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What changed for Warrior?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
37 changes across 2 patches (Sep 24, 2026 to Oct 1, 2026), newest first.
Buff 5Nerf 6Adjust 17New 3Removed 3Fix 3
- BetaWoW Forever Beta Development Notes (Oct 1, 2026)Buff 4Nerf 5Adjust 14New 3Removed 3Fix 2Official notes ↗BuffRage from critical strikesWarriors now generate 75% more Rage when landing a critical strike with a basic attack.
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Players now generate 75% increased Rage when landing a critical strike with a basic attack.
AdjustRend and Sunder ArmorRend and Sunder Armor now instantly tag enemies to the Warrior.Source line
Rend and Sunder Armor will now instantly tap enemies to the Warrior.
NerfHeroic StrikeQueueing Heroic Strike will no longer increase off-hand hit chance.Source line
Queueing Heroic Strike will no longer increase off-hand hit chance.
BuffRage from critical strikesThe extra Rage from landing critical strikes increased to 100% (was 75%).75%→100%Source line
Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).
FixDual Wield SpecializationFixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.Source line
Fixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.
- Developers' notes: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.
25 more changes in this patch →AdjustArms Spearing StrikeSpearing Strike no longer requires a two-handed weapon; it now requires Battle Stance.Source line
Spearing Strike no longer requires a 2handed weapon. Spearing Strike requires Battle Stance.
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FixSunder ArmorCorrected Sunder Armor's threat values on all ranks, including a small increase to the threat it generates from Attack Power.
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Sunder Armor: Corrected the threat values on all ranks, including a small increase to threat generated from Attack Power.
AdjustProtection BastionSwapped the positions of the Bastion (Row 5) and Focused Rage (Row 6) talents.Source line
Swapped the positions of the Bastion (Row 5) and Focused Rage (Row 6) talents.
- Developers' notes: We wanted to give players Focused Rage sooner to smooth out progression, as opposed to more damage from Bastion. This should smooth out some of the feeling while leveling as Protection before obtaining Shield Slam.
BuffArms Bloodthrill · Chance to activateBloodthrill's chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).2/4/6/8/10%→4/8/12/16/20%Source line
Bloodthrill's chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).
AdjustArms BloodthrillBloodthrill only activates off of Main Hand melee attacks. This includes Cleave and Heroic Strike.Source line
Bloodthrill only activates off of Main Hand melee attacks. This includes Cleave and Heroic Strike.
NerfArms Slam · CooldownSlam's cooldown has been increased to 18 seconds (was 15 seconds).15s→18sSource line
Slam's cooldown has been increased to 18 seconds (was 15 seconds).
AdjustArms Improved SlamImproved Slam now reduces the cooldown of Slam by 1.5/3 seconds.Source line
Improved Slam now reduces the cooldown of Slam by 1.5/3 seconds.
Other matches
1 more change in 1 patch, newest first.
World of Warcraft: ForeverBeta
WoW Forever Beta Development Notes (Sep 24, 2026)
Sep 24, 2026Official notes ↗Adjust
Cooldown Manager
Druid, Mage, Priest, Warrior, and Warlock are available for testing the Cooldown Manager.
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Druid, Mage, Priest, Warrior, and Warlock are available for testing the Cooldown Manager.