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Clash Royale · Published by Supercell

Clash Royale: August Balance Changes (Aug 4, 2026): what changed

Clash Royale: August Balance Changes was published on Aug 4, 2026 and includes 4 buffs, 5 nerfs and 54 adjustments.

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TL;DRThe final August balance changes nerf Hero Berserker, Elite Barbarians Evolution, Goblinstein and Electro Spirit, and buff Archer Queen, Little Prince, Electro Giant and Void. The post also covers a larger rework in which all abilities, except Boss Bandit's, become single-use and a few weaker Champions are buffed.

Who this matters to

Champion players

With abilities now single-use, a few weaker Champions are buffed.

Spirit players

Fire Spirit, Ice Spirit, Heal Spirit and Electro Spirit hitpoints go from 230 to 215.

All 63 changes

Hero Berserker

Nerf
Ability Duration
Hero Berserker's ability duration changes from 4s to 3.5s.
Ability Duration4s3.5sDirection not stated
Source line
Ability Duration: 4sec → 3.5sec (-13%)

Elite Barbarians Evolution

History · 3 patches →
Nerf
Spear Damage
Elite Barbarians Evolution's spear damage changes from 284 to 220.
Spear Damage284220This is a nerf
Source line
Spear Damage: 284 → 220 (-23%)
Nerf
Rage Duration
Elite Barbarians Evolution's rage duration changes from 3.5s to 2.5s.
Rage Duration3.5s2.5sDirection not stated
Source line
Rage Duration: 3.5sec → 2.5sec (-29%)
Nerf
Monster Hitpoints
Goblinstein's Monster hitpoints change from 2385 to 2240.
Monster Hitpoints23852240Direction not stated
Source line
Monster Hitpoints: 2385 → 2240 (-6%)

Electro Spirit

Nerf
Chain Range
Electro Spirit's Chain range changes from 4 tiles to 3 tiles.
4 tiles→3 tiles
Source line
Chain Range: 4 tiles → 3 tiles (-25%)

Archer Queen

Buff
Damage
Archer Queen's damage changes from 225 to 232.
Damage225232This is a buff
Source line
Damage: 225 → 232 (+3%)
Buff
Charge Damage
Little Prince's charge damage changes from 256 to 320.
Charge Damage256320This is a buff
Source line
Charge Damage: 256 → 320 (+25%)
Buff
Damage
Electro Giant's damage changes from 163 to 184.
Damage163184This is a buff
Source line
Damage: 163 → 184 (+13%)

Void

Buff
Hit Frequency
Void's hit Frequency changes from 1.2s to 1s.
Hit Frequency1.2s1sDirection not stated
Source line
Hit Frequency: 1.2sec → 1sec (-17%)
Adjust
Doctor Damage
Goblinstein's Doctor damage changes from 92 to 135.
Doctor Damage92135Direction not stated
Source line
Doctor Damage: 92 → 135 (+47%)
Adjust
Ability Damage per Second
Goblinstein's ability damage per Second changes from 214 to 188.
Ability Damage per Second214188Direction not stated
Source line
Ability Damage per Second: 214 → 188 (-12%)
Adjust
Hit Speed Conservation
Little Prince's hit speed Conservation changes from 0s to 0.3s.
Hit Speed Conservation0s0.3sDirection not stated
Source line
Hit Speed Conservation: 0sec → 0.3sec
Adjust
Guardienne Damage
Little Prince's Guardienne damage changes from 217 to 232.
Guardienne Damage217232Direction not stated
Source line
Guardienne Damage: 217 → 232 (+7%)

Mighty Miner

Adjust
Base Damage
Mighty Miner's Base damage changes from 40 to 43.
Base Damage4043Direction not stated
Source line
Base Damage: 40 → 43 (+6%)
Adjust
First Hit Time
Ronin's first hit time changes from 0.3s to 0.4s.
First Hit Time0.3s0.4sDirection not stated
Source line
First Hit Time: 0.3sec → 0.4sec (+33%)
Adjust
Hit Speed
X-Bow's hit speed changes from 0.3s to 0.4s.
Hit Speed0.3s0.4sDirection not stated
Source line
Hit Speed: 0.3sec → 0.4sec (+33%)
Adjust
Damage
X-Bow's damage changes from 43 to 58.
Damage4358Direction not stated
Source line
Damage: 43 → 58 (+35%)
Adjust
Projectile Speed
X-Bow's projectile speed changes from 1400 to 1600.
Projectile Speed14001600Direction not stated
Source line
Projectile Speed: 1400 → 1600 (+14%)
Adjust
3rd Blast
Hero Ice Golem's 3rd Blast changes from Freeze Effect to Slow Effect.
Freeze effect→Slow effect
Source line
3rd Blast: Freeze Effect → Slow Effect
Adjust
Damage per Blast
Hero Ice Golem's damage per Blast changes from 38 to 69.
Damage per Blast3869Direction not stated
Source line
Damage per Blast: 38 → 69 (+80%)
Adjust
Heal per Skeleton
Witch Evolution's Heal per Skeleton changes from 53 to 153.
Heal per Skeleton53153Direction not stated
Source line
Heal per Skeleton: 53 → 153 (+186%)
Adjust
Max Hitpoints
Witch Evolution's Max hitpoints change from 1040 to 1451.
Max Hitpoints10401451Direction not stated
Source line
Max Hitpoints: 1040 → 1451 (+40%)

