Clash Royale · Published Aug 4, 2026 by Supercell
Clash Royale: August Balance Changes (Aug 4, 2026): what changed
Clash Royale: August Balance Changes was published on Aug 4, 2026 and includes 4 buffs, 5 nerfs and 54 adjustments.
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TL;DR The final August balance changes nerf Hero Berserker, Elite Barbarians Evolution, Goblinstein and Electro Spirit, and buff Archer Queen, Little Prince, Electro Giant and Void. The post also covers a larger rework in which all abilities, except Boss Bandit's, become single-use and a few weaker Champions are buffed.
Who this matters to
Champion players With abilities now single-use, a few weaker Champions are buffed.
Spirit players Fire Spirit, Ice Spirit, Heal Spirit and Electro Spirit hitpoints go from 230 to 215.
All 63 changes
All 63
Buff 4 Nerf 5 Adjust 54
Hero Berserker
Nerf
Ability Duration
Hero Berserker's ability duration changes from 4s to 3.5s.
Ability Duration 4s → 3.5s Direction not stated
Source line Ability Duration: 4sec → 3.5sec (-13%)
Nerf
Spear Damage
Elite Barbarians Evolution's spear damage changes from 284 to 220.
Spear Damage 284 → 220 This is a nerf
Source line Spear Damage: 284 → 220 (-23%)
Nerf
Rage Duration
Elite Barbarians Evolution's rage duration changes from 3.5s to 2.5s.
Rage Duration 3.5s → 2.5s Direction not stated
Source line Rage Duration: 3.5sec → 2.5sec (-29%)
Nerf
Monster Hitpoints
Goblinstein's Monster hitpoints change from 2385 to 2240.
Monster Hitpoints 2385 → 2240 Direction not stated
Source line Monster Hitpoints: 2385 → 2240 (-6%)
Electro Spirit
Nerf
Chain Range
Electro Spirit's Chain range changes from 4 tiles to 3 tiles.
4 tiles → 3 tiles
Source line Chain Range: 4 tiles → 3 tiles (-25%)
Archer Queen
Buff
Damage
Archer Queen's damage changes from 225 to 232.
Damage 225 → 232 This is a buff
Source line Damage: 225 → 232 (+3%)
Buff
Charge Damage
Little Prince's charge damage changes from 256 to 320.
Charge Damage 256 → 320 This is a buff
Source line Charge Damage: 256 → 320 (+25%)
Buff
Damage
Electro Giant's damage changes from 163 to 184.
Damage 163 → 184 This is a buff
Source line Damage: 163 → 184 (+13%)
Void
Buff
Hit Frequency
Void's hit Frequency changes from 1.2s to 1s.
Hit Frequency 1.2s → 1s Direction not stated
Source line Hit Frequency: 1.2sec → 1sec (-17%)
Adjust
Doctor Damage
Goblinstein's Doctor damage changes from 92 to 135.
Doctor Damage 92 → 135 Direction not stated
Source line Doctor Damage: 92 → 135 (+47%)
Adjust
Ability Damage per Second
Goblinstein's ability damage per Second changes from 214 to 188.
Ability Damage per Second 214 → 188 Direction not stated
Source line Ability Damage per Second: 214 → 188 (-12%)
Adjust
Hit Speed Conservation
Little Prince's hit speed Conservation changes from 0s to 0.3s.
Hit Speed Conservation 0s → 0.3s Direction not stated
Source line Hit Speed Conservation: 0sec → 0.3sec
Adjust
Guardienne Damage
Little Prince's Guardienne damage changes from 217 to 232.
Guardienne Damage 217 → 232 Direction not stated
Source line Guardienne Damage: 217 → 232 (+7%)
Mighty Miner
Adjust
Base Damage
Mighty Miner's Base damage changes from 40 to 43.
Base Damage 40 → 43 Direction not stated
Source line Base Damage: 40 → 43 (+6%)
Adjust
First Hit Time
Ronin's first hit time changes from 0.3s to 0.4s.
First Hit Time 0.3s → 0.4s Direction not stated
Source line First Hit Time: 0.3sec → 0.4sec (+33%)
Adjust
Hit Speed
X-Bow's hit speed changes from 0.3s to 0.4s.
Hit Speed 0.3s → 0.4s Direction not stated
Source line Hit Speed: 0.3sec → 0.4sec (+33%)
Adjust
Damage
X-Bow's damage changes from 43 to 58.
Damage 43 → 58 Direction not stated
Source line Damage: 43 → 58 (+35%)
Adjust
Projectile Speed
X-Bow's projectile speed changes from 1400 to 1600.
Projectile Speed 1400 → 1600 Direction not stated
Source line Projectile Speed: 1400 → 1600 (+14%)
Adjust
3rd Blast
Hero Ice Golem's 3rd Blast changes from Freeze Effect to Slow Effect.
Freeze effect → Slow effect
Source line 3rd Blast: Freeze Effect → Slow Effect
Adjust
Damage per Blast
Hero Ice Golem's damage per Blast changes from 38 to 69.
