Deadlock bug fixes: is it fixed yet?

28 bug fixes listed in 5 official updates of Deadlock, from Jul 28, 2026 to Oct 30, 2026. Type your bug below (for example "voice chat", "crash" or a DL name) to see whether a patch says it was fixed.

Not in the patch notes

All unlisted changes →
reported

Stuns can now cancel parries (City Never Sleeps update)

Mobalytics' expert tier list for the City Never Sleeps update describes "an undocumented change which allows stuns to cancel parries", which it says makes Melee Charge, Lifestrike and Venator's Gutshot stronger. We have not found this in Valve's notes or a developer comment.

  • GeneralFixed some boxes taking longer to respawn if another box's or powerup's pickup was left on the ground.
  • GeneralFixed some bugs with Walker stomp logic.
  • Focus LensFocus Lens: fixed damage dealt to a barrier not counting toward the repeated damage.
  • Return FireReturn Fire: fixed the shop tooltip not listing the 10% Bullet Resistance.
  • AbramsShoulder ChargeAbrams' Shoulder Charge: fixed enemies being held in place longer if you don't hit a wall.
  • ApolloRiposteApollo's Riposte: fixed the counterattack dash sometimes missing its target or launching Apollo away when the target moves, rounds a corner, or is displaced.
  • ApolloRiposteApollo's Riposte: fixed the counterattack dash missing when Apollo is right on top of the target.
  • Deadman DannyChimera Mk1Deadman Danny's Chimera Mk1: fixed bug causing it to not deal damage when held through a Close The Deal.
  • Deadman DannyClose the DealDeadman Danny's Close the Deal: fixed some incorrect behavior when used at the top of the belltower.
  • HazeSmoke BombHaze's Smoke Bomb: fixed T3 dispelling debuffs that can't be dispelled (like the Specter Crash from Nurse Harrow's Wretched Vapors).
  • Nurse HarrowLeech TherapyNurse Harrow's Leech Therapy: fixed enemies being unable to see the glow on the hunting leeches.
  • Nurse HarrowLeech TherapyNurse Harrow's Leech Therapy: fixed leeches attaching to targets while the game is paused.
  • ShivShiv: fixed the Alt Fire last-shot sound only playing when you had 1 bullet left.
  • ShivBloodlettingShiv's Bloodletting: fixed damage ticks playing audio.
  • SilverEntangling BolaSilver's Entangling Bola: fixed Unstoppable flying targets being made to fall.
  • SilverEntangling BolaSilver's Entangling Bola: fixed not grounding Grey Talon during his Rain of Arrows.
  • SolomonDevelop QueenSolomon's Develop Queen: fixed hitting things outside of the intended square volumes.
  • ViscousGoo BallViscous' Goo Ball: fixed being able to heavy melee or activate Ethereal Shift during the cast delay.
  • ViscousGoo BallViscous' Goo Ball: fixed the direction indicator not appearing.
  • TroopersFixed bugs that were causing troopers to walk too slowly in lane.
  • Rat KingScrap GrenadeFixed some bugs with bouncing targeting on Rat King's Scrap Grenade.
  • Plated ArmorFixed Plated Armor's on-hit damage prevention not blocking these on-hit spirit damage effects: Mercurial Magnum, Vindicta's Flight, Wraith's Full Auto, and Tesla Bullets and Tesla Capacitor.
  • PaigeFixed some collision issues with Paige's Rallying Charge.
  • RemFixed a bug where Rem could send multiple helpers to follow a single player for no effect.
  • WraithFixed Wraith's Project Mind getting caught on edges and corners when aiming past them.
  • ApolloFixed Apollo's Itani Lo Sahn being canceled by movement abilities.
  • Voice communicationsFixed the party member and teammate audio volume slider for voice communications.
  • MirageFixed the T3 upgrade for Mirage's Djinn's Mark still giving -1s Cooldown instead of -0.75s.

Each line is a fix the official Deadlock notes list, as Nerf Radar recorded it. A fix being listed does not guarantee it works for everyone; if a bug is back, check the latest patch and the official known-issues page. Patches older than the DL updates we track are not included. How Nerf Radar works.