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World of Warcraft: Forever

Paladin: change history

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17 changes across 2 patches (Sep 24, 2026 to Oct 1, 2026), newest first.

Buff 6Nerf 4Adjust 3Removed 1Fix 3
  1. Nerf
    Protection Redoubt · Block chance
    Redoubt's chance to Block changed to 4/8/12/16/20% (was 6/12/18/24/30%).
    6/12/18/24/30%→4/8/12/16/20%
    Source line
    Redoubt's chance to Block changed to 4/8/12/16/20% (was 6/12/18/24/30%).
    Buff
    Protection Holy Shield · Block chance
    Holy Shield's chance to Block changed to 30% (was 20%).
    20%→30%
    Source line
    Holy Shield's chance to Block changed to 30% (was 20%).
    Nerf
    Retribution Champion of the Light · Intellect to Spell Damage ratio
    Champion of the Light's Intellect to Spell Damage ratio changed to 20/40/60% (was 33/66/100%).
    33/66/100%→20/40/60%
    Source line
    Champion of the Light's Intellect to Spell Damage ratio changed to 20/40/60% (Was 33/66/100%).
    • Developers' notes: Champion of the Light had a tooltip issue saying it increased Healing; it did not. This tooltip has been removed.
  2. BetaWoW Forever Beta Development Notes (Sep 24, 2026)Buff 5Nerf 2Adjust 3Removed 1Fix 3Official notes ↗
    Adjust
    Retribution Aura
    Retribution Aura will now dynamically update its values based on the caster's spell power.
    Source line
    Retribution Aura will now dynamically update its values based on the caster's spell power.
    Fix
    Flash of Light
    Fixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.
    Source line
    Fixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.
    Fix
    Consecration
    Fixed various issues with Consecration.
    Source line
    Fixed various issues with Consecration.
    • Fixed an issue where Consecration would fail to apply its increased damage effect to some targets.
    • Fixed an issue where Consecration's Z axis wasn't functioning consistently.
    • Fixed an issue where Consecration could pull targets vertically above or below the caster.
    Buff
    Holy Strike · Weapon damage per rank
    Holy Strike's weapon damage per rank is now 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).
    25%/25%/30%/30%/35%/35%/40%/40%→25%/29%/32%/36%/39%/43%/46%/50%
    Source line
    Holy Strike's % of weapon damage per rank changed to 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).
    • Developers' notes: This increases Holy Strike's damage at all points while leveling, and increases how much it contributes to your rotation. Early ranks of Holy Strike didn't always feel like an upgrade when purchasing a new rank, and we wanted to adjust that.
    Fix
    Echo of Justice
    Fixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.
    Source line
    Fixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.
    Buff
    Holy Holy Strike · Cooldown
    Holy Strike's cooldown lowered to 10 seconds (was 12 seconds).
    12s→10s
    Source line
    Holy Strike's cooldown lowered to 10 seconds (was 12 seconds).
    8 more changes in this patch →