Nerf Radar › VALORANT › History › Deadlock
Deadlock: change history
5 changes across 5 patches (Jun 23, 2026 to Sep 1, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for VALORANT, back to Apr 28, 2026.
Buff 1Fix 4
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FixAll platformsFixed an issue where casting Deadlock's GravNet could briefly display unintended VFX on screen.
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Fixed an issue where casting Deadlock's GravNet could briefly display unintended VFX on screen.
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FixAll platformsFixed an issue where Deadlock's GravNet visual effects could disappear after a player disconnected and reconnected.
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Fixed an issue where Deadlock's GravNet visual effects could disappear after a player disconnected and reconnected.
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FixAll platformsFixed an issue where Deadlock's Annihilation could incorrectly capture Omen while he was using From the Shadows, dealing unintended damage.
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Fixed an issue where Annihilation could incorrectly capture Omen while he was using From the Shadows, resulting in unintended damage of 900100 damage.
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FixAll platformsFixed an issue where GravNet's third-person visual effects could disappear after a player disconnected and reconnected to the match.
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Fixed an issue where GravNet's third-person visual effects could disappear after a player disconnected and reconnected to the match.
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BuffAll platforms GravNet · CooldownThe cooldown on Deadlock's GravNet drops from 60s to 50s.60s→50s
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Cooldown reduced from 60s to 50s.
Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.