Battle Healer

Adjust
Damage
Battle Healer's damage changes from 148 to 268.
Damage148268Direction not stated
Source line
Damage: 148 → 268 (+81%)
Adjust
Hit Speed
Battle Healer's hit speed changes from 1.5s to 2s.
Hit Speed1.5s2sDirection not stated
Source line
Hit Speed: 1.5sec → 2sec (+33%)
Adjust
Hitpoints
Battle Healer's hitpoints change from 1717 to 1920.
Hitpoints17171920Direction not stated
Source line
Hitpoints: 1717 → 1920 (+12%)
Adjust
Heal Radius
Battle Healer's Heal radius changes from 4000 to 3000.
Heal Radius40003000Direction not stated
Source line
Heal Radius: 4000 → 3000 (-25%)

Goblin Curse

Adjust
Enemy Slowdown
Goblin Curse's Enemy slowdown changes from 0% to 15%.
Enemy Slowdown0%15%Direction not stated
Source line
Enemy Slowdown: 0% → 15%

Goblin Machine

Adjust
Rocket Travel Speed
Goblin Machine's rocket travel speed changes from 250 to 350.
Rocket Travel Speed250350Direction not stated
Source line
Rocket Travel Speed: 250 → 350 (+40%)
Adjust
Rocket Hitspeed
Goblin Machine's rocket Hitspeed changes from 3.5s to 5s.
Rocket Hitspeed3.5s5sDirection not stated
Source line
Rocket Hitspeed: 3.5sec → 5sec (+43%)
Adjust
Melee Damage
Goblin Machine's Melee damage changes from 212 to 232.
Melee Damage212232Direction not stated
Source line
Melee Damage: 212 → 232 (+9%)
Adjust
Hitpoints
Goblin Machine's hitpoints change from 2150 to 2265.
Hitpoints21502265Direction not stated
Source line
Hitpoints: 2150 → 2265 (+5%)
Adjust
Hitpoints
Rune Giant's hitpoints change from 2662 to 2816.
Hitpoints26622816Direction not stated
Source line
Hitpoints: 2662 → 2816 (+6%)
Adjust
Enchantment Cast Time
Rune Giant's Enchantment cast time changes from 1s to 0s.
Enchantment Cast Time1s0sDirection not stated
Source line
Enchantment Cast Time: 1sec → 0sec

Void

Adjust
Elixir Cost
Void's elixir cost changes from 3 to 5.
Elixir Cost35Direction not stated
Source line
Elixir Cost: 3 → 5
Adjust
Hit Frequency
Void's hit Frequency changes from 1s to 1.2s.
Hit Frequency1s1.2sDirection not stated
Source line
Hit Frequency: 1sec → 1.2sec (+20%)
Adjust
1 Target Damage
Void's 1 target damage changes from 340 to 696.
1 Target Damage340696Direction not stated
Source line
1 Target Damage: 340 → 696 (+105%)
Adjust
5+ Target Damage
Void's 5+ target damage changes from 76 to 153.
5+ Target Damage76153Direction not stated
Source line
5+ Target Damage: 76 → 153 (+100%)
Adjust
1 Target Crown Tower Damage
Void's 1 target crown tower damage changes from 48 to 97.
1 Target Crown Tower Damage4897Direction not stated
Source line
1 Target Crown Tower Damage: 48 → 97 (+100%)
Adjust
5+ Targets CT Damage
Void's 5+ Targets CT damage changes from 17 to 35.
5+ Targets CT Damage1735Direction not stated
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5+ Targets CT Damage: 17 → 35 (+100%)

Hero Mega Minion

History · 5 patches →
Adjust
Tower Damage Reduction
Hero Mega Minion's tower damage reduction changes from 50% to 75%.
Tower Damage Reduction50%75%Direction not stated
Source line
Tower Damage Reduction: 50% → 75% (+25%)
Adjust
Tower Damage Reduction Duration
Hero Mega Minion's tower damage reduction duration changes from 5s to Permanent.
5s→Permanent
Source line
Tower Damage Reduction Duration: 5sec → Permanent
Adjust
Warp Damage
Hero Mega Minion's warp damage changes from 373 to 399.
Warp Damage373399Direction not stated
Source line
Warp Damage: 373 → 399 (+7%)

