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What changed for Evo?

Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.

Apex Legends

EVO Orbs: change history

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4 changes across 1 patch (Aug 4, 2025), newest first.

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    Level up weapons.
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    Level up weapons
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    Reduce respawn timers.
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    Reduce respawn timers
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    Grant a percentage of shield & Ult charge.
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    Grant a percentage of shield & Ult charge
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    Kickstart health regen.
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    Kickstart health regen
Apex Legends

EVO Harvesters: change history

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3 changes across 1 patch (Aug 4, 2025), newest first.

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    EVO rewarded by Harvesters
    EVO rewarded by Harvesters increase from 350 to 425.
    350→425
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    EVO rewarded by Harvesters increased to 425 (was 350)
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    Overhauled placement to guarantee spawns closer to the geo-center and away from POIs cores.
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    Overhauled placement to guarantee spawns closer to the geo-center and away from POIs cores
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    Spawn rate reduced to 8 or 9 depending on Map size (was 17-20).
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    Spawn rate reduced to 8 or 9 depending on Map size (was 17-20)
Apex Legends

Evo: change history

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2 changes across 1 patch (Feb 10, 2025), newest first.

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    Max level achievable by earning EVO is now Level 3 (Purple Armor).
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    Max level achievable by earning EVO is now Level 3 (Purple Armor)
    • Red Armor no longer earnable through leveling
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    EVO required to reach Level 3
    EVO required to reach Level 3 increases from 1350 to 1700.
    1350→1700
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    EVO required to reach Level 3 increased to 1700 (was 1350)
Apex Legends

Evo Changes: change history

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1 change across 1 patch (Feb 9, 2026), newest first.

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    Reviving Teammates only provides full Evo (100 points) for the first 2 Revives per team per game. Each subsequent Revive will reward 25 less Evo until no Evo is rewarded.
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    Reviving Teammates only provides full Evo (100 points) for the first 2 Revives per team per game. Each subsequent Revive will reward 25 less Evo until no Evo is rewarded.

Other matches

16 more changes in 7 patches, newest first.

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Wildcard Updates
EVO gained when no weapons are equipped will now grant that EVO towards progression on the first weapon you equip.
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EVO gained when no weapons are equipped will now grant that EVO towards progression on the first weapon you equip.
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Arsenals are disabled at match start
Arsenals activate at the same time as Evo Harvesters.
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Arsenals activate at the same time as Evo Harvesters.
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Rampart · Tactical
Wall health increased at lower EVO levels (was 400/600/800, now 600/700/800).
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Wall health increased at lower EVO levels (was 400/‌600/800, now 600/‌700/800)
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Accelerator
Gain an additional 30% EVO from damage done with the weapon.
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Gain an additional 30% EVO from damage done with the weapon
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Ballistic
Ballistic's Sling will no longer interrupt shooting when the Sling weapon is being upgraded/downgraded as part of the Ultimate or when leveling up EVO.
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Ballistic's Sling will no longer interrupt shooting when the Sling weapon is being upgraded/downgraded as part of the Ultimate or when leveling up EVO.
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Rampart · Battle Modder
Adds additional effect to old passive (Modded Loader). Cover walls permanently gain health as Rampart gains Evo Levels.
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Adds additional effect to old passive (Modded Loader). Cover walls permanently gain health as Rampart gains Evo Levels.
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Rampart
Wall health increase by 200 per Evo level (from 400 to 800 at max level).
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Wall health increase by 200 per Evo level (400 → 800 at max level)
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Rampart
Shield health increased by 25 per Evo level (from 175 to 225 at max level).
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Shield health increased by 25 per Evo level (175 → 225 at max level)
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Extended Supply Bins
Secret drawer and EVO value remain unchanged.
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Secret drawer and EVO value remain unchanged
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Weapon Supply Bins
Secret drawer and EVO value remain unchanged.
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Secret drawer and EVO value remain unchanged
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Modes
Usable until the start of the final ring, then any equipped Respawn Tokens will be exchanged for EVO Armor XP.
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Usable until the start of the final ring, then any equipped Respawn Tokens will be exchanged for EVO Armor XP
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Modes
Increased supply drops each round which carry two Mythic tier weapons.
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Increased supply drops each round which carry two Mythic tier weapons
  • The second Mythic weapon replaces the Evo Caches
  • Reduced Evo for scanning Care Packages
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Mystery Legends
With each EVO level up, you'll gain all upgrades for that Level automatically and your Level will be maintained through respawns.
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With each EVO level up, you'll gain all upgrades for that Level automatically and your Level will be maintained through respawns
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Survey Beacons
Scanning now grants 75 EVO (was 200 EVO).
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Scanning now grants 75 EVO (was 200 EVO)
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Care Package · EVO Cache Spawn Rate in the first wave
EVO Cache Spawn Rate in the first wave increases from 50% to 100%.
50%→100%
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EVO Cache Spawn Rate in the first wave increased to 100% (was 50%)
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Lifeline · Upgrade - Gold-Plated
Replaced Gold EVO Cache with Battery.
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Upgrade - Gold-Plated: replaced Gold EVO Cache with Battery