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VALORANT

Cypher: change history

12 changes across 7 patches (Jun 9, 2026 to Sep 22, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for VALORANT, back to Apr 28, 2026.
Buff 1Fix 11
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  1. Fix
    All platforms
    Fixed an issue where Cypher's Trapwire could look active after Cypher was killed or suppressed at the exact moment it was reactivating.
    Source line
    Fixed an issue with Cypher Trapwire where the trap would look active after Cypher was killed or suppressed at the exact moment the trap was reactivating.
  2. Fix
    All platforms
    Fixed an issue where Cypher's Trapwire debuff could persist indefinitely on a new target if the initial target was killed just before the Trapwire triggered.
    Source line
    Fixed an issue where Cypher's Trapwire debuff could persist indefinitely on a new target if the initial target was killed just before the Trapwire triggered.
    Fix
    All platforms
    Fixed an issue where Cypher's Cyber Cage could incorrectly block flashes, detection, and other line-of-sight-dependent abilities.
    Source line
    Fixed an issue where Cypher's Cyber Cage could incorrectly block flashes, detection, and other line-of-sight-dependent abilities.
  3. Fix
    All platforms
    Fixed an issue where Cypher's Spycam minimap icon was rotated incorrectly.
    Source line
    Fixed an issue where Cypher's Spycam minimap icon was rotated incorrectly.
  4. Fix
    All platforms
    Fixed an issue where Cyber Cage displayed incorrect visual effects when cast.
    Source line
    Fixed an issue where Cyber Cage displayed incorrect visual effects when cast.
    Fix
    All platforms
    Fixed a rare issue where Cypher disconnected while casting Neural Theft.
    Source line
    Fixed a rare issue where Cypher disconnected while casting Neural Theft.
  5. Fix
    All platforms
    Fixed an issue where Cyber Cage could incorrectly block line-of-sight interactions above the ability's visual effects.
    Source line
    Fixed an issue where Cyber Cage could incorrectly block line-of-sight interactions above the ability's visual effects.
    Fix
    All platforms
    Fixed an issue where Cyber Cage's trajectory indicator would not appear when throwing the ability into locations outside of Cypher's line of sight.
    Source line
    Fixed an issue where Cyber Cage's trajectory indicator would not appear when throwing the ability into locations outside of Cypher's line of sight.
    Fix
    All platforms
    Fixed an issue where Cyber Cage would sometimes fail to play an audio cue when enemies entered through the lower portion of the cage.
    Source line
    Fixed an issue where Cyber Cage would sometimes fail to play an audio cue when enemies entered through the lower portion of the cage.
    Fix
    All platforms
    Fixed an issue where certain Spycam voice lines would not play correctly during specific actions.
    Source line
    Fixed an issue where certain Spycam voice lines would not play correctly during specific actions.
  6. Buff
    All platforms Trapwire · Windup
    The windup on Cypher's Trapwire drops from 0.9s to 0.7s.
    0.9s→0.7s
    Source line
    Reduced windup from .9s to .7s.
  7. Fix
    Console only
    Fixed an issue where you couldn't see the Cypher camera model when placing the ability.
    Source line
    Fixed an issue where you couldn't see the Cypher camera model when placing the ability.

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.