Archers Evolution

Adjust
Power Shot Damage
Archers Evolution's Power shot damage changes from 168 to 140.
Power Shot Damage168140Direction not stated
Source line
Power Shot Damage: 168 → 140 (-17%)

Giant Snowball Evolution

History · 2 patches →
Adjust
Roll Range
Giant Snowball Evolution's roll range changes from 4.5 tiles to 4 tiles.
4.5 tiles→4 tiles
Source line
Roll Range: 4.5 tiles → 4 tiles (-11%)

Goblin Barrel Evolution

Adjust
Decoy Goblin Damage
Goblin Barrel Evolution's Decoy Goblin damage changes from 89 to 66.
Decoy Goblin Damage8966Direction not stated
Source line
Decoy Goblin Damage: 89 → 66 (-26%)

Goblin Cage Evolution

Adjust
Cycles
Goblin Cage Evolution's Cycles change from 1 to 2.
Cycles12Direction not stated
Source line
Cycles: 1 → 2
Adjust
Damage per Second
Goblin Cage Evolution's damage per Second changes from 337 to 366.
Damage per Second337366Direction not stated
Source line
Damage per Second: 337 → 366
Adjust
Capture Cooldown
Goblin Cage Evolution's Capture Cooldown changes from 0.5s to 0.3s.
Capture Cooldown0.5s0.3sDirection not stated
Source line
Capture Cooldown: 0.5sec → 0.3sec

Mega Knight Evolution

History · 2 patches →
Adjust
Uppercut
Mega Knight Evolution's uppercut changes from Every attack to Every other attack.
Every attack→Every other attack
Source line
Uppercut: Every attack → Every other attack
Adjust
Heavy Troop Knockback
Mega Knight Evolution's heavy troop knockback changes from 2.5 to 4 tiles.
2.5→4 tiles
Source line
Heavy Troop Knockback: 2.5 → 4 tiles (+60%)

Valkyrie Evolution

Adjust
Tornado Damage
Valkyrie Evolution's tornado damage changes from 84 to 42.
Tornado Damage8442Direction not stated
Source line
Tornado Damage: 84 → 42 (-50%)

Bowler

Adjust
Projectile Range
Bowler's projectile range changes from 7.5 tiles to 7 tiles.
7.5 tiles→7 tiles
Source line
Projectile Range: 7.5 tiles → 7 tiles (-7%)
Adjust
Projectile Range
Executioner's projectile range changes from 7.5 tiles to 7 tiles.
7.5 tiles→7 tiles
Source line
Projectile Range: 7.5 tiles → 7 tiles (-7%)
Adjust
Damage
Wall Breakers' damage changes from 350 to 281.
Damage350281Direction not stated
Source line
Damage: 350 → 281 (-20%)

Magic Archer

Adjust
Damage
Magic Archer's damage changes from 143 to 135.
Damage143135Direction not stated
Source line
Damage: 143 → 135 (-5%)

Royal Delivery

Adjust
Damage
Royal Delivery's damage changes from 437 to 384.
Damage437384Direction not stated
Source line
Damage: 437 → 384 (-12%)
Adjust
Hitspeed
Zappies' Hitspeed changes from 2.1s to 2.2s.
Hitspeed2.1s2.2sDirection not stated
Source line
Hitspeed: 2.1sec → 2.2sec (+5%)
Adjust
Damage
Hero Tombstone's damage changes from 320 to 422.
Damage320422Direction not stated
Source line
Damage: 320 → 422 (+32%)
Adjust
Hitpoints
Hero Tombstone's hitpoints change from 4044 to 4224.
Hitpoints40444224Direction not stated
Source line
Hitpoints: 4044 → 4224

Minion Horde Evolution

Adjust
Hit Speed Slowdown
Minion Horde Evolution's hit speed slowdown changes from 50% to 33%.
Hit Speed Slowdown50%33%Direction not stated
Source line
Hit Speed Slowdown: 50% → 33% (-17%)

Princess Evolution

Adjust
Slow every
Princess Evolution's slow every changes from 3 attacks to Every other attack.
3 attacks→Every other attack
Source line
Slow every 3 attacks → Every other attack
Adjust
Slow Duration
Princess Evolution's slow duration changes from 7s to 5.5s.
Slow Duration7s5.5sDirection not stated
Source line
Slow Duration: 7sec → 5.5sec (-21%)
Adjust
Hit Speed
Spear Goblins' hit speed changes from 1.7s to 1.6s.
Hit Speed1.7s1.6sDirection not stated
Source line
Hit Speed: 1.7sec → 1.6sec (-6%)

Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Official Supercell Clash Royale release notes as fetched. NERFS and BUFFS follow Supercell's own headings, REWORKS are labeled adjust, and a stat that moves the opposite way to its heading carries a note. Supercell posts a date but no version number, so the date is the post's UTC date. Designer commentary is not tracked. Lines whose stat owner or wording is unclear are held. Source: supercell.com · fetched Oct 18, 2026.