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VALORANT

Agents (general): change history

7 changes across 3 patches (Jun 9, 2026 to Sep 22, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for VALORANT, back to Apr 28, 2026.
Fix 7
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  1. Fix
    All platforms
    Fixed an issue where an Agent's Ultimate Ability voiceover was cut off when they cast a different ability immediately after.
    Source line
    Fixed an issue where an Agent's Ultimate Ability Voiceover was being cutoff when casting a different ability immediately after.
    Fix
    All platforms
    Fixed an issue where Agents with possessable abilities (Tejo, Sova, Gekko, Cypher, Skye) were not being flashed when they exited a possessable ability at the exact same time an enemy activated a flash.
    Source line
    Fixed an issue where Agents with possessable abilities (Tejo, Sova, Gekko, Cypher, Skye) were not being flashed when they exited a possessable ability at the exact same time an enemy activated a flash.
  2. Fix
    All platforms
    Fixed an issue where Agent Ultimate voiceover could continue playing from an enemy's perspective after the Agent casting the Ultimate was killed.
    Source line
    Fixed an issue where Agent Ultimate voiceover could continue playing from an enemy's perspective after the Agent casting the Ultimate was killed.
    Fix
    All platforms
    Fixed an issue where the Combat Report incorrectly displayed "Enemies Blinded" for certain abilities that didn't apply Blind.
    Source line
    Fixed an issue where the Combat Report incorrectly displayed "Enemies Blinded" for certain abilities that don't apply Blind.
    Fix
    All platforms
    Fixed an issue where smokes from Astra, Brimstone, Clove, Miks and Omen could keep blocking flashes and other line-of-sight-dependent abilities while dissipating.
    Source line
    Fixed an issue where smokes would block flashes after dissipating.
    • We've better timed the dissipation for the smokes on Astra, Brimstone, Clove, Miks, and Omen to fix an issue where their smokes could continue blocking flashes and other line-of-sight-dependent abilities while the smoke was dissipating.
  3. Fix
    All platforms
    Fixed a bug where Agents would frequently repeat the Spike pickup line when it was dropped on the zipline in Fracture.
    Source line
    Fixed a bug where Agents would frequently repeat the spike pick up line when dropped on the zipline in Fracture.
    Fix
    All platforms
    Fixed a bug where Skye's, Neon's and Fade's HUD VFX would sometimes appear shifted into the middle of the screen in left-handed mode.
    Source line
    Fixed a bug where if in left-handed mode Skye, Neon, and Fade's HUD VFX would sometimes appear shifted into the middle of the screen.

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.