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VALORANT

Deadlock: change history

5 changes across 5 patches (Jun 23, 2026 to Sep 1, 2026), newest first. Nerf Radar tracks the 10 most recent official updates for VALORANT, back to Apr 28, 2026.
Buff 1Fix 4
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  1. Fix
    All platforms
    Fixed an issue where casting Deadlock's GravNet could briefly display unintended VFX on screen.
    Source line
    Fixed an issue where casting Deadlock's GravNet could briefly display unintended VFX on screen.
  2. Fix
    All platforms
    Fixed an issue where Deadlock's GravNet visual effects could disappear after a player disconnected and reconnected.
    Source line
    Fixed an issue where Deadlock's GravNet visual effects could disappear after a player disconnected and reconnected.
  3. Fix
    All platforms
    Fixed an issue where Deadlock's Annihilation could incorrectly capture Omen while he was using From the Shadows, dealing unintended damage.
    Source line
    Fixed an issue where Annihilation could incorrectly capture Omen while he was using From the Shadows, resulting in unintended damage of 900100 damage.
  4. Fix
    All platforms
    Fixed an issue where GravNet's third-person visual effects could disappear after a player disconnected and reconnected to the match.
    Source line
    Fixed an issue where GravNet's third-person visual effects could disappear after a player disconnected and reconnected to the match.
  5. Buff
    All platforms GravNet · Cooldown
    The cooldown on Deadlock's GravNet drops from 60s to 50s.
    60s→50s
    Source line
    Cooldown reduced from 60s to 50s.

Each step links to the full patch breakdown and to Riot Games's official notes. Changes listed under a general heading such as "Bug fixes" are not included here; search to find every mention.