Nerf Radar › Search
What changed for Pc?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
7 changes across 3 patches (Aug 5, 2024 to Nov 3, 2025), newest first.
Adjust 4Removed 1Fix 2
-
AdjustImproved the performance of loading models and textures on systems with integrated graphics, especially Intel Iris XE laptops. This improves map loading times and reduces issues with missing models in-game.
Source line
Improved the performance of loading models and textures on systems with integrated graphics, especially Intel Iris XE laptops. This improves map loading times and reduces issues with missing models in-game.
AdjustAdded PC support for Handheld/Compact UI which makes it easier to play Apex on PC Handheld devices. Players can toggle between Full, Compact or Auto UI in game Settings.Source line
Added PC support for Handheld/Compact UI which makes it easier to play Apex on PC Handheld devices. Players can toggle between Full, Compact or Auto UI in game Settings.
-
AdjustAdditional improvements to the framerate stability with texture streaming enabled.
Source line
Additional improvements to the framerate stability with texture streaming enabled
FixFixed an issue that could cause freezes or black screens for some players.Source line
Fixed an issue that could cause freezes or black screens for some players
FixFixed an issue that could lead to incorrect GPU timings for a small number of players, which would cause blurry resolutions when "Adaptive Resolution FPS Target" is enabled.Source line
Fixed an issue that could lead to incorrect GPU timings for a small number of players, which would cause blurry resolutions when "Adaptive Resolution FPS Target" is enabled
AdjustImproved performance of loading asset data onto the GPU (this can fix stutters and issues with missing models for some players).Source line
Improved performance of loading asset data onto the GPU (this can fix stutters and issues with missing models for some players)
-
RemovedRemoved Adaptive Supersampling video settings option. A small percentage of players used this option and those that did received no benefit from it unless they had a powerful GPU and low res monitor.
Source line
PC: removed Adaptive Supersampling video settings option. A small percentage of players used this option and those that did received no benefit from it unless they had a powerful GPU and low res monitor
6 changes across 2 patches (Aug 5, 2024 to Feb 10, 2025), newest first.
Adjust 5Fix 1
-
AdjustChanged the way that ultrawide monitors handle 16:9 and 16:10 resolutions in full-screen mode. They will now have pillarboxing (black borders on left and right) and no stretching. This behavior can be disabled with +mat_wide_pillarbox 0 launch argument, if stretching is desired.
Source line
Changed the way that ultrawide monitors handle 16:9 and 16:10 resolutions in full-screen mode. They will now have pillarboxing (black borders on left and right) and no stretching. This behavior can be disabled with +mat_wide_pillarbox 0 launch argument, if stretching is desired.
AdjustCPU rendering performance improved 5%-10% (situation based) and some frame drops may be reduced.Source line
CPU rendering performance improved 5%-10% (situation based) and some frame drops may be reduced
AdjustAdded a launch argument +mat_minimize_on_alt_tab 1 that allows behavior similar to DX11 where tabbing away from/clicking out of the fullscreen game causes Apex to minimize.Source line
Added a launch argument +mat_minimize_on_alt_tab 1 that allows behavior similar to DX11 where tabbing away from/clicking out of the fullscreen game causes Apex to minimize
AdjustImproved loading performance after compiling shaders for the first time (up to 30% faster on some systems). Note that shaders always need to be pre-loaded to minimize gameplay stuttering.Source line
Improved loading performance after compiling shaders for the first time (up to 30% faster on some systems). Note that shaders always need to be pre-loaded to minimize gameplay stuttering.
AdjustAdded a launch notification for players with incompatible GPUs that DX11 support will be discontinued.Source line
Added a launch notification for players with incompatible GPUs that DX11 support will be discontinued
-
FixFixed several causes of graphical corruption issues.
Source line
Fixed several causes of graphical corruption issues
Other matches
7 more changes in 4 patches, newest first.
Fix
Engine
Fixed bug with cloak rendering on consoles and PC with TSAA enabled, making it consistent for all visual options.
Source line
Fixed bug with cloak rendering on consoles and PC with TSAA enabled, making it consistent for all visual options.
Fix
Graphics
Fixed an issue that could lead to an occasional framerate dip when running at very high FPS on PC (e.g. 240+).
Source line
Fixed an issue that could lead to an occasional framerate dip when running at very high FPS on PC (e.g. 240+).
Adjust
Graphics
Cleaner Ambient Occlusion, which includes new specular occlusion. This will also be faster than the previous Ambient Occlusion in most cases, except at High or Ultra settings at high resolutions (4K on PC).
Source line
Cleaner Ambient Occlusion, which includes new specular occlusion. This will also be faster than the previous Ambient Occlusion in most cases, except at High or Ultra settings at high resolutions (4K on PC).
Adjust
Graphics
Xbox One and Playstation 4 have been migrated to the Rendering Hardware Interface (RHI), which is now being used on all platforms. As a result, Xbox One and Playstation 4 leverage the same multithreaded rendering architecture as PC and current-gen consoles.
Source line
Xbox One and Playstation 4 have been migrated to the Rendering Hardware Interface (RHI), which is now being used on all platforms. As a result, Xbox One and Playstation 4 leverage the same multithreaded rendering architecture as PC and current-gen consoles.
Adjust
Aim Assist
Console crossplay into PC lobbies: Aim Assist strength reduced 18%.
Source line
Console crossplay into PC lobbies: Aim Assist strength reduced 18%
Adjust
Aim Assist
Console performance mode crossplay into PC lobbies: Aim Assist strength reduced 22%.
Source line
Console performance mode crossplay into PC lobbies: Aim Assist strength reduced 22%
Adjust
Aim Assist
Controller on PC: Aim Assist strength reduced 25%.
Source line
Controller on PC: Aim Assist strength reduced 25%