Nerf Radar › Deadlock › 2026-10-05
Deadlock · Published by Valve

Deadlock: Minor Update (Oct 5, 2026): what changed

Buff 4Nerf 17Adjust 2Fix 2
Read the official notes ↗
TL;DRValve tunes Rat King: Scrap Grenade damage and the Rat Swarm cooldown are buffed, but Rule, Ratannia! is cut hard, with its cooldown rising from 130 to 160, damage reduction falling from 20% to 15%, a smaller radius, a shorter charge and mostly weaker upgrades. Sinclair takes across-the-board nerfs to HP regen, gun damage and falloff, Vexing Bolt against objectives, Rabbit Hex and Audience Participation, and a bug that slowed lane troopers is fixed.

Who this matters to

Rat King players

Rule, Ratannia! is much weaker: its total cooldown with T1 is now 160s (was 110s), its total damage reduction is 25% (was 35%), and it has a smaller radius and a shorter charge. Scrap Grenade and Rat Swarm get small buffs.

Sinclair players

Every change is a nerf: base HP regen drops from 2 to 1, bullet damage from 17.76 to 16.5 and falloff range from 25–61 to 20–60; Vexing Bolt does half damage to objectives, and Audience Participation copies for 9s instead of 12s.

Everyone

Troopers no longer walk too slowly in lane.

All 25 changes

Troopers

Fix
Fixed bugs that were causing troopers to walk too slowly in lane.
Source line
Fixed bugs that were causing troopers to walk too slowly in lane
Fix
Scrap Grenade
Fixed some bugs with bouncing targeting on Rat King's Scrap Grenade.
Source line
Rat King: Scrap Grenade - Fixed some bugs with bouncing targeting
Buff
Scrap Grenade · Damage
Damage on Rat King's Scrap Grenade increases from 65 to 70.
65→70
Source line
Rat King: Scrap Grenade - Damage increased from 65 to 70
Buff
Scrap Grenade · T2 Damage
T2 damage on Rat King's Scrap Grenade increases from 65 to 70.
65→70
Source line
Rat King: Scrap Grenade - T2 Damage increased from 65 to 70
Buff
Rat Swarm · Base Cooldown
Base cooldown on Rat King's Rat Swarm decreases from 28s to 24s.
28s→24s
Source line
Rat King: Rat Swarm - Base Cooldown reduced from 28s to 24s
Nerf
Rule, Ratannia! · Cooldown
Cooldown on Rat King's Rule, Ratannia! increases from 130 to 160.
130→160
Source line
Rat King: Rule, Ratannia! - Cooldown increased from 130 to 160
Nerf
Rule, Ratannia! · Damage Reduction
Damage reduction on Rat King's Rule, Ratannia! decreases from 20% to 15%.
20%→15%
Source line
Rat King: Rule, Ratannia! - Damage Reduction reduced from 20% to 15%
Nerf
Rule, Ratannia! · Radius
Radius on Rat King's Rule, Ratannia! decreases from 24m to 20m.
24m→20m
Source line
Rat King: Rule, Ratannia! - Radius reduced from 24m to 20m
Adjust
Rule, Ratannia! · Charge Duration
Charge duration on Rat King's Rule, Ratannia! decreases from 12s to 10s.
12s→10s
Source line
Rat King: Rule, Ratannia! - Charge Duration reduced from 12s to 10s
Nerf
Rule, Ratannia!
Bonus move speed from Rat King's Rule, Ratannia! no longer scales with Spirit.
Source line
Rat King: Rule, Ratannia! - Bonus Move speed no longer scales with Spirit
Adjust
Rule, Ratannia!
Rat King now falls faster while charging Rule, Ratannia!
Source line
Rat King: Rule, Ratannia! - Now falls faster while charging
Buff
Rule, Ratannia! · T1 move speed bonus
The T1 upgrade for Rat King's Rule, Ratannia! now grants +2m/s move speed instead of +1m/s.
+1m/s move speed→+2m/s move speed
Source line
Rat King: Rule, Ratannia! - T1 +1m/s Move Speed to +2m/s Move Speed
Nerf
Rule, Ratannia! · Total cooldown with T1
The T1 upgrade for Rat King's Rule, Ratannia! no longer reduces its cooldown by 20s, so the total cooldown rises from 110s to 160s.
110s→160s
Source line
Rat King: Rule, Ratannia! - T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s)
Nerf
Rule, Ratannia! · Total charge duration with T2
The T2 upgrade for Rat King's Rule, Ratannia! no longer adds 8s of charge duration, so the total charge duration drops from 20s to 10s.
20s→10s
Source line
Rat King: Rule, Ratannia! - T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s)
Nerf
Rule, Ratannia! · T2 Flag Duration
The T2 flag duration bonus on Rat King's Rule, Ratannia! decreases from +8s to +5s.
+8s→+5s
Source line
Rat King: Rule, Ratannia! - T2 Flag Duration reduced from +8s to +5s
Nerf
Rule, Ratannia! · T3 Damage Reduction
The T3 damage reduction bonus on Rat King's Rule, Ratannia! decreases from 15% to 10%, so the total damage reduction drops from 35% to 25%.
15%→10%
Source line
Rat King: Rule, Ratannia! - T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%)

Sinclair

Nerf
Base HP Regen
Sinclair's base HP regen decreases from 2 to 1.
2→1
Source line
Sinclair: Base HP Regen reduced from 2 to 1
Nerf
Gun · Falloff range
Sinclair's gun falloff range decreases from 25–61 to 20–60.
25–61→20–60
Source line
Sinclair: Gun - Falloff range reduced from 25-61 to 20-60
Nerf
Gun · bullet base damage
Sinclair's bullet base damage decreases from 17.76 to 16.5.
17.76→16.5
Source line
Sinclair: Gun - Reduced bullet base damage from 17.76 to 16.5
Nerf
Vexing Bolt
Sinclair's Vexing Bolt now does half damage to objectives.
Source line
Sinclair: Vexing Bolt - Now does half damage to objectives
Nerf
Spectral Assistant · Gun falloff range
Gun falloff range on Sinclair's Spectral Assistant decreases from 25–61 to 20–60.
25–61→20–60
Source line
Sinclair: Spectral Assistant - Gun falloff range reduced from 25-61 to 20-60
Nerf
Rabbit Hex · Radius
Radius on Sinclair's Rabbit Hex decreases from 6.5m to 6m.
6.5m→6m
Source line
Sinclair: Rabbit Hex - Radius reduced from 6.5m to 6m
Nerf
Rabbit Hex · T3 radius bonus
The T3 radius bonus on Sinclair's Rabbit Hex decreases from +3m to +2m.
+3m radius→+2m radius
Source line
Sinclair: Rabbit Hex - T3 reduced from +3m Radius to +2m
Nerf
Audience Participation · Copy duration
Copy duration on Sinclair's Audience Participation decreases from 12s to 9s.
12s→9s
Source line
Sinclair: Audience Participation - Copy duration reduced from 12s to 9s
Nerf
Audience Participation · Copied cooldown
Copied cooldown on Sinclair's Audience Participation increases from 40% to 60%.
40%→60%
Source line
Sinclair: Audience Participation - Copied cooldown increased from 40% to 60%

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Valve's lines that say a hero's ability stat increased or was reduced from one value to another were parsed deterministically; the remaining lines were curated by hand. Source: https://store.steampowered.com/news/app/1422450/view/1845383656394833 · fetched Oct 7, 2026.