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VALORANT

Gekko: change history

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6 changes across 5 patches (Apr 28, 2026 to Jul 28, 2026), newest first.

Buff 1Fix 5
  1. Fix
    All platforms
    Fixed an issue where the incorrect voiceover could play when Wingman planted the Spike.
    Source line
    Fixed an issue where the incorrect voiceover could play when Wingman planted the Spike.
    Fix
    All platforms
    Fixed an issue where Wingman could unexpectedly die while planting or defusing the Spike under very low frame rate conditions.
    Source line
    Fixed an issue where Wingman could unexpectedly die while planting or defusing the Spike under very low frame rate conditions.
  2. Fix
    All platforms
    Fixed an issue where Nearsight visual effects on some controllable creatures could persist after they had been destroyed by an enemy.
    Source line
    Fixed an issue where Nearsight visual effects on some controllable creatures could persist after they had been destroyed by an enemy.
  3. Buff
    All platforms Cooldown after reclaim
    Gekko's ability cooldowns after reclaiming his buddies drop from 20s to 15s.
    20s→15s
    Source line
    Gekko's ability cooldowns after reclaiming his buddies has been reduced from 20s to 15s.
  4. Fix
    All platforms
    Fixed an issue where Gekko's reclaimable ability globules would disappear after using Thrash.
    Source line
    Fixed an issue where Gekko's reclaimable ability globules would disappear after using Thrash.
  5. Fix
    All platforms
    Fixed a bug where Gekko's Dizzy would only target an enemy if their head was visible.
    Source line
    Fixed a bug where Gekko's Dizzy would only target an enemy if their head was visible.
    • These were fixed in Patch 12.07 but missed the notes.

Other matches

2 more changes in 2 patches, newest first.

Fix
All platforms Agents (general)
Fixed an issue where Agents with possessable abilities (Tejo, Sova, Gekko, Cypher, Skye) were not being flashed when they exited a possessable ability at the exact same time an enemy activated a flash.
Source line
Fixed an issue where Agents with possessable abilities (Tejo, Sova, Gekko, Cypher, Skye) were not being flashed when they exited a possessable ability at the exact same time an enemy activated a flash.
Adjust
All platforms Agent voice lines
Riot updates various Agent voice lines and gameplay audio tells to reduce clutter, adds new Sage and Viper lines for Summit and new conversations between Miks and Gekko and between Jett and Phoenix, and removes some lines that no longer meet its quality standards.
Source line
We're making small updates to various Agents voice lines and critical gameplay audio tells in order to reduce audio clutter and standardize Agent ability VO across our roster.
  • New Sage and Viper voice lines interactions for the new map, Summit.
  • New conversation lines between Miks & Gekko, and Jett & Phoenix.
  • We're also using this opportunity to remove a handful of lines that no longer meet our quality standards as they relate to agent behavior. The affected Agents are Killjoy, Jett, Reyna, Skye, Astra, Clove, Chamber, Neon, Deadlock, Vyse, Breach, Viper, Omen, Sova, Yoru, Fade, Iso, Tejo and Harbor.