Damage per Blast 38 → 69 Direction not stated
Source line Damage per Blast: 38 → 69 (+80%)
Adjust
Heal per Skeleton
Witch Evolution's Heal per Skeleton changes from 53 to 153.
Heal per Skeleton 53 → 153 Direction not stated
Source line Heal per Skeleton: 53 → 153 (+186%)
Adjust
Max Hitpoints
Witch Evolution's Max hitpoints change from 1040 to 1451.
Max Hitpoints 1040 → 1451 Direction not stated
Source line Max Hitpoints: 1040 → 1451 (+40%)
Battle Healer
Adjust
Damage
Battle Healer's damage changes from 148 to 268.
Damage 148 → 268 Direction not stated
Source line Damage: 148 → 268 (+81%)
Adjust
Hit Speed
Battle Healer's hit speed changes from 1.5s to 2s.
Hit Speed 1.5s → 2s Direction not stated
Source line Hit Speed: 1.5sec → 2sec (+33%)
Adjust
Hitpoints
Battle Healer's hitpoints change from 1717 to 1920.
Hitpoints 1717 → 1920 Direction not stated
Source line Hitpoints: 1717 → 1920 (+12%)
Adjust
Heal Radius
Battle Healer's Heal radius changes from 4000 to 3000.
Heal Radius 4000 → 3000 Direction not stated
Source line Heal Radius: 4000 → 3000 (-25%)
Goblin Curse
Adjust
Enemy Slowdown
Goblin Curse's Enemy slowdown changes from 0% to 15%.
Enemy Slowdown 0% → 15% Direction not stated
Source line Enemy Slowdown: 0% → 15%
Goblin Machine
Adjust
Rocket Travel Speed
Goblin Machine's rocket travel speed changes from 250 to 350.
Rocket Travel Speed 250 → 350 Direction not stated
Source line Rocket Travel Speed: 250 → 350 (+40%)
Adjust
Rocket Hitspeed
Goblin Machine's rocket Hitspeed changes from 3.5s to 5s.
Rocket Hitspeed 3.5s → 5s Direction not stated
Source line Rocket Hitspeed: 3.5sec → 5sec (+43%)
Adjust
Melee Damage
Goblin Machine's Melee damage changes from 212 to 232.
Melee Damage 212 → 232 Direction not stated
Source line Melee Damage: 212 → 232 (+9%)
Adjust
Hitpoints
Goblin Machine's hitpoints change from 2150 to 2265.
Hitpoints 2150 → 2265 Direction not stated
Source line Hitpoints: 2150 → 2265 (+5%)
Adjust
Hitpoints
Rune Giant's hitpoints change from 2662 to 2816.
Hitpoints 2662 → 2816 Direction not stated
Source line Hitpoints: 2662 → 2816 (+6%)
Adjust
Enchantment Cast Time
Rune Giant's Enchantment cast time changes from 1s to 0s.
Enchantment Cast Time 1s → 0s Direction not stated
Source line Enchantment Cast Time: 1sec → 0sec
Void
Adjust
Elixir Cost
Void's elixir cost changes from 3 to 5.
Elixir Cost 3 → 5 Direction not stated
Source line Elixir Cost: 3 → 5
Adjust
Hit Frequency
Void's hit Frequency changes from 1s to 1.2s.
Hit Frequency 1s → 1.2s Direction not stated
Source line Hit Frequency: 1sec → 1.2sec (+20%)
Adjust
1 Target Damage
Void's 1 target damage changes from 340 to 696.
1 Target Damage 340 → 696 Direction not stated
Source line 1 Target Damage: 340 → 696 (+105%)
Adjust
5+ Target Damage
Void's 5+ target damage changes from 76 to 153.
5+ Target Damage 76 → 153 Direction not stated
Source line 5+ Target Damage: 76 → 153 (+100%)
Adjust
1 Target Crown Tower Damage
Void's 1 target crown tower damage changes from 48 to 97.
1 Target Crown Tower Damage 48 → 97 Direction not stated
Source line 1 Target Crown Tower Damage: 48 → 97 (+100%)
Adjust
5+ Targets CT Damage
Void's 5+ Targets CT damage changes from 17 to 35.
5+ Targets CT Damage 17 → 35 Direction not stated
Source line 5+ Targets CT Damage: 17 → 35 (+100%)
Adjust
Tower Damage Reduction
Hero Mega Minion's tower damage reduction changes from 50% to 75%.
Tower Damage Reduction 50% → 75% Direction not stated
Source line Tower Damage Reduction: 50% → 75% (+25%)
Adjust
Tower Damage Reduction Duration
Hero Mega Minion's tower damage reduction duration changes from 5s to Permanent.
5s → Permanent
Source line Tower Damage Reduction Duration: 5sec → Permanent
Adjust
Warp Damage
Hero Mega Minion's warp damage changes from 373 to 399.
Warp Damage 373 → 399 Direction not stated
Source line Warp Damage: 373 → 399 (+7%)
Archers Evolution
Adjust
Power Shot Damage
Archers Evolution's Power shot damage changes from 168 to 140.
Power Shot Damage 168 → 140 Direction not stated
Source line Power Shot Damage: 168 → 140 (-17%)
Adjust
Roll Range
Giant Snowball Evolution's roll range changes from 4.5 tiles to 4 tiles.
4.5 tiles → 4 tiles
Source line Roll Range: 4.5 tiles → 4 tiles (-11%)
Goblin Barrel Evolution
Adjust
Decoy Goblin Damage
Goblin Barrel Evolution's Decoy Goblin damage changes from 89 to 66.
Decoy Goblin Damage 89 → 66 Direction not stated
Source line Decoy Goblin Damage: 89 → 66 (-26%)
Goblin Cage Evolution
Adjust
Cycles
Goblin Cage Evolution's Cycles change from 1 to 2.
Cycles 1 → 2 Direction not stated
Source line Cycles: 1 → 2
Adjust
Damage per Second
Goblin Cage Evolution's damage per Second changes from 337 to 366.
Damage per Second 337 → 366 Direction not stated
Source line Damage per Second: 337 → 366
Adjust
Capture Cooldown
Goblin Cage Evolution's Capture Cooldown changes from 0.5s to 0.3s.
Capture Cooldown 0.5s → 0.3s Direction not stated
Source line Capture Cooldown: 0.5sec → 0.3sec
Adjust
Uppercut
Mega Knight Evolution's uppercut changes from Every attack to Every other attack.
Every attack → Every other attack
Source line Uppercut: Every attack → Every other attack
Adjust
Heavy Troop Knockback
Mega Knight Evolution's heavy troop knockback changes from 2.5 to 4 tiles.
2.5 → 4 tiles
Source line Heavy Troop Knockback: 2.5 → 4 tiles (+60%)
Valkyrie Evolution
Adjust
Tornado Damage
Valkyrie Evolution's tornado damage changes from 84 to 42.
Tornado Damage 84 → 42 Direction not stated
Source line Tornado Damage: 84 → 42 (-50%)
Bowler
Adjust
Projectile Range
Bowler's projectile range changes from 7.5 tiles to 7 tiles.
7.5 tiles → 7 tiles
Source line Projectile Range: 7.5 tiles → 7 tiles (-7%)
Adjust
Projectile Range
Executioner's projectile range changes from 7.5 tiles to 7 tiles.
7.5 tiles → 7 tiles
Source line Projectile Range: 7.5 tiles → 7 tiles (-7%)
Adjust
Damage
Wall Breakers' damage changes from 350 to 281.
Damage 350 → 281 Direction not stated
Source line Damage: 350 → 281 (-20%)
Magic Archer
Adjust
Damage
Magic Archer's damage changes from 143 to 135.
Damage 143 → 135 Direction not stated
Source line Damage: 143 → 135 (-5%)
Royal Delivery
Adjust
Damage
Royal Delivery's damage changes from 437 to 384.
Damage 437 → 384 Direction not stated
Source line Damage: 437 → 384 (-12%)
Adjust
Hitspeed
Zappies' Hitspeed changes from 2.1s to 2.2s.
Hitspeed 2.1s → 2.2s Direction not stated
Source line Hitspeed: 2.1sec → 2.2sec (+5%)
Adjust
Damage
Hero Tombstone's damage changes from 320 to 422.
Damage 320 → 422 Direction not stated
Source line Damage: 320 → 422 (+32%)
Adjust
Hitpoints
Hero Tombstone's hitpoints change from 4044 to 4224.
Hitpoints 4044 → 4224 Direction not stated
Source line Hitpoints: 4044 → 4224
Minion Horde Evolution
Adjust
Hit Speed Slowdown
Minion Horde Evolution's hit speed slowdown changes from 50% to 33%.
Hit Speed Slowdown 50% → 33% Direction not stated
Source line Hit Speed Slowdown: 50% → 33% (-17%)
Princess Evolution
Adjust
Slow every
Princess Evolution's slow every changes from 3 attacks to Every other attack.
3 attacks → Every other attack
Source line Slow every 3 attacks → Every other attack
Adjust
Slow Duration
Princess Evolution's slow duration changes from 7s to 5.5s.
Slow Duration 7s → 5.5s Direction not stated
Source line Slow Duration: 7sec → 5.5sec (-21%)
Adjust
Hit Speed
Spear Goblins' hit speed changes from 1.7s to 1.6s.
Hit Speed 1.7s → 1.6s Direction not stated
Source line Hit Speed: 1.7sec → 1.6sec (-6%)
Structured by Nerf Radar from the official notes (parsed automatically and reviewed by hand). Official Supercell Clash Royale release notes as fetched. NERFS and BUFFS follow Supercell's own headings, REWORKS are labeled adjust, and a stat that moves the opposite way to its heading carries a note. Supercell posts a date but no version number, so the date is the post's UTC date. Designer commentary is not tracked. Lines whose stat owner or wording is unclear are held. Source: supercell.com · fetched Oct 18, 2026.