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What changed for Cypher?
Search every recorded change across recent official patches: classes, champions, agents, heroes, weapons, items, maps and systems.
12 changes across 7 patches (Jun 9, 2026 to Sep 22, 2026), newest first.
Buff 1Fix 11
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FixAll platformsFixed an issue where Cypher's Trapwire could look active after Cypher was killed or suppressed at the exact moment it was reactivating.
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Fixed an issue with Cypher Trapwire where the trap would look active after Cypher was killed or suppressed at the exact moment the trap was reactivating.
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FixAll platformsFixed an issue where Cypher's Trapwire debuff could persist indefinitely on a new target if the initial target was killed just before the Trapwire triggered.
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Fixed an issue where Cypher's Trapwire debuff could persist indefinitely on a new target if the initial target was killed just before the Trapwire triggered.
FixAll platformsFixed an issue where Cypher's Cyber Cage could incorrectly block flashes, detection, and other line-of-sight-dependent abilities.Source line
Fixed an issue where Cypher's Cyber Cage could incorrectly block flashes, detection, and other line-of-sight-dependent abilities.
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FixAll platformsFixed an issue where Cypher's Spycam minimap icon was rotated incorrectly.
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Fixed an issue where Cypher's Spycam minimap icon was rotated incorrectly.
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FixAll platformsFixed an issue where Cyber Cage displayed incorrect visual effects when cast.
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Fixed an issue where Cyber Cage displayed incorrect visual effects when cast.
FixAll platformsFixed a rare issue where Cypher disconnected while casting Neural Theft.Source line
Fixed a rare issue where Cypher disconnected while casting Neural Theft.
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FixAll platformsFixed an issue where Cyber Cage could incorrectly block line-of-sight interactions above the ability's visual effects.
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Fixed an issue where Cyber Cage could incorrectly block line-of-sight interactions above the ability's visual effects.
FixAll platformsFixed an issue where Cyber Cage's trajectory indicator would not appear when throwing the ability into locations outside of Cypher's line of sight.Source line
Fixed an issue where Cyber Cage's trajectory indicator would not appear when throwing the ability into locations outside of Cypher's line of sight.
FixAll platformsFixed an issue where Cyber Cage would sometimes fail to play an audio cue when enemies entered through the lower portion of the cage.Source line
Fixed an issue where Cyber Cage would sometimes fail to play an audio cue when enemies entered through the lower portion of the cage.
FixAll platformsFixed an issue where certain Spycam voice lines would not play correctly during specific actions.Source line
Fixed an issue where certain Spycam voice lines would not play correctly during specific actions.
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BuffAll platforms Trapwire · WindupThe windup on Cypher's Trapwire drops from 0.9s to 0.7s.0.9s→0.7s
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Reduced windup from .9s to .7s.
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FixConsole onlyFixed an issue where you couldn't see the Cypher camera model when placing the ability.
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Fixed an issue where you couldn't see the Cypher camera model when placing the ability.
Other matches
1 more change in 1 patch, newest first.
Fix
All platforms Agents (general)
Fixed an issue where Agents with possessable abilities (Tejo, Sova, Gekko, Cypher, Skye) were not being flashed when they exited a possessable ability at the exact same time an enemy activated a flash.
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Fixed an issue where Agents with possessable abilities (Tejo, Sova, Gekko, Cypher, Skye) were not being flashed when they exited a possessable ability at the exact same time an enemy activated a flash.