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What changed for Frigate?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
8 changes across 2 patches (Oct 8, 2026 to Oct 27, 2026), newest first.
Adjust 6New 1Fix 1
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AdjustAdded new visual hatches to make it easier to see how far the Frigate puzzle has progressed.
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Added new visual hatches to make it easier to see how far the Frigate puzzle has progressed.
FixFixed missing collision on the Frigate that allowed players to enter or hide inside geometry, and prevented players getting stuck on the wings.Source line
Fixed missing collision on the Frigate that allowed players to enter or hide inside geometry, and prevented players getting stuck on the wings.
AdjustWhen on or near the Frigate, pings now mark the exact location instead of labeling the Frigate.Source line
When on or near the Frigate, pings now mark the exact location instead of labeling the Frigate.
AdjustYou can now ping the Frigate from long range while it is entering the area.Source line
You can now ping the Frigate from long range while it is entering the area.
AdjustFrigate loot is redistributed so areas further in have a higher chance of higher-tier rewards.Source line
Adjusted loot distribution so areas further in have a higher chance of higher-tier rewards;
1 more change in this patch →AdjustUpdated the cargo gate to a newer version.Source line
Updated the cargo gate to a newer version.
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NewFrigate is new in this update.
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New Map Conditions - Frigate & Redirection
Other matches
20 more changes in 4 patches, newest first.
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General
Reduced audio memory usage on Xbox Series S to improve stability and mitigate out-of-memory crashes, particularly when navigating around the Frigate.
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Reduced audio memory usage on Xbox Series S to improve stability and mitigate out-of-memory crashes, particularly when navigating around the Frigate.
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General
Reduced memory usage for the Frigate to address rare crashes when exploring its cargo hold with larger groups.
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Reduced memory usage for the Frigate to address rare crashes when exploring its cargo hold with larger groups.
Adjust
General
Improved stability when exploring the Frigate, reducing the chance of crashes.
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Improved stability when exploring the Frigate, reducing the chance of crashes.
Fix
Bug fixes
Fixed an issue where the wind animations would not play on the Frigate.
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Fixed an issue where the wind animations would not play on the Frigate.
Fix
Bug fixes
Fixed audio when opening and searching loot containers on the Frigate and inside the Emperor.
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Fixed audio when opening and searching loot containers on the Frigate and inside the Emperor.
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General
Tuned distance and air absorption for Frigate engine and Frigate Cannon audio to improve balance over range.
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Tuned distance and air absorption for Frigate engine and Frigate Cannon audio to improve balance over range.
Fix
Bug fixes
Fixed an issue where players could be ejected from the cargo while it was falling from the Frigate.
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Fixed an issue where players could be ejected from the cargo while it was falling from the Frigate.
Fix
Bug fixes
Fixed an issue where you could be instantly knocked out when riding on the side of a Frigate cargo drop. Being crushed now only applies at the landing point, and riders inside.
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Fixed an issue where you could be instantly knocked out when riding on the side of a Frigate cargo drop. Being crushed now only applies at the landing point, and riders inside.
Fix
Bug fixes
Fixed an issue where Raiders riding on a Frigate cargo drop could be burned during descent; thruster heat now only affects areas near landing.
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Fixed an issue where Raiders riding on a Frigate cargo drop could be burned during descent; thruster heat now only affects areas near landing.
Fix
Bug fixes
Fixed visual culling on Frigate lighting scenarios in Buried City, Spaceport, Blue Gate, and Adjusted map boundaries near the Emperor to prevent players from clipping out of bounds.
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Fixed visual culling on Frigate lighting scenarios in Buried City, Spaceport, Blue Gate, and Adjusted map boundaries near the Emperor to prevent players from clipping out of bounds.
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General
Optimized the Frigate entry sequence.
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Optimized the Frigate entry sequence.
Adjust
General
Reduced memory usage in Frigate interiors to address rare crashes when exploring the cargo hold.
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Reduced memory usage in Frigate interiors to address rare crashes when exploring the cargo hold.
Adjust
General
Improved stability in the Frigate by fixing a memory issue that could lead to crashes when moving through its interior.
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Improved stability in the Frigate by fixing a memory issue that could lead to crashes when moving through its interior.
Adjust
General
Frigate hatches now inflict burning damage over time when they open.
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Frigate hatches now inflict burning damage over time when they open.
Adjust
General
Smoothed collision on Frigate cargo to prevent getting stuck on curved surfaces.
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Smoothed collision on Frigate cargo to prevent getting stuck on curved surfaces.
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General
The Frigate cargo drop has been adjusted to prevent unintended knockouts.
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The Frigate cargo drop has been adjusted to prevent unintended knockouts.
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General
Adjusted spawns during Frigate rounds to avoid starting too far from the action under certain circumstances.
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Adjusted spawns during Frigate rounds to avoid starting too far from the action under certain circumstances.
Adjust
General
Improved lighting and reflections in Frigate areas and on Dam Battlegrounds to reduce visual artifacts and improve performance.
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Improved lighting and reflections in Frigate areas and on Dam Battlegrounds to reduce visual artifacts and improve performance.
Adjust
Pendola Pass
Adjusted ARC Frigate cargo drop points in Pendola Pass to improve accessibility and prevent clipping.
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Adjusted ARC Frigate cargo drop points in Pendola Pass to improve accessibility and prevent clipping.
New
Redirection
Redirection is new in this update.
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New Map Conditions - Frigate & Redirection