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What changed for The Mastermind?

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Dead by Daylight

The Mastermind: change history

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6 changes across 2 patches (Apr 28, 2026 to Oct 6, 2026), newest first.
Adjust 6
  1. Adjust
    The Mastermind: made adjustments to Virulent Bound to reduce collision with ground-level geometry.
    Source line
    Made adjustments to Virulent Bound to reduce collision with ground-level geometry.
    Adjust
    The Mastermind: made adjustments to Virulent Bound logic to allow some momentum off of ledges (except when grabbing a Survivor).
    Source line
    Made adjustments to Virulent Bound logic to allow some momentum off of ledges (except when grabbing a Survivor).
    Adjust
    The Mastermind: made adjustments to Virulent Bound controls, allowing sidesteps between each Bound.
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    Made adjustments to Virulent Bound controls, allowing sidesteps between each Bound.
  2. Adjust
    The Mastermind: decreased recovery time of Virulent Bound to 2.7 seconds. Previously 3 seconds.
    3→2.7
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    Decreased recovery time of Virulent Bound to 2.7 seconds (was 3 seconds).
    Adjust
    The Mastermind: decreased charge time per token to 5 seconds. Previously 5.5 seconds.
    5.5→5
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    Decreased charge time per token to 5 seconds (was 5.5 seconds).
    Adjust
    The Mastermind: increased duration of the Chain Bound window to 2.5 seconds. Previously 2 seconds.
    2→2.5
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    Increased duration of the Chain Bound window to 2.5 seconds (was 2 seconds).
Dead by Daylight

The Mastermind's add-ons: change history

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4 changes across 1 patch (Apr 28, 2026), newest first.
Adjust 4
  1. Adjust
    The Mastermind's add-ons: Loose Crank (Uncommon).
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    Loose Crank (Uncommon)
    Adjust
    The Mastermind's add-ons: Increases movement speed between the first and second Virulent Bounds by 15%. Previously 8%.
    8%→15%
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    Increases movement speed between the first and second Virulent Bounds by 15% (was 8%).
    Adjust
    The Mastermind's add-ons: Egg (Gold) (Rare).
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    Egg (Gold) (Rare)
    Adjust
    The Mastermind's add-ons: Increases the Chain bound window by 20%. Previously 50%.
    50%→20%
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    Increases the Chain bound window by 20% (was 50%).
Dead by Daylight

The Mastermind Innate Skill: change history

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1 change across 1 patch (May 5, 2026), newest first.
Adjust 1
  1. Adjust
    The Mastermind Innate Skill: Increases time to gain a Bound token by 0.5 seconds.
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    Increases time to gain a Bound token by 0.5 seconds.

Other matches

19 more changes in 9 patches, newest first.

Fix
Bug fixes
Fixed an issue where The Mastermind lacked downward acceleration when falling from a vault from a higher location with Virulent Bound.
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Fixed an issue where The Mastermind lacked downward acceleration when falling from a vault from a higher location with Virulent Bound.
Fix
Bug fixes
Fixed an issue where a crate's aura was missing when a Survivor was infected by The Mastermind or The Nemesis when they were both Killers in the Trial.
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Fixed an issue where a crate's aura was missing when a Survivor was infected by The Mastermind or The Nemesis when they were both Killers in the Trial.
Fix
Bug fixes
Fixed an issue in Badham Preschool where the Mastermind could not dash on a driveway curb.
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Fixed an issue in Badham Preschool where the Mastermind could not dash on a driveway curb
Fix
Bug fixes
Fixed an issue where Killer chests did not have their Aura revealed when facing The Nemesis and The Mastermind together.
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Fixed an issue where Killer chests did not have their Aura revealed when facing The Nemesis and The Mastermind together.
Fix
Bug fixes
Fixed an issue where a Survivor caught in a Bear Trap could be sent into a Cage of Corruption twice against The Trapper and The Mastermind.
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Fixed an issue where a Survivor caught in a Bear Trap could be sent into a Cage of Corruption twice against The Trapper and The Mastermind.
Fix
Bug fixes
Fixed an issue where The Mastermind could rarely softlock when performing a quick double dash with high ping.
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Fixed an issue where The Mastermind could rarely softlock when performing a quick double dash with high ping.
Fix
Bug fixes
Fixed an issue where Survivors traveled a much shorter distance when hit by the Killer Power of The Mastermind or The Slasher when both were at high ping.
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Fixed an issue where Survivors traveled a much shorter distance when hit by the Killer Power of The Mastermind or The Slasher when both were at high ping.
Fix
Bug fixes
Fixed an issue where The Mastermind was unable to freely move the Camera direction between Dash Buffering.
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Fixed an issue where The Mastermind was unable to freely move the Camera direction between Dash Buffering.
Fix
Bug fixes
Fixed an issue where The Mastermind could hit a Survivor at a lower altitude after vaulting with Virulent Bound.
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Fixed an issue where The Mastermind could hit a Survivor at a lower altitude after vaulting with Virulent Bound.
Fix
Bug fixes
Fixed an issue where The Mastermind Virulent Bound Dash buffering "resetting hand" Animation was played too early.
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Fixed an issue where The Mastermind Virulent Bound Dash buffering "resetting hand" Animation was played too early.
Fix
Bug fixes
Fixed an issue where the Antidote item was held horizontally or clipped inside the Survivor's arm when facing The Mastermind and The Nemesis.
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Fixed an issue where the Antidote item was held horizontally or clipped inside the Survivor's arm when facing The Mastermind and The Nemesis.
Fix
Bug fixes
Fixed an issue where Survivors slammed in a corner by The Mastermind were blocked by The Mastermind's collision.
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Fixed an issue where Survivors slammed in a corner by The Mastermind were blocked by The Mastermind's collision.
Fix
Bug fixes
Fixed an issue where The Mastermind was able to cancel the special vault fatigue with a basic attack.
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Fixed an issue where The Mastermind was able to cancel the special vault fatigue with a basic attack.
Fix
Bug fixes
Fixed an issue where The Mastermind had no remaining momentum when pressing a directional input while hitting a collision with Virulent Bound.
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Fixed an issue where The Mastermind had no remaining momentum when pressing a directional input while hitting a collision with Virulent Bound.
Fix
Bug fixes
Fixed an issue where The Mastermind was able to grab Survivors with Virulent Bound while they were dropping pallets. (tentative fix).
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Fixed an issue where The Mastermind was able to grab Survivors with Virulent Bound while they were dropping pallets. (tentative fix)
Fix
Bug fixes
Fixed an issue where The Mastermind slid off windows instead of hitting vaulting Survivors.
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Fixed an issue where The Mastermind slid off windows instead of hitting vaulting Survivors.
Fix
Bug fixes
Fixed an issue in Sanctum of Wrath where The Mastermind dash would make the player lose control.
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Fixed an issue in Sanctum of Wrath where The Mastermind dash would make the player lose control
Fix
Bug fixes
Fixed an issue where The Mastermind was unable to interrupt vaulting Survivors during Virulent Bound cooldown animation.
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Fixed an issue where The Mastermind was unable to interrupt vaulting Survivors during Virulent Bound cooldown animation.
Fix
Bug fixes
Fixed an issue where The Mastermind was unable to move after Missing 1 Virulent Bound with 2 charges left.
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Fixed an issue where The Mastermind was unable to move after Missing 1 Virulent Bound with 2 charges left.