Nerf Radar › VALORANT › History › Gekko
Gekko: change history
6 changes across 5 patches (Apr 28, 2026 to Jul 28, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for VALORANT, back to Apr 28, 2026.
Buff 1Fix 5
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FixAll platformsFixed an issue where the incorrect voiceover could play when Wingman planted the Spike.
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Fixed an issue where the incorrect voiceover could play when Wingman planted the Spike.
FixAll platformsFixed an issue where Wingman could unexpectedly die while planting or defusing the Spike under very low frame rate conditions.Source line
Fixed an issue where Wingman could unexpectedly die while planting or defusing the Spike under very low frame rate conditions.
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FixAll platformsFixed an issue where Nearsight visual effects on some controllable creatures could persist after they had been destroyed by an enemy.
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Fixed an issue where Nearsight visual effects on some controllable creatures could persist after they had been destroyed by an enemy.
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BuffAll platforms Cooldown after reclaimGekko's ability cooldowns after reclaiming his buddies drop from 20s to 15s.20s→15s
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Gekko's ability cooldowns after reclaiming his buddies has been reduced from 20s to 15s.
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FixAll platformsFixed an issue where Gekko's reclaimable ability globules would disappear after using Thrash.
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Fixed an issue where Gekko's reclaimable ability globules would disappear after using Thrash.
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FixAll platformsFixed a bug where Gekko's Dizzy would only target an enemy if their head was visible.
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Fixed a bug where Gekko's Dizzy would only target an enemy if their head was visible.
- These were fixed in Patch 12.07 but missed the notes.
Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.