's Cleansing".
Source line
There are more Bloodtooth Guards available during the quest "Raene's Cleansing"
Adjust
Members of the Horde are no longer welcome in Dalaran under any circumstances and will be attacked on sight. This does not affect access to the City of Dalaran dungeon, but the Horde questline to obtain the Dalaran Sewer Key no longer grants unrestricted access to the city in the open world.
Source line
Members of the Horde are no longer welcome in Dalaran under any circumstances and will be attacked on sight. This does not affect access to the City of Dalaran dungeon, but the Horde questline to obtain the Dalaran Sewer Key no longer grants unrestricted access to the city in the open world.
Fix
Fixed an issue where many of the furbolg camps would not grant credit for the quest "How Big a Threat?"
Source line
Fixed an issue where many of the furbolg camps would not grant credit for the quest "How Big a Threat?"
Adjust
The quest "For Love Eternal" can now be turned in to Cerellian Whiteclaw at all times.
Source line
The quest "For Love Eternal" can now be turned in to Cerellian Whiteclaw at all times.
Adjust
"Body and Heart": Cenarion Moondust is no longer used up when you sprinkle it on the stone, so if you need to try again, you can come back later and use it again to re-summon Lunaclaw.
Source line
"Body and Heart": Cenarion Moondust is no longer used up when you sprinkle it on the stone, so if you need to try again, you can come back later and use it again to re-summon Lunaclaw.
Adjust
The Novice Warriors will no longer flag players for PvP during the quest "Sparring Match".
Source line
The Novice Warriors will no longer flag players for PvP during the quest "Sparring Match".

Stormwind

Adjust
"The Attack!" is no longer an escort quest and is now shareable, even while the event is active. Speak to Tyrion to begin the event if it is not active.
Source line
"The Attack!" is no longer an escort quest and is now shareable, even while the event is active. Speak to Tyrion to begin the event if it is not active.
Adjust
Lord Melenas no longer evades at low health during the quest "Twisted Hatred".
Source line
Lord Melenas no longer evades at low health during the quest "Twisted Hatred".

Wetlands

Adjust
Several areas have had their respawn rates increased and evened out, including Dragonmaw Orcs, Gnolls, and Incendicite Ore.
Source line
Several areas have had their respawn rates increased and evened out, including Dragonmaw Orcs, Gnolls, and Incendicite Ore.
Adjust
Addressed an issue that could prevent players from using Halaan's Gift to scry on the anchors of Zephras and progress the quest "The Anchors of Zephras."
Source line
Addressed an issue that could prevent players from using Halaan's Gift to scry on the anchors of Zephras and progress the quest "The Anchors of Zephras."

Player versus Player

History · 2 patches →
Adjust
Battleground Marks of Honor now stack up to 30 (was 20).
Source line
Battleground Marks of Honor now stack up to 30 (was 20).
Adjust
Unit Frames display has been updated.
Source line
Unit Frames display has been updated.
Adjust
Minimap header display has been updated.
Source line
Minimap header display has been updated.
Adjust
Spells with different rankings now behaves as a single entry in the Cooldown Manager.
Source line
Spells with different rankings now behaves as a single entry in the Cooldown Manager.
Adjust
Auction House now displays a column for equippable level.
Source line
Auction House now displays a column for equippable level.
Adjust
Added detailed Scrolling Combat Text options under Options > Gameplay > Combat > Scrolling Combat Text for Self > Text on Me/Text on Target.
Source line
Added detailed Scrolling Combat Text options under Options > Gameplay > Combat > Scrolling Combat Text for Self > Text on Me/Text on Target.
Adjust
Searching for "Threat" will now pull up the Aggro Display option.
Source line
Searching for "Threat" will now pull up the Aggro Display option.
Adjust
To reduce Nameplate clutter, the distance visibility for Nameplates for enemies and NPCs above and below the player have been adjusted. Your current target's nameplate is not affected.
Source line
To reduce Nameplate clutter, the distance visibility for Nameplates for enemies and NPCs above and below the player have been adjusted. Your current target's nameplate is not affected.
Adjust
Restored level-up messages showing stat increases and talent points gained.
Source line
Restored level-up messages showing stat increases and talent points gained.
Adjust
In-game Tutorials have been updated.
Source line
In-game Tutorials have been updated.
Adjust
If party members are different character levels, the Looking For Group UI will now properly update the eligibility statuses of the dungeon list.
Source line
If party members are different character levels, the Looking For Group UI will now properly update the eligibility statuses of the dungeon list.
Adjust
Group Finder checkbox "Show All Level Ranges" will properly update the dungeon list.
Source line
Group Finder checkbox "Show All Level Ranges" will properly update the dungeon list.
Fix
Fixed an issue where art assets were running amok on the Professions UI panel.
Source line
Fixed an issue where art assets were running amok on the Professions UI panel.
Adjust
Who List search now supports subzones (example: characters in Northshire Valley will show up in both queries "/who northshire" and "/who elwynn").
Source line
Who List search now supports subzones (example: characters in Northshire Valley will show up in both queries "/who northshire" and "/who elwynn").
Adjust
Players can no longer accept the 'refresh world' prompt while in combat.
Source line
Players can no longer accept the 'refresh world' prompt while in combat.

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Parsed from the October 15 staff reply in Blizzard's WoW Forever Beta Development Notes thread, which uses a plain CHANGE LOG layout. Racial changes nested at the wrong level were assigned to their race by hand, and the duplicate Frost Blast line under Frost was dropped. Buff and nerf labels use stated numbers or clear mechanics; mixed changes and ones that now work correctly are labeled adjust. Source: https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-development-notes-%E2%80%93-updated-october-15/2360696/6 · fetched Oct 15, 2026.