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Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.

Apex Legends

Pc: change history

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7 changes across 3 patches (Aug 5, 2024 to Nov 3, 2025), newest first.

Adjust 4Removed 1Fix 2
  1. Adjust
    Improved the performance of loading models and textures on systems with integrated graphics, especially Intel Iris XE laptops. This improves map loading times and reduces issues with missing models in-game.
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    Improved the performance of loading models and textures on systems with integrated graphics, especially Intel Iris XE laptops. This improves map loading times and reduces issues with missing models in-game.
    Adjust
    Added PC support for Handheld/Compact UI which makes it easier to play Apex on PC Handheld devices. Players can toggle between Full, Compact or Auto UI in game Settings.
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    Added PC support for Handheld/Compact UI which makes it easier to play Apex on PC Handheld devices. Players can toggle between Full, Compact or Auto UI in game Settings.
  2. Adjust
    Additional improvements to the framerate stability with texture streaming enabled.
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    Additional improvements to the framerate stability with texture streaming enabled
    Fix
    Fixed an issue that could cause freezes or black screens for some players.
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    Fixed an issue that could cause freezes or black screens for some players
    Fix
    Fixed an issue that could lead to incorrect GPU timings for a small number of players, which would cause blurry resolutions when "Adaptive Resolution FPS Target" is enabled.
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    Fixed an issue that could lead to incorrect GPU timings for a small number of players, which would cause blurry resolutions when "Adaptive Resolution FPS Target" is enabled
    Adjust
    Improved performance of loading asset data onto the GPU (this can fix stutters and issues with missing models for some players).
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    Improved performance of loading asset data onto the GPU (this can fix stutters and issues with missing models for some players)
  3. Removed
    Removed Adaptive Supersampling video settings option. A small percentage of players used this option and those that did received no benefit from it unless they had a powerful GPU and low res monitor.
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    PC: removed Adaptive Supersampling video settings option. A small percentage of players used this option and those that did received no benefit from it unless they had a powerful GPU and low res monitor
Apex Legends

Dx12 (Pc): change history

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6 changes across 2 patches (Aug 5, 2024 to Feb 10, 2025), newest first.

Adjust 5Fix 1
  1. Adjust
    Changed the way that ultrawide monitors handle 16:9 and 16:10 resolutions in full-screen mode. They will now have pillarboxing (black borders on left and right) and no stretching. This behavior can be disabled with +mat_wide_pillarbox 0 launch argument, if stretching is desired.
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    Changed the way that ultrawide monitors handle 16:9 and 16:10 resolutions in full-screen mode. They will now have pillarboxing (black borders on left and right) and no stretching. This behavior can be disabled with +mat_wide_pillarbox 0 launch argument, if stretching is desired.
    Adjust
    CPU rendering performance improved 5%-10% (situation based) and some frame drops may be reduced.
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    CPU rendering performance improved 5%-10% (situation based) and some frame drops may be reduced
    Adjust
    Added a launch argument +mat_minimize_on_alt_tab 1 that allows behavior similar to DX11 where tabbing away from/clicking out of the fullscreen game causes Apex to minimize.
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    Added a launch argument +mat_minimize_on_alt_tab 1 that allows behavior similar to DX11 where tabbing away from/clicking out of the fullscreen game causes Apex to minimize
    Adjust
    Improved loading performance after compiling shaders for the first time (up to 30% faster on some systems). Note that shaders always need to be pre-loaded to minimize gameplay stuttering.
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    Improved loading performance after compiling shaders for the first time (up to 30% faster on some systems). Note that shaders always need to be pre-loaded to minimize gameplay stuttering.
    Adjust
    Added a launch notification for players with incompatible GPUs that DX11 support will be discontinued.
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    Added a launch notification for players with incompatible GPUs that DX11 support will be discontinued
  2. Fix
    Fixed several causes of graphical corruption issues.
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    Fixed several causes of graphical corruption issues

Other matches

7 more changes in 4 patches, newest first.

Fix
Engine
Fixed bug with cloak rendering on consoles and PC with TSAA enabled, making it consistent for all visual options.
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Fixed bug with cloak rendering on consoles and PC with TSAA enabled, making it consistent for all visual options.
Fix
Graphics
Fixed an issue that could lead to an occasional framerate dip when running at very high FPS on PC (e.g. 240+).
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Fixed an issue that could lead to an occasional framerate dip when running at very high FPS on PC (e.g. 240+).
Adjust
Graphics
Cleaner Ambient Occlusion, which includes new specular occlusion. This will also be faster than the previous Ambient Occlusion in most cases, except at High or Ultra settings at high resolutions (4K on PC).
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Cleaner Ambient Occlusion, which includes new specular occlusion. This will also be faster than the previous Ambient Occlusion in most cases, except at High or Ultra settings at high resolutions (4K on PC).
Adjust
Graphics
Xbox One and Playstation 4 have been migrated to the Rendering Hardware Interface (RHI), which is now being used on all platforms. As a result, Xbox One and Playstation 4 leverage the same multithreaded rendering architecture as PC and current-gen consoles.
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Xbox One and Playstation 4 have been migrated to the Rendering Hardware Interface (RHI), which is now being used on all platforms. As a result, Xbox One and Playstation 4 leverage the same multithreaded rendering architecture as PC and current-gen consoles.
Adjust
Aim Assist
Console crossplay into PC lobbies: Aim Assist strength reduced 18%.
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Console crossplay into PC lobbies: Aim Assist strength reduced 18%
Adjust
Aim Assist
Console performance mode crossplay into PC lobbies: Aim Assist strength reduced 22%.
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Console performance mode crossplay into PC lobbies: Aim Assist strength reduced 22%
Adjust
Aim Assist
Controller on PC: Aim Assist strength reduced 25%.
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Controller on PC: Aim Assist strength reduced